Player Matchup

Sol
Sol
Corruptess
Sol
Level 23
God Stats
6W - 8L
1,628 SR
Queue Stats
8W - 13L
1,434 Elo+
Party 1
Nox
Nox
Noluv-vro2
Nox
Level 27
God Stats
1W - 3L
1,459 SR
Queue Stats
42W - 47L
1,380 Elo+
Party 2
Bacchus
Bacchus
Pablo_big_mane
Bacchus
Level 29
God Stats
1W - 1L
1,187 SR
Queue Stats
55W - 75L
1,399 Elo+
Party 2
Medusa
Medusa
Ty_Ty_Si
Medusa
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,472 Elo+
Party 1
Ravana
Ravana
quxron
Ravana
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,623 Elo+
Party 2
Team Averages
Level 19
1,455 SR
1,462 Elo+

VS

Team Averages
Level 12
1,504 SR
1,501 Elo+
Terra
Terra
Harmonismissing
Terra
Level 16
God Stats
16W - 19L
1,463 SR
Queue Stats
52W - 67L
1,430 Elo+
Solo
Hun Batz
Hun Batz
RavenousDuck909
Hun Batz
Level 5
God Stats
1W - 0L
1,734 SR
Queue Stats
6W - 9L
1,641 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
VanillaICEEd
Morgan Le Fay
Level 19
God Stats
15W - 15L
1,474 SR
Queue Stats
44W - 39L
1,502 Elo+
Solo
Odin
Odin
austinpm219
Odin
Level 5
God Stats
5W - 1L
1,622 SR
Queue Stats
13W - 10L
1,428 Elo+
Solo
Cernunnos
Cernunnos
liltjballa
Cernunnos
Level 14
God Stats
1W - 2L
1,227 SR
Queue Stats
59W - 48L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 5 / 6
10,280
571
13,913
14,233
5,535
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
0 / 8 / 1
7,643
425
2,312
11,789
3,670
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

13
4 / 3 / 8
8,755
486
11,497
14,182
13,625
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Medusa
Ty_Ty_Si
Medusa
18
7 / 2 / 5
10,884
605
14,014
14,488
4,865
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ravana
quxron
Ravana
13
5 / 5 / 2
8,899
494
7,713
10,340
3,972
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 5
8,655
481
5,768
15,462
14,506
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hun Batz
14
7 / 5 / 5
8,909
495
6,979
12,819
4,431
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Morgan Le Fay
VanillaICEEd
Morgan Le Fay
17
7 / 0 / 2
10,274
571
14,394
8,746
3,586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
3 / 4 / 3
9,286
516
5,510
12,829
8,537
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cernunnos
liltjballa
Cernunnos
15
4 / 6 / 5
9,136
508
13,794
22,234
8,014
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
42
20
Kills
22
23
Deaths
20
22
Assists
20
Player
Kills
Deaths
Assists
KDA
L
4
5
6
1.4
W
1
5
5
0.7
L
0
8
1
0.06
L
4
3
8
2.67
W
Hun Batz
7
5
5
1.9
L
Medusa
Ty_Ty_Si
Medusa
7
2
5
4.75
W
Morgan Le Fay
VanillaICEEd
Morgan Le Fay
7
0
2
8
W
3
4
3
1.13
W
Cernunnos
liltjballa
Cernunnos
4
6
5
1.08
L
Ravana
quxron
Ravana
5
5
2
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,449
Damage
46,445
65,032
Taken
72,090
31,667
Mitigated
39,074
17,728
Healing
21,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,913
5,520
0
6,088
14,233
5,535
3,366
2,237
11,541
59,514
7,590
W
5,768
1,142
1,045
2,675
15,462
14,506
30
5,263
10,199
22,494
0
L
2,312
468
113
1,548
11,789
3,670
379
8,311
3,478
33,159
0
L
11,497
928
0
4,388
14,182
13,625
17
4,061
10,121
31,543
0
W
Hun Batz
6,979
2,050
0
3,492
12,819
4,431
0
4,094
8,725
0
39,629
L
Medusa
Ty_Ty_Si
Medusa
14,014
5,123
179
2,536
14,488
4,865
228
4,016
10,472
0
86,086
W
Morgan Le Fay
VanillaICEEd
Morgan Le Fay
14,394
488
0
2,139
8,746
3,586
1,047
3,560
5,186
78,363
0
W
5,510
1,019
0
1,378
12,829
8,537
376
5,963
6,866
5,668
41,661
W
Cernunnos
liltjballa
Cernunnos
13,794
7,287
0
10,878
22,234
8,014
210
7,325
14,909
0
67,690
L
Ravana
quxron
Ravana
7,713
1,495
0
2,876
10,340
3,972
0
2,386
7,751
0
47,160

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,461
Gold Earned
46,260
451
Minions Killed
443
0
Camps Cleared
0
1,626,276
Distance Traveled
1,720,766
12
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
10,280
571
124
7
0
316,550
0
W
Terra
8,655
481
31
2
0
361,408
3
L
Nox
7,643
425
72
4
0
255,985
1
L
Bacchus
8,755
486
47
3
0
334,254
6
W
Hun Batz
8,909
495
57
3
0
377,419
3
L
Medusa
10,884
605
139
8
0
331,876
1
W
Morgan Le Fay
10,274
571
134
7
0
364,770
6
W
Odin
9,286
516
111
6
0
327,548
4
W
Cernunnos
9,136
508
110
6
0
289,621
4
L
Ravana
8,899
494
69
4
0
387,611
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role