Player Matchup

He Bo
He Bo
Castor33
He Bo
Level 148
God Stats
3W - 8L
1,192 SR
Queue Stats
852W - 880L
1,535 Elo+
Solo
Cabrakan
Cabrakan
DeathsListener
Cabrakan
Level 145
God Stats
2W - 3L
1,564 SR
Queue Stats
297W - 290L
1,566 Elo+
Party 1
Merlin
Merlin
Eritsuin
Merlin
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
117W - 129L
1,536 Elo+
Party 1
Hun Batz
Hun Batz
XXDmgXControlXX
Hun Batz
Level 121
God Stats
1W - 5L
1,370 SR
Queue Stats
678W - 676L
1,572 Elo+
Solo
Cu Chulainn
Cu Chulainn
edrielgamer14
Cu Chulainn
Level 46
God Stats
0W - 2L
1,528 SR
Queue Stats
21W - 17L
1,596 Elo+
Solo
Team Averages
Level 113
1,431 SR
1,561 Elo+

VS

Team Averages
Level 116
1,418 SR
1,525 Elo+
Zhong Kui
Zhong Kui
BallnStalin
Zhong Kui
Level 149
God Stats
6W - 2L
1,628 SR
Queue Stats
203W - 208L
1,472 Elo+
Solo
Medusa
Medusa
DartLucifer
Medusa
Level 62
God Stats
3W - 0L
1,500 SR
Queue Stats
230W - 231L
1,513 Elo+
Solo
Ullr
Ullr
Misamo
Ullr
Level 91
God Stats
1W - 1L
1,335 SR
Queue Stats
239W - 195L
1,570 Elo+
Solo
King Arthur
King Arthur
Swole CoolJS
King Arthur
Level 140
God Stats
3W - 5L
1,234 SR
Queue Stats
274W - 265L
1,539 Elo+
Solo
Nox
Nox
XRagNaRoKX24
Nox
Level 140
God Stats
4W - 5L
1,393 SR
Queue Stats
448W - 424L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Castor33
He Bo
19
9 / 10 / 8
12,290
683
18,945
17,065
7,422
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cabrakan
20
3 / 6 / 15
12,452
692
10,869
29,983
45,121
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Merlin
Eritsuin
Merlin
19
8 / 7 / 9
12,314
684
15,095
14,361
6,875
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hun Batz
17
4 / 11 / 10
10,943
608
12,339
20,463
8,133
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Cu Chulainn
edrielgamer14
Cu Chulainn
19
2 / 9 / 16
11,410
634
25,271
28,181
34,436
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BallnStalin
Zhong Kui
20
17 / 3 / 19
15,705
873
31,320
28,917
26,258
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Medusa
19
5 / 7 / 18
12,359
687
13,310
17,312
6,207
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ullr
Misamo
Ullr
20
9 / 4 / 17
13,029
724
18,126
15,049
6,967
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

King Arthur
Swole CoolJS
King Arthur
20
7 / 6 / 23
13,736
763
19,142
21,394
19,927
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
5 / 6 / 24
12,688
705
12,681
15,605
6,251
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
144
26
Kills
43
43
Deaths
26
58
Assists
101
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
BallnStalin
Zhong Kui
17
3
19
8.83
L
He Bo
Castor33
He Bo
9
10
8
1.3
W
Medusa
5
7
18
2
L
Cabrakan
3
6
15
1.75
L
Merlin
Eritsuin
Merlin
8
7
9
1.79
W
Ullr
Misamo
Ullr
9
4
17
4.38
W
King Arthur
Swole CoolJS
King Arthur
7
6
23
3.08
W
5
6
24
2.83
L
Hun Batz
4
11
10
0.82
L
Cu Chulainn
edrielgamer14
Cu Chulainn
2
9
16
1.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,519
Damage
94,579
110,053
Taken
98,277
101,987
Mitigated
65,610
26,574
Healing
40,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
BallnStalin
Zhong Kui
31,320
1,551
2,515
12,344
28,917
26,258
744
15,594
12,797
57,881
0
L
He Bo
Castor33
He Bo
18,945
902
1,282
1,632
17,065
7,422
661
6,034
11,031
34,859
0
W
Medusa
13,310
5,217
1,293
2,869
17,312
6,207
935
10,318
6,722
0
33,424
L
Cabrakan
10,869
1,153
3,255
6,326
29,983
45,121
34
12,657
17,326
18,896
0
L
Merlin
Eritsuin
Merlin
15,095
487
1,613
1,351
14,361
6,875
381
5,278
9,083
30,589
0
W
Ullr
Misamo
Ullr
18,126
5,377
1,957
1,238
15,049
6,967
2,157
6,704
8,049
0
33,438
W
King Arthur
Swole CoolJS
King Arthur
19,142
722
3,115
6,734
21,394
19,927
0
9,132
11,787
1,239
35,526
W
12,681
556
5,059
3,150
15,605
6,251
839
8,243
7,217
26,460
0
L
Hun Batz
12,339
771
2,246
1,273
20,463
8,133
0
9,798
10,665
0
23,260
L
Cu Chulainn
edrielgamer14
Cu Chulainn
25,271
2,181
878
6,718
28,181
34,436
19
10,608
17,573
10,137
35,303

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,409
Gold Earned
67,517
160
Minions Killed
187
0
Camps Cleared
0
1,362,211
Distance Traveled
1,570,109
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
15,705
873
68
4
0
292,643
4
L
He Bo
12,290
683
45
3
0
230,613
2
W
Medusa
12,359
687
27
2
0
306,325
4
L
Cabrakan
12,452
692
16
1
0
308,539
1
L
Merlin
12,314
684
38
2
0
277,281
0
W
Ullr
13,029
724
32
2
0
305,246
0
W
King Arthur
13,736
763
29
2
0
337,201
0
W
Nox
12,688
705
31
2
0
328,694
1
L
Hun Batz
10,943
608
22
1
0
252,899
0
L
Cu Chulainn
11,410
634
39
2
0
292,879
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role