Player Matchup

He Bo
He Bo
Faminn
He Bo
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
624W - 602L
1,539 Elo+
Party 1
Medusa
Medusa
JBunniesDie
Medusa
Level 13
God Stats
1W - 1L
1,733 SR
Queue Stats
50W - 19L
1,714 Elo+
Solo
Sobek
Sobek
SellAlotTV
Sobek
Level 61
God Stats
4W - 7L
1,554 SR
Queue Stats
227W - 221L
1,533 Elo+
Party 1
Team Averages
Level 66
1,596 SR
1,595 Elo+

VS

Team Averages
Level 80
1,556 SR
1,517 Elo+
Ah Puch
Ah Puch
Deepicott
Ah Puch
Level 79
God Stats
8W - 3L
1,501 SR
Queue Stats
171W - 190L
1,481 Elo+
Solo
Awilix
Awilix
EmptyArtist9429
Awilix
Level 27
God Stats
6W - 8L
1,598 SR
Queue Stats
376W - 368L
1,561 Elo+
Solo
Sylvanus
Sylvanus
KushChronicl3
Sylvanus
Level 135
God Stats
16W - 16L
1,570 SR
Queue Stats
200W - 218L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Faminn
He Bo
10
3 / 1 / 2
6,290
699
6,719
6,299
1,770
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Medusa
9
1 / 3 / 3
5,985
665
5,414
4,729
1,144
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
9
1 / 1 / 2
5,816
646
2,007
6,324
5,280
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Deepicott
Ah Puch
10
2 / 3 / 1
6,488
721
5,756
7,465
2,907
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

11
3 / 1 / 2
6,664
740
4,438
3,585
1,370
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
KushChronicl3
Sylvanus
9
0 / 1 / 2
6,147
683
3,427
8,451
7,058
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
10
5
Kills
5
5
Deaths
5
7
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
Deepicott
Ah Puch
2
3
1
0.83
W
3
1
2
4
L
He Bo
Faminn
He Bo
3
1
2
4
L
Medusa
1
3
3
0.83
W
Sylvanus
KushChronicl3
Sylvanus
0
1
2
1
L
Sobek
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,140
Damage
13,621
17,352
Taken
19,501
8,194
Mitigated
11,335
2,945
Healing
8,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
Deepicott
Ah Puch
5,756
234
262
2,247
7,465
2,907
100
3,561
3,704
24,995
0
W
4,438
1,320
0
0
3,585
1,370
0
1,529
1,994
0
24,118
L
He Bo
Faminn
He Bo
6,719
261
0
440
6,299
1,770
0
4,293
2,006
11,981
0
L
Medusa
5,414
1,919
0
860
4,729
1,144
0
1,597
3,132
0
18,874
W
Sylvanus
KushChronicl3
Sylvanus
3,427
243
1,631
4,551
8,451
7,058
75
3,635
4,500
7,795
0
L
Sobek
2,007
76
291
1,354
6,324
5,280
0
3,501
2,823
8,449
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,091
Gold Earned
19,299
81
Minions Killed
101
1
Camps Cleared
8
447,148
Distance Traveled
514,867
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
6,488
721
31
3
1
158,031
0
W
Awilix
6,664
740
57
6
7
189,773
3
L
He Bo
6,290
699
17
2
1
164,991
2
L
Medusa
5,985
665
37
4
0
118,442
0
W
Sylvanus
6,147
683
13
1
0
167,063
1
L
Sobek
5,816
646
27
3
0
163,715
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role