Player Matchup

Morgan Le Fay
Morgan Le Fay
Arthurgbs20031
Morgan Le Fay
Level 122
God Stats
11W - 11L
1,561 SR
Queue Stats
405W - 386L
1,550 Elo+
Party 2
Athena
Athena
CA-Nahueel
Athena
Level 102
God Stats
15W - 11L
1,563 SR
Queue Stats
675W - 900L
1,416 Elo+
Party 4
Gilgamesh
Gilgamesh
LoopyGourmand
Gilgamesh
Level 107
God Stats
1W - 6L
1,252 SR
Queue Stats
767W - 1,029L
1,471 Elo+
Party 4
Odin
Odin
LucasTurboHD
Odin
Level 125
God Stats
2W - 3L
1,316 SR
Queue Stats
266W - 261L
1,545 Elo+
Party 2
Danzaburou
Danzaburou
MT_Pato262
Danzaburou
Level 101
God Stats
12W - 14L
1,597 SR
Queue Stats
339W - 317L
1,477 Elo+
Party 4
Team Averages
Level 111
1,458 SR
1,492 Elo+

VS

Team Averages
Level 75
1,704 SR
1,508 Elo+
Fafnir
Fafnir
DarkLFAS
Fafnir
Level 59
God Stats
3W - 0L
1,910 SR
Queue Stats
39W - 42L
1,495 Elo+
Party 1
Nike
Nike
Jorge96
Nike
Level 69
God Stats
36W - 17L
1,701 SR
Queue Stats
382W - 390L
1,471 Elo+
Party 3
Hou Yi
Hou Yi
P0isonIvy
Hou Yi
Level 77
God Stats
1W - 0L
1,694 SR
Queue Stats
22W - 14L
1,583 Elo+
Party 1
Tsukuyomi
Tsukuyomi
TimeEater2
Tsukuyomi
Level 62
God Stats
21W - 20L
1,468 SR
Queue Stats
253W - 244L
1,486 Elo+
Party 3
Baron Samedi
Baron Samedi
matlocao
Baron Samedi
Level 106
God Stats
1W - 0L
1,748 SR
Queue Stats
34W - 35L
1,505 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Arthurgbs20031
Morgan Le Fay
20
9 / 7 / 2
14,670
564
16,598
19,928
8,666
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Athena
CA-Nahueel
Athena
17
2 / 6 / 17
12,328
474
11,169
28,962
37,923
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gilgamesh
LoopyGourmand
Gilgamesh
20
4 / 5 / 8
13,695
527
14,681
23,763
14,087
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
4 / 4 / 5
13,989
538
18,912
24,091
22,561
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
MT_Pato262
Danzaburou
20
6 / 5 / 7
13,686
526
18,702
18,891
7,932
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
DarkLFAS
Fafnir
17
1 / 3 / 20
12,709
489
11,287
26,109
36,292
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nike
Jorge96
Nike
20
3 / 6 / 4
13,329
513
10,994
22,986
18,050
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hou Yi
P0isonIvy
Hou Yi
20
8 / 7 / 8
13,227
509
17,855
20,103
7,118
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
TimeEater2
Tsukuyomi
20
7 / 5 / 13
14,302
550
20,710
23,609
9,254
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
matlocao
Baron Samedi
20
8 / 5 / 15
15,005
577
26,547
26,885
14,366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
87
25
Kills
27
27
Deaths
26
39
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Arthurgbs20031
Morgan Le Fay
9
7
2
1.43
L
Athena
CA-Nahueel
Athena
2
6
17
1.75
W
Fafnir
DarkLFAS
Fafnir
1
3
20
3.67
W
Nike
Jorge96
Nike
3
6
4
0.83
L
Gilgamesh
LoopyGourmand
Gilgamesh
4
5
8
1.6
L
4
4
5
1.63
L
Danzaburou
MT_Pato262
Danzaburou
6
5
7
1.9
W
Hou Yi
P0isonIvy
Hou Yi
8
7
8
1.71
W
Tsukuyomi
TimeEater2
Tsukuyomi
7
5
13
2.7
W
Baron Samedi
matlocao
Baron Samedi
8
5
15
3.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,062
Damage
87,393
115,635
Taken
119,692
91,169
Mitigated
85,080
23,626
Healing
39,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Arthurgbs20031
Morgan Le Fay
16,598
1,709
134
5,131
19,928
8,666
0
7,128
12,554
105,315
0
L
Athena
CA-Nahueel
Athena
11,169
2,396
0
3,689
28,962
37,923
254
9,951
18,865
35,065
0
W
Fafnir
DarkLFAS
Fafnir
11,287
3,388
0
4,626
26,109
36,292
982
5,585
20,149
36,407
0
W
Nike
Jorge96
Nike
10,994
1,168
0
6,395
22,986
18,050
466
5,145
17,716
5,807
69,423
L
Gilgamesh
LoopyGourmand
Gilgamesh
14,681
2,017
0
5,245
23,763
14,087
684
6,900
16,771
0
119,651
L
18,912
3,651
0
4,093
24,091
22,561
391
7,767
15,750
18,330
87,300
L
Danzaburou
MT_Pato262
Danzaburou
18,702
7,188
0
5,334
18,891
7,932
1,444
8,328
10,467
0
109,368
W
Hou Yi
P0isonIvy
Hou Yi
17,855
8,278
0
658
20,103
7,118
3,579
5,487
14,401
0
97,901
W
Tsukuyomi
TimeEater2
Tsukuyomi
20,710
4,537
0
10,408
23,609
9,254
1,889
4,300
19,215
0
118,731
W
Baron Samedi
matlocao
Baron Samedi
26,547
1,412
5,313
12,415
26,885
14,366
551
10,330
16,294
129,071
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,368
Gold Earned
68,572
708
Minions Killed
667
0
Camps Cleared
0
2,451,492
Distance Traveled
2,324,350
15
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
14,670
564
175
7
0
468,939
7
L
Athena
12,328
474
39
2
0
457,620
3
W
Fafnir
12,709
489
41
2
0
409,963
10
W
Nike
13,329
513
143
6
0
473,089
4
L
Gilgamesh
13,695
527
154
6
0
569,640
0
L
Odin
13,989
538
188
7
0
506,722
3
L
Danzaburou
13,686
526
152
6
0
448,571
2
W
Hou Yi
13,227
509
124
5
0
442,953
3
W
Tsukuyomi
14,302
550
143
6
0
535,066
2
W
Baron Samedi
15,005
577
216
8
0
463,279
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role