Player Matchup

Baron Samedi
Baron Samedi
Ashley_Esperance
Baron Samedi
Level 125
God Stats
16W - 15L
1,521 SR
Queue Stats
298W - 302L
1,523 Elo+
Party 1
Nemesis
Nemesis
CheckeredFire
Nemesis
Level 66
God Stats
3W - 7L
1,324 SR
Queue Stats
8W - 15L
1,244 Elo+
Solo
Xing Tian
Xing Tian
Chronic_420_Weed
Xing Tian
Level 125
God Stats
21W - 12L
1,624 SR
Queue Stats
118W - 132L
1,503 Elo+
Party 1
Team Averages
Level 105
1,490 SR
1,423 Elo+

VS

Team Averages
Level 103
1,416 SR
1,471 Elo+
Medusa
Medusa
 
Medusa
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Qui_dit
Ra
Level 47
God Stats
6W - 9L
1,274 SR
Queue Stats
206W - 202L
1,463 Elo+
Solo
Mulan
Mulan
Team_Crank
Mulan
Level 156
God Stats
32W - 44L
1,473 SR
Queue Stats
766W - 917L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Ashley_Esperance
Baron Samedi
13
4 / 7 / 0
9,851
616
12,657
16,608
6,686
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
12
1 / 11 / 2
9,489
593
7,639
18,694
6,044
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Xing Tian
12
0 / 6 / 4
9,286
580
11,683
21,026
16,927
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
15
5 / 3 / 9
11,289
706
8,123
9,635
3,350
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
12 / 1 / 12
12,880
805
16,915
12,610
5,140
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Mulan
16
7 / 1 / 17
12,187
762
21,041
25,970
22,524
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
62
5
Kills
24
24
Deaths
5
6
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
5
3
9
3.17
L
Baron Samedi
Ashley_Esperance
Baron Samedi
4
7
0
0.57
L
Nemesis
1
11
2
0.18
L
Xing Tian
0
6
4
0.33
W
12
1
12
18
W
Mulan
7
1
17
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,979
Damage
46,079
56,328
Taken
48,215
29,657
Mitigated
31,014
10,810
Healing
24,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
8,123
2,525
1,051
645
9,635
3,350
359
4,818
4,817
0
50,894
L
Baron Samedi
Ashley_Esperance
Baron Samedi
12,657
525
1,902
5,011
16,608
6,686
175
4,375
11,727
43,438
0
L
Nemesis
7,639
3,792
0
2,462
18,694
6,044
211
4,460
13,553
0
20,118
L
Xing Tian
11,683
643
0
1,435
21,026
16,927
96
8,384
12,021
29,803
0
W
16,915
2,264
3,415
7,443
12,610
5,140
1,081
9,963
2,647
60,247
0
W
Mulan
21,041
4,212
0
11,943
25,970
22,524
1,079
11,299
14,671
0
36,510

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,626
Gold Earned
36,356
136
Minions Killed
202
2
Camps Cleared
13
844,621
Distance Traveled
914,481
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,289
706
63
4
6
291,443
4
L
Baron Samedi
9,851
616
77
5
1
264,615
10
L
Nemesis
9,489
593
29
2
1
259,538
0
L
Xing Tian
9,286
580
30
2
0
320,468
6
W
Ra
12,880
805
115
7
5
312,084
3
W
Mulan
12,187
762
24
2
2
310,954
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role