Player Matchup

Morgan Le Fay
Morgan Le Fay
LightCreation
Morgan Le Fay
Level 88
God Stats
4W - 1L
1,683 SR
Queue Stats
24W - 39L
1,272 Elo+
Party 1
Neith
Neith
RoyalCarnage
Neith
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 13L
1,116 Elo+
Solo
Cabrakan
Cabrakan
Zanyac
Cabrakan
Level 79
God Stats
1W - 5L
1,201 SR
Queue Stats
136W - 147L
1,407 Elo+
Party 1
Team Averages
Level 65
1,461 SR
1,265 Elo+

VS

Team Averages
Level 12
1,488 SR
1,104 Elo+
Loki
Loki
Fuji9681
Loki
Level 5
God Stats
0W - 4L
1,500 SR
Queue Stats
3W - 19L
982 Elo+
Party 2
Danzaburou
Danzaburou
LowkeyDead
Danzaburou
Level 5
God Stats
2W - 13L
1,500 SR
Queue Stats
3W - 20L
982 Elo+
Party 2
Cerberus
Cerberus
RevikZael
Cerberus
Level 25
God Stats
0W - 1L
1,463 SR
Queue Stats
4W - 10L
1,346 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
LightCreation
Morgan Le Fay
15
11 / 2 / 18
12,585
787
13,677
9,896
3,537
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
11 / 1 / 18
12,689
793
16,119
11,570
4,109
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cabrakan
Zanyac
Cabrakan
16
13 / 2 / 20
13,412
838
20,528
11,486
8,193
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
13
3 / 13 / 1
11,096
694
6,818
18,022
6,717
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Danzaburou
LowkeyDead
Danzaburou
12
1 / 11 / 3
10,319
645
7,469
14,378
4,983
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

Cerberus
RevikZael
Cerberus
12
1 / 11 / 1
9,884
618
7,453
25,610
19,892
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
10
35
Kills
5
5
Deaths
35
56
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Loki
3
13
1
0.27
W
Morgan Le Fay
LightCreation
Morgan Le Fay
11
2
18
10
L
Danzaburou
LowkeyDead
Danzaburou
1
11
3
0.23
L
Cerberus
RevikZael
Cerberus
1
11
1
0.14
W
11
1
18
20
W
Cabrakan
Zanyac
Cabrakan
13
2
20
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,324
Damage
21,740
32,952
Taken
58,010
15,839
Mitigated
31,592
9,820
Healing
5,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
6,818
1,821
0
312
18,022
6,717
0
9,400
8,622
0
22,439
W
Morgan Le Fay
LightCreation
Morgan Le Fay
13,677
2,479
607
3,196
9,896
3,537
1,052
3,228
6,668
52,254
0
L
Danzaburou
LowkeyDead
Danzaburou
7,469
3,911
0
1,324
14,378
4,983
0
10,968
3,410
0
22,766
L
Cerberus
RevikZael
Cerberus
7,453
32
0
3,555
25,610
19,892
0
14,045
11,565
27,757
0
W
16,119
8,789
0
4,417
11,570
4,109
1,460
2,877
8,693
0
49,306
W
Cabrakan
Zanyac
Cabrakan
20,528
2,135
0
1,600
11,486
8,193
421
2,373
9,113
37,808
2,122

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,686
Gold Earned
31,299
180
Minions Killed
97
10
Camps Cleared
2
823,143
Distance Traveled
696,243
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
11,096
694
33
2
2
253,041
0
W
Morgan Le Fay
12,585
787
77
5
5
273,701
2
L
Danzaburou
10,319
645
30
2
0
188,829
0
L
Cerberus
9,884
618
34
2
0
254,373
0
W
Neith
12,689
793
69
4
3
260,051
1
W
Cabrakan
13,412
838
34
2
2
289,391
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role