Player Matchup

Tiamat
Tiamat
Davool
Tiamat
Level 5
God Stats
4W - 18L
1,153 SR
Queue Stats
14W - 26L
1,338 Elo+
Solo
Sol
Sol
Dekreuz
Sol
Level 13
God Stats
11W - 8L
1,509 SR
Queue Stats
46W - 42L
1,347 Elo+
Solo
Charybdis
Charybdis
ELBURDO
Charybdis
Level 27
God Stats
2W - 1L
1,733 SR
Queue Stats
108W - 101L
1,575 Elo+
Solo
Ravana
Ravana
MWMuffin
Ravana
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 11L
1,434 Elo+
Solo
Gilgamesh
Gilgamesh
sndolh
Gilgamesh
Level 28
God Stats
65W - 54L
1,550 SR
Queue Stats
291W - 256L
1,478 Elo+
Solo
Team Averages
Level 19
1,489 SR
1,434 Elo+

VS

Team Averages
Level 15
1,580 SR
1,397 Elo+
Arachne
Arachne
BaeChill
Arachne
Level 17
God Stats
25W - 18L
1,596 SR
Queue Stats
51W - 44L
1,463 Elo+
Party 1
Cerberus
Cerberus
Ledontio
Cerberus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 26L
1,344 Elo+
Party 2
Danzaburou
Danzaburou
LilMinty
Danzaburou
Level 16
God Stats
12W - 8L
1,527 SR
Queue Stats
36W - 37L
1,394 Elo+
Party 1
Kali
Kali
Ludoczka
Kali
Level 17
God Stats
9W - 6L
1,567 SR
Queue Stats
17W - 22L
1,380 Elo+
Party 2
Fenrir
Fenrir
Ting3
Fenrir
Level 9
God Stats
1W - 1L
1,710 SR
Queue Stats
20W - 19L
1,406 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Davool
Tiamat
11
1 / 2 / 0
6,602
472
1,411
4,376
1,551
Sol
13
4 / 3 / 1
7,888
563
6,005
6,930
2,522
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Charybdis
ELBURDO
Charybdis
14
10 / 1 / 3
8,708
622
7,922
7,684
3,176
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ravana
MWMuffin
Ravana
13
4 / 2 / 7
7,809
558
7,233
7,436
3,647
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Gilgamesh
sndolh
Gilgamesh
11
3 / 0 / 11
7,586
542
3,955
9,610
9,715
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BaeChill
Arachne
10
4 / 6 / 0
6,814
487
6,128
8,760
2,560
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
Ledontio
Cerberus
11
0 / 2 / 2
6,074
434
4,664
8,714
5,296
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Danzaburou
LilMinty
Danzaburou
12
2 / 3 / 0
7,266
519
2,182
7,820
2,669
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Kali
12
2 / 6 / 3
6,972
498
4,742
10,029
4,481
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
Ting3
Fenrir
9
0 / 5 / 1
5,526
395
1,446
7,623
2,229
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
14
22
Kills
8
8
Deaths
22
22
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Arachne
BaeChill
Arachne
4
6
0
0.67
W
Tiamat
Davool
Tiamat
1
2
0
0.5
W
Sol
4
3
1
1.5
W
Charybdis
ELBURDO
Charybdis
10
1
3
11.5
L
Cerberus
Ledontio
Cerberus
0
2
2
0.5
L
Danzaburou
LilMinty
Danzaburou
2
3
0
0.67
L
Kali
2
6
3
0.58
W
Ravana
MWMuffin
Ravana
4
2
7
3.75
L
Fenrir
Ting3
Fenrir
0
5
1
0.1
W
Gilgamesh
sndolh
Gilgamesh
3
0
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,526
Damage
19,162
36,036
Taken
42,946
20,611
Mitigated
17,235
12,909
Healing
8,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
BaeChill
Arachne
6,128
3,866
0
764
8,760
2,560
1,548
1,287
7,473
0
27,396
W
Tiamat
Davool
Tiamat
1,411
503
0
690
4,376
1,551
110
2,796
1,580
11,694
0
W
Sol
6,005
1,654
0
2,972
6,930
2,522
1,697
807
6,123
42,274
5,524
W
Charybdis
ELBURDO
Charybdis
7,922
5,454
0
4,497
7,684
3,176
522
0
7,684
0
54,210
L
Cerberus
Ledontio
Cerberus
4,664
618
0
1,528
8,714
5,296
0
2,456
6,258
23,704
0
L
Danzaburou
LilMinty
Danzaburou
2,182
129
0
1,837
7,820
2,669
0
2,532
5,288
0
41,407
L
Kali
4,742
2,121
0
2,774
10,029
4,481
105
700
9,329
0
31,708
W
Ravana
MWMuffin
Ravana
7,233
2,734
0
2,273
7,436
3,647
390
1,019
6,417
0
49,287
L
Fenrir
Ting3
Fenrir
1,446
645
0
1,885
7,623
2,229
900
0
7,623
0
23,267
W
Gilgamesh
sndolh
Gilgamesh
3,955
969
0
2,477
9,610
9,715
16
42
9,568
0
19,690

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,593
Gold Earned
32,652
338
Minions Killed
297
0
Camps Cleared
0
1,239,538
Distance Traveled
1,240,951
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
6,814
487
58
4
0
284,435
1
W
Tiamat
6,602
472
24
2
0
201,905
0
W
Sol
7,888
563
98
7
0
235,825
3
W
Charybdis
8,708
622
109
8
0
248,119
2
L
Cerberus
6,074
434
47
3
0
231,786
0
L
Danzaburou
7,266
519
85
6
0
246,182
5
L
Kali
6,972
498
63
5
0
259,166
1
W
Ravana
7,809
558
79
6
0
276,482
0
L
Fenrir
5,526
395
44
3
0
219,382
0
W
Gilgamesh
7,586
542
28
2
0
277,207
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role