Player Matchup

Sol
Sol
 
Sol
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Masteroffaster
Charybdis
Level 68
God Stats
24W - 15L
1,608 SR
Queue Stats
521W - 481L
1,480 Elo+
Party 1
Odin
Odin
Seapheroph
Odin
Level 86
God Stats
11W - 3L
1,610 SR
Queue Stats
331W - 347L
1,423 Elo+
Party 1
Aphrodite
Aphrodite
ebroy
Aphrodite
Level 46
God Stats
6W - 6L
1,411 SR
Queue Stats
27W - 20L
1,408 Elo+
Party 1
Ao Kuang
Ao Kuang
grizeldi
Ao Kuang
Level 63
God Stats
9W - 8L
1,275 SR
Queue Stats
286W - 312L
1,441 Elo+
Party 1
Team Averages
Level 74
1,481 SR
1,450 Elo+

VS

Team Averages
Level 78
1,392 SR
1,432 Elo+
Ares
Ares
CodeKupo
Ares
Level 55
God Stats
1W - 3L
1,363 SR
Queue Stats
8W - 13L
1,382 Elo+
Party 2
Nemesis
Nemesis
Minawa7
Nemesis
Level 56
God Stats
0W - 2L
1,266 SR
Queue Stats
10W - 13L
1,428 Elo+
Party 2
Zeus
Zeus
PeaceAndLoveBro
Zeus
Level 76
God Stats
2W - 8L
1,402 SR
Queue Stats
112W - 131L
1,478 Elo+
Solo
Anhur
Anhur
ShapeShifterZ
Anhur
Level 159
God Stats
0W - 1L
1,457 SR
Queue Stats
54W - 62L
1,481 Elo+
Solo
Thanatos
Thanatos
similary
Thanatos
Level 44
God Stats
7W - 9L
1,473 SR
Queue Stats
8W - 11L
1,392 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
3 / 3 / 3
7,766
555
9,528
7,990
2,717
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Charybdis
Masteroffaster
Charybdis
12
4 / 5 / 4
7,705
550
13,204
10,263
2,629
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
6 / 2 / 7
9,216
658
11,562
12,571
9,287
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Aphrodite
ebroy
Aphrodite
10
1 / 3 / 7
6,890
492
4,175
7,692
4,615
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
grizeldi
Ao Kuang
13
7 / 1 / 4
8,533
610
7,547
12,144
3,454
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
10
1 / 3 / 5
6,365
455
4,085
15,035
10,163
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nemesis
Minawa7
Nemesis
10
2 / 4 / 4
6,171
441
5,244
13,875
6,013
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 4 / 4
7,209
515
7,043
9,107
3,082
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
2 / 3 / 6
6,600
471
4,862
10,846
2,734
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thanatos
similary
Thanatos
12
8 / 7 / 0
8,356
597
7,238
13,801
4,780
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
33
21
Kills
14
14
Deaths
21
25
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
3
3
3
1.5
L
Ares
1
3
5
1.17
W
Charybdis
Masteroffaster
Charybdis
4
5
4
1.2
L
Nemesis
Minawa7
Nemesis
2
4
4
1
L
1
4
4
0.75
W
6
2
7
4.75
L
2
3
6
1.67
W
Aphrodite
ebroy
Aphrodite
1
3
7
1.5
W
Ao Kuang
grizeldi
Ao Kuang
7
1
4
9
L
Thanatos
similary
Thanatos
8
7
0
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,016
Damage
28,472
50,660
Taken
62,664
22,702
Mitigated
26,772
21,155
Healing
22,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
9,528
3,155
0
3,704
7,990
2,717
2,802
2,101
5,717
39,980
6,695
L
Ares
4,085
277
518
4,121
15,035
10,163
0
6,155
8,880
10,770
0
W
Charybdis
Masteroffaster
Charybdis
13,204
6,030
0
2,536
10,263
2,629
429
2,998
7,178
0
50,492
L
Nemesis
Minawa7
Nemesis
5,244
1,577
85
4,466
13,875
6,013
0
4,684
9,191
0
15,761
L
7,043
1,065
0
2,126
9,107
3,082
0
4,353
4,754
41,888
0
W
11,562
2,055
0
3,326
12,571
9,287
66
2,727
9,248
11,795
46,119
L
4,862
2,971
0
3,494
10,846
2,734
0
2,378
8,468
0
31,424
W
Aphrodite
ebroy
Aphrodite
4,175
940
2,237
3,599
7,692
4,615
0
1,648
6,001
17,933
0
W
Ao Kuang
grizeldi
Ao Kuang
7,547
2,416
0
5,753
12,144
3,454
1,005
1,654
10,365
53,016
0
L
Thanatos
similary
Thanatos
7,238
2,718
0
7,986
13,801
4,780
0
4,988
8,813
0
35,040

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,110
Gold Earned
34,701
390
Minions Killed
227
0
Camps Cleared
0
1,296,206
Distance Traveled
1,277,288
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,766
555
75
5
0
258,930
2
L
Ares
6,365
455
12
1
0
267,167
2
W
Charybdis
7,705
550
80
6
0
250,016
5
L
Nemesis
6,171
441
24
2
0
271,756
1
L
Zeus
7,209
515
89
6
0
243,686
2
W
Odin
9,216
658
120
9
0
251,857
2
L
Anhur
6,600
471
39
3
0
248,419
5
W
Aphrodite
6,890
492
29
2
0
240,053
4
W
Ao Kuang
8,533
610
86
6
0
295,350
2
L
Thanatos
8,356
597
63
5
0
246,260
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role