Player Matchup

Yemoja
Yemoja
Seliath
Yemoja
Level 159
God Stats
7W - 7L
1,876 SR
Queue Stats
508W - 441L
1,631 Elo+
Party 2
Danzaburou
Danzaburou
SkadiSucks
Danzaburou
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 9L
1,818 Elo+
Party 2
Zeus
Zeus
Wolmen27
Zeus
Level 148
God Stats
42W - 26L
1,606 SR
Queue Stats
496W - 476L
1,508 Elo+
Party 2
Erlang Shen
Erlang Shen
melado_lechal5
Erlang Shen
Level 6
God Stats
1W - 1L
1,769 SR
Queue Stats
89W - 72L
1,660 Elo+
Party 2
Da Ji
Da Ji
χιασ
Da Ji
Level 159
God Stats
0W - 1L
1,599 SR
Queue Stats
232W - 210L
1,565 Elo+
Party 2
Team Averages
Level 98
1,670 SR
1,637 Elo+

VS

Team Averages
Level 73
1,646 SR
1,571 Elo+
Loki
Loki
 
Loki
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Anhur
Anhur
AdzS5
Anhur
Level 77
God Stats
19W - 10L
1,671 SR
Queue Stats
389W - 383L
1,526 Elo+
Party 1
Kuzenbo
Kuzenbo
Frumpler
Kuzenbo
Level 39
God Stats
2W - 0L
1,500 SR
Queue Stats
130W - 116L
1,593 Elo+
Party 1
Sun Wukong
Sun Wukong
Lavadorasesina
Sun Wukong
Level 28
God Stats
42W - 21L
1,696 SR
Queue Stats
151W - 100L
1,635 Elo+
Party 3
The Morrigan
The Morrigan
XxZ0R0xX
The Morrigan
Level 82
God Stats
2W - 0L
1,861 SR
Queue Stats
594W - 384L
1,601 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Seliath
Yemoja
13
0 / 0 / 5
7,906
439
5,083
9,494
5,998
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
SkadiSucks
Danzaburou
14
2 / 4 / 3
8,215
456
12,634
13,067
4,740
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zeus
14
3 / 5 / 6
8,956
498
9,227
16,591
6,252
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Erlang Shen
melado_lechal5
Erlang Shen
15
0 / 6 / 0
8,392
466
1,803
14,179
10,126
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Da Ji
χιασ
Da Ji
14
7 / 8 / 1
9,377
521
11,596
17,956
7,916
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
18
10 / 2 / 5
11,025
613
11,639
11,774
4,229
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anhur
AdzS5
Anhur
15
2 / 3 / 2
8,710
484
5,844
12,485
3,906
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kuzenbo
Frumpler
Kuzenbo
13
0 / 2 / 8
8,243
458
7,758
12,872
13,825
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sun Wukong
Lavadorasesina
Sun Wukong
20
6 / 1 / 2
12,931
718
12,027
14,980
8,042
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

The Morrigan
XxZ0R0xX
The Morrigan
18
5 / 4 / 6
10,847
603
15,323
9,776
3,883
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
46
12
Kills
23
23
Deaths
12
15
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
10
2
5
6.25
W
Anhur
AdzS5
Anhur
2
3
2
1
W
Kuzenbo
Frumpler
Kuzenbo
0
2
8
2
W
Sun Wukong
Lavadorasesina
Sun Wukong
6
1
2
7
L
Yemoja
Seliath
Yemoja
0
0
5
2.5
L
Danzaburou
SkadiSucks
Danzaburou
2
4
3
0.88
L
Zeus
3
5
6
1.2
W
The Morrigan
XxZ0R0xX
The Morrigan
5
4
6
2
L
Erlang Shen
melado_lechal5
Erlang Shen
0
6
0
0
L
Da Ji
χιασ
Da Ji
7
8
1
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,343
Damage
52,591
71,287
Taken
61,887
35,032
Mitigated
33,885
22,912
Healing
22,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
11,639
4,296
0
3,917
11,774
4,229
0
2,830
8,944
0
79,073
W
Anhur
AdzS5
Anhur
5,844
2,894
0
3,379
12,485
3,906
1,001
2,603
9,882
0
66,436
W
Kuzenbo
Frumpler
Kuzenbo
7,758
3,279
964
1,683
12,872
13,825
465
3,223
9,649
27,626
0
W
Sun Wukong
Lavadorasesina
Sun Wukong
12,027
4,103
0
9,262
14,980
8,042
0
3,502
11,478
0
118,115
L
Yemoja
Seliath
Yemoja
5,083
1,404
3,141
2,598
9,494
5,998
0
2,891
6,537
29,591
0
L
Danzaburou
SkadiSucks
Danzaburou
12,634
5,369
0
2,566
13,067
4,740
0
5,663
7,324
0
74,257
L
Zeus
9,227
1,061
315
5,784
16,591
6,252
0
2,572
13,953
61,725
0
W
The Morrigan
XxZ0R0xX
The Morrigan
15,323
3,564
165
2,810
9,776
3,883
182
2,306
7,334
74,821
8,290
L
Erlang Shen
melado_lechal5
Erlang Shen
1,803
727
0
5,048
14,179
10,126
0
270
13,909
2,978
46,587
L
Da Ji
χιασ
Da Ji
11,596
2,957
0
3,460
17,956
7,916
0
4,698
13,118
0
49,789

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,846
Gold Earned
51,756
471
Minions Killed
649
0
Camps Cleared
0
1,606,310
Distance Traveled
1,749,545
23
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
11,025
613
99
6
0
394,243
0
W
Anhur
8,710
484
119
7
0
303,921
9
W
Kuzenbo
8,243
458
20
1
0
361,200
3
W
Sun Wukong
12,931
718
257
14
0
361,884
5
L
Yemoja
7,906
439
51
3
0
330,173
1
L
Danzaburou
8,215
456
114
6
0
322,241
4
L
Zeus
8,956
498
92
5
0
302,782
6
W
The Morrigan
10,847
603
154
9
0
328,297
2
L
Erlang Shen
8,392
466
121
7
0
323,169
4
L
Da Ji
9,377
521
93
5
0
327,945
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role