Player Matchup

Janus
Janus
 
Janus
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
Cheh tan
Ganesha
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,576 Elo+
Party 1
Izanami
Izanami
Docteur Ciel
Izanami
Level 21
God Stats
19W - 13L
1,686 SR
Queue Stats
44W - 37L
1,431 Elo+
Party 1
Team Averages
Level 56
1,562 SR
1,502 Elo+

VS

Team Averages
Level 19
1,498 SR
1,409 Elo+
Merlin
Merlin
AllDmgChaac
Merlin
Level 6
God Stats
3W - 0L
1,500 SR
Queue Stats
15W - 12L
1,237 Elo+
Party 2
Cthulhu
Cthulhu
FateUchiha
Cthulhu
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 3L
1,462 Elo+
Solo
Achilles
Achilles
Petedameat2343
Achilles
Level 24
God Stats
6W - 5L
1,495 SR
Queue Stats
69W - 45L
1,529 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
3 / 11 / 2
9,964
664
7,865
14,614
4,054
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ganesha
Cheh tan
Ganesha
12
1 / 7 / 2
9,635
642
8,989
19,757
19,875
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Izanami
Docteur Ciel
Izanami
12
0 / 10 / 1
8,474
565
5,780
12,229
4,257
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
15
10 / 3 / 14
11,349
757
14,183
7,517
2,472
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
FateUchiha
Cthulhu
13
3 / 1 / 17
10,396
693
10,515
10,213
8,847
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Achilles
16
15 / 1 / 11
12,130
809
17,374
18,007
12,781
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
70
4
Kills
28
28
Deaths
5
5
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
3
11
2
0.36
W
Merlin
10
3
14
5.67
L
Ganesha
Cheh tan
Ganesha
1
7
2
0.29
L
Izanami
Docteur Ciel
Izanami
0
10
1
0.05
W
Cthulhu
FateUchiha
Cthulhu
3
1
17
11.5
W
Achilles
15
1
11
20.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,634
Damage
42,072
46,600
Taken
35,737
28,186
Mitigated
24,100
6,475
Healing
6,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
7,865
267
0
1,808
14,614
4,054
0
6,884
7,270
16,453
0
W
Merlin
14,183
816
0
500
7,517
2,472
536
5,197
2,170
42,853
0
L
Ganesha
Cheh tan
Ganesha
8,989
1,089
0
4,319
19,757
19,875
0
10,976
8,195
21,615
0
L
Izanami
Docteur Ciel
Izanami
5,780
4,010
0
348
12,229
4,257
221
7,006
5,014
0
24,087
W
Cthulhu
FateUchiha
Cthulhu
10,515
1,290
609
983
10,213
8,847
192
4,481
5,344
26,004
0
W
Achilles
17,374
5,121
276
4,180
18,007
12,781
997
7,363
10,425
0
45,781

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,073
Gold Earned
33,875
106
Minions Killed
156
1
Camps Cleared
10
688,077
Distance Traveled
787,284
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,964
664
37
2
1
225,609
0
W
Merlin
11,349
757
62
4
2
243,049
2
L
Ganesha
9,635
642
4
0
0
239,674
8
L
Izanami
8,474
565
65
4
0
222,794
0
W
Cthulhu
10,396
693
43
3
0
257,688
0
W
Achilles
12,130
809
51
3
8
286,547
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role