Player Matchup

Zhong Kui
Zhong Kui
ElprimodeGenario
Zhong Kui
Level 82
God Stats
4W - 6L
1,426 SR
Queue Stats
188W - 168L
1,537 Elo+
Party 1
Athena
Athena
FruitnVeg
Athena
Level 49
God Stats
3W - 0L
1,955 SR
Queue Stats
12W - 4L
1,738 Elo+
Party 1
Arachne
Arachne
LightningFeniks
Arachne
Level 32
God Stats
3W - 0L
1,625 SR
Queue Stats
49W - 42L
1,632 Elo+
Party 1
Artemis
Artemis
PrinceWillhelm
Artemis
Level 129
God Stats
21W - 10L
1,705 SR
Queue Stats
287W - 267L
1,515 Elo+
Party 1
Kukulkan
Kukulkan
TerrificStorm12
Kukulkan
Level 125
God Stats
12W - 7L
1,588 SR
Queue Stats
47W - 42L
1,586 Elo+
Party 1
Team Averages
Level 83
1,660 SR
1,601 Elo+

VS

Team Averages
Level 94
1,668 SR
1,653 Elo+
Xing Tian
Xing Tian
Dustierjet
Xing Tian
Level 126
God Stats
3W - 1L
1,759 SR
Queue Stats
269W - 201L
1,648 Elo+
Party 2
Hachiman
Hachiman
HavenSenpai
Hachiman
Level 140
God Stats
5W - 5L
1,545 SR
Queue Stats
207W - 156L
1,634 Elo+
Party 3
Cthulhu
Cthulhu
JaVonteZion
Cthulhu
Level 29
God Stats
1W - 3L
1,486 SR
Queue Stats
270W - 185L
1,653 Elo+
Party 2
Olorun
Olorun
PlutoGoBrazy
Olorun
Level 25
God Stats
1W - 3L
1,900 SR
Queue Stats
44W - 34L
1,685 Elo+
Party 3
Bakasura
Bakasura
Prxset
Bakasura
Level 148
God Stats
12W - 13L
1,653 SR
Queue Stats
437W - 379L
1,648 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
14
1 / 1 / 1
8,719
623
11,885
11,627
8,393
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Athena
FruitnVeg
Athena
12
1 / 1 / 3
7,499
536
6,451
12,294
9,046
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

12
6 / 4 / 0
7,839
560
2,430
10,556
4,341
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
4 / 2 / 1
7,410
529
4,097
10,001
3,370
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
13
2 / 2 / 2
7,964
569
5,680
5,088
1,940
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Dustierjet
Xing Tian
12
4 / 3 / 1
6,979
499
7,453
11,665
7,207
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
HavenSenpai
Hachiman
11
1 / 3 / 1
6,390
456
6,079
7,743
2,294
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cthulhu
JaVonteZion
Cthulhu
13
2 / 2 / 1
7,624
545
7,707
14,062
9,359
Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Olorun
12
3 / 3 / 2
7,164
512
4,843
6,028
1,884
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bakasura
Prxset
Bakasura
6
0 / 3 / 0
4,797
343
0
3,999
1,291
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
15
14
Kills
10
10
Deaths
14
7
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
Dustierjet
Xing Tian
4
3
1
1.5
W
Zhong Kui
1
1
1
1.5
W
Athena
FruitnVeg
Athena
1
1
3
2.5
L
Hachiman
HavenSenpai
Hachiman
1
3
1
0.5
L
Cthulhu
JaVonteZion
Cthulhu
2
2
1
1.25
W
6
4
0
1.5
L
Olorun
3
3
2
1.33
W
4
2
1
2.25
L
Bakasura
Prxset
Bakasura
0
3
0
0
W
Kukulkan
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,543
Damage
26,082
49,566
Taken
43,497
27,090
Mitigated
22,035
21,936
Healing
12,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
Dustierjet
Xing Tian
7,453
939
0
1,219
11,665
7,207
0
6,155
5,438
18,906
0
W
Zhong Kui
11,885
4,038
0
8,579
11,627
8,393
0
7,691
3,801
52,668
8,819
W
Athena
FruitnVeg
Athena
6,451
2,397
0
4,081
12,294
9,046
604
2,535
9,341
35,744
0
L
Hachiman
HavenSenpai
Hachiman
6,079
2,406
0
1,859
7,743
2,294
0
2,899
4,804
0
36,550
L
Cthulhu
JaVonteZion
Cthulhu
7,707
1,493
0
5,409
14,062
9,359
0
8,492
5,570
51,160
0
W
2,430
1,790
0
3,257
10,556
4,341
503
3,416
6,976
0
44,947
L
Olorun
4,843
2,041
151
2,666
6,028
1,884
1,235
3,771
2,006
40,752
0
W
4,097
2,044
0
5,448
10,001
3,370
2,922
2,221
7,594
0
37,496
L
Bakasura
Prxset
Bakasura
0
0
0
1,050
3,999
1,291
0
346
3,623
0
10,090
W
Kukulkan
5,680
448
0
571
5,088
1,940
1,733
3,209
1,686
53,698
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,431
Gold Earned
32,954
456
Minions Killed
304
0
Camps Cleared
0
1,270,221
Distance Traveled
1,089,372
16
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
6,979
499
29
2
0
257,850
0
W
Zhong Kui
8,719
623
132
9
0
236,977
5
W
Athena
7,499
536
46
3
0
282,841
3
L
Hachiman
6,390
456
69
5
0
228,543
1
L
Cthulhu
7,624
545
110
8
0
263,783
2
W
Arachne
7,839
560
83
6
0
306,404
6
L
Olorun
7,164
512
73
5
0
252,074
1
W
Artemis
7,410
529
75
5
0
196,601
2
L
Bakasura
4,797
343
23
2
0
87,122
2
W
Kukulkan
7,964
569
120
9
0
247,398
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role