Player Matchup

Cthulhu
Cthulhu
HPNOTIQ-JOE
Cthulhu
Level 64
God Stats
27W - 30L
1,455 SR
Queue Stats
222W - 230L
1,418 Elo+
Party 1
Fenrir
Fenrir
KrazyKale
Fenrir
Level 26
God Stats
149W - 123L
1,550 SR
Queue Stats
189W - 187L
1,471 Elo+
Solo
Zeus
Zeus
xxwalkerxx22
Zeus
Level 23
God Stats
2W - 4L
1,699 SR
Queue Stats
27W - 32L
1,647 Elo+
Party 1
Team Averages
Level 38
1,568 SR
1,512 Elo+

VS

Team Averages
Level 7
1,431 SR
1,436 Elo+
Bellona
Bellona
Eyrizori
Bellona
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,307 Elo+
Solo
Ares
Ares
recon_rodri
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
tmf2015
Aphrodite
Level 5
God Stats
0W - 1L
1,292 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
HPNOTIQ-JOE
Cthulhu
15
9 / 5 / 12
12,498
781
11,788
16,117
18,338
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
KrazyKale
Fenrir
16
9 / 4 / 16
12,780
799
20,832
15,031
8,499
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

16
14 / 4 / 13
13,766
860
26,972
12,956
4,763
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Eyrizori
Bellona
15
12 / 5 / 0
12,612
788
14,465
29,103
26,903
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
0 / 15 / 9
10,004
625
9,412
26,633
24,885
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Aphrodite
tmf2015
Aphrodite
13
0 / 12 / 8
9,886
618
8,840
18,230
16,571
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
29
32
Kills
12
13
Deaths
32
41
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Bellona
Eyrizori
Bellona
12
5
0
2.4
W
Cthulhu
HPNOTIQ-JOE
Cthulhu
9
5
12
3
W
Fenrir
KrazyKale
Fenrir
9
4
16
4.25
L
0
15
9
0.3
L
Aphrodite
tmf2015
Aphrodite
0
12
8
0.33
W
14
4
13
5.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,592
Damage
32,717
44,104
Taken
73,966
31,600
Mitigated
68,359
8,399
Healing
7,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Eyrizori
Bellona
14,465
4,300
0
1,144
29,103
26,903
0
14,902
13,809
7,406
34,248
W
Cthulhu
HPNOTIQ-JOE
Cthulhu
11,788
1,729
285
1,579
16,117
18,338
302
7,017
9,100
27,811
0
W
Fenrir
KrazyKale
Fenrir
20,832
6,442
0
2,377
15,031
8,499
807
8,389
6,642
0
36,997
L
9,412
2,140
0
933
26,633
24,885
284
14,902
11,109
15,427
0
L
Aphrodite
tmf2015
Aphrodite
8,840
2,208
1,543
3,408
18,230
16,571
260
7,985
9,971
31,323
0
W
26,972
3,754
0
4,158
12,956
4,763
1,645
5,623
7,333
69,963
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,044
Gold Earned
32,502
143
Minions Killed
107
6
Camps Cleared
5
867,626
Distance Traveled
757,725
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
12,612
788
53
3
5
294,101
0
W
Cthulhu
12,498
781
30
2
0
304,882
0
W
Fenrir
12,780
799
26
2
2
299,896
0
L
Ares
10,004
625
7
0
0
236,893
1
L
Aphrodite
9,886
618
47
3
0
226,731
1
W
Zeus
13,766
860
87
5
4
262,848
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role