Player Matchup

Tyr
Tyr
AkhiRagnar
Tyr
Level 6
God Stats
0W - 2L
1,294 SR
Queue Stats
11W - 11L
1,461 Elo+
Party 3
Nemesis
Nemesis
ComteHasburg
Nemesis
Level 73
God Stats
9W - 10L
1,538 SR
Queue Stats
42W - 37L
1,551 Elo+
Party 3
Baron Samedi
Baron Samedi
Dannabis42069
Baron Samedi
Level 8
God Stats
4W - 4L
1,232 SR
Queue Stats
9W - 8L
1,341 Elo+
Party 1
Hel
Hel
Sykes33
Hel
Level 16
God Stats
4W - 3L
1,653 SR
Queue Stats
18W - 14L
1,473 Elo+
Party 1
Cerberus
Cerberus
Wetgerbil
Cerberus
Level 13
God Stats
4W - 5L
1,275 SR
Queue Stats
9W - 9L
1,340 Elo+
Party 1
Team Averages
Level 23
1,398 SR
1,433 Elo+

VS

Team Averages
Level 19
1,422 SR
1,480 Elo+
Jing Wei
Jing Wei
Akuycx
Jing Wei
Level 4
God Stats
4W - 7L
1,423 SR
Queue Stats
5W - 7L
1,440 Elo+
Party 2
Hades
Hades
Gooseblep
Hades
Level 22
God Stats
3W - 2L
1,295 SR
Queue Stats
105W - 112L
1,547 Elo+
Solo
Hel
Hel
Sir Bridford
Hel
Level 44
God Stats
14W - 13L
1,401 SR
Queue Stats
123W - 126L
1,443 Elo+
Party 2
Da Ji
Da Ji
dmr1234
Da Ji
Level 16
God Stats
11W - 4L
1,500 SR
Queue Stats
128W - 119L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
osibin33
Gilgamesh
Level 10
God Stats
2W - 0L
1,492 SR
Queue Stats
4W - 3L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 13 / 13
12,540
896
14,831
31,111
17,796
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nemesis
ComteHasburg
Nemesis
20
9 / 2 / 9
14,587
1,042
13,318
11,116
5,500
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
Dannabis42069
Baron Samedi
20
0 / 7 / 21
13,331
952
15,873
26,469
22,578
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hel
20
10 / 11 / 13
15,747
1,125
28,786
27,940
13,140
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cerberus
Wetgerbil
Cerberus
20
5 / 5 / 16
14,359
1,026
13,793
35,808
44,949
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

138

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Akuycx
Jing Wei
20
16 / 3 / 19
16,394
1,171
34,985
16,102
5,471
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hades
Gooseblep
Hades
20
5 / 6 / 30
14,359
1,026
20,884
23,173
12,419
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

20
2 / 5 / 28
13,573
970
20,929
17,910
7,860
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Da Ji
dmr1234
Da Ji
20
3 / 7 / 22
12,910
922
9,553
13,875
6,064
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilgamesh
osibin33
Gilgamesh
20
12 / 4 / 21
15,203
1,086
39,554
22,171
13,366
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
158
25
Kills
38
38
Deaths
25
72
Assists
120
Player
Kills
Deaths
Assists
KDA
L
1
13
13
0.58
W
Jing Wei
Akuycx
Jing Wei
16
3
19
8.5
L
Nemesis
ComteHasburg
Nemesis
9
2
9
6.75
L
Baron Samedi
Dannabis42069
Baron Samedi
0
7
21
1.5
W
Hades
Gooseblep
Hades
5
6
30
3.33
W
2
5
28
3.2
L
Hel
10
11
13
1.5
L
Cerberus
Wetgerbil
Cerberus
5
5
16
2.6
W
Da Ji
dmr1234
Da Ji
3
7
22
2
W
Gilgamesh
osibin33
Gilgamesh
12
4
21
5.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,601
Damage
125,905
132,444
Taken
93,231
103,963
Mitigated
45,180
38,096
Healing
19,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,831
5,534
0
1,223
31,111
17,796
0
11,479
19,632
0
23,641
W
Jing Wei
Akuycx
Jing Wei
34,985
30,927
0
4,131
16,102
5,471
0
10,881
5,221
0
57,893
L
Nemesis
ComteHasburg
Nemesis
13,318
6,224
0
1,420
11,116
5,500
0
3,792
7,324
0
26,625
L
Baron Samedi
Dannabis42069
Baron Samedi
15,873
2,078
3,362
6,113
26,469
22,578
0
7,528
18,941
41,915
0
W
Hades
Gooseblep
Hades
20,884
1,068
1,667
3,212
23,173
12,419
0
13,688
9,485
48,963
0
W
20,929
238
3,572
5,168
17,910
7,860
0
10,618
7,292
46,560
0
L
Hel
28,786
2,053
13,170
6,965
27,940
13,140
0
8,982
18,958
60,123
0
L
Cerberus
Wetgerbil
Cerberus
13,793
988
0
5,843
35,808
44,949
0
10,032
25,776
28,146
0
W
Da Ji
dmr1234
Da Ji
9,553
1,391
0
326
13,875
6,064
0
9,180
4,695
0
15,340
W
Gilgamesh
osibin33
Gilgamesh
39,554
13,822
0
934
22,171
13,366
0
14,085
8,086
0
63,919

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,564
Gold Earned
72,439
224
Minions Killed
247
6
Camps Cleared
8
1,300,995
Distance Traveled
1,253,990
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
12,540
896
12
1
0
230,501
0
W
Jing Wei
16,394
1,171
48
3
3
280,495
2
L
Nemesis
14,587
1,042
21
2
1
261,230
1
L
Baron Samedi
13,331
952
60
4
2
260,927
2
W
Hades
14,359
1,026
67
5
1
241,941
3
W
Hel
13,573
970
66
5
3
270,767
0
L
Hel
15,747
1,125
96
7
1
274,598
0
L
Cerberus
14,359
1,026
35
3
2
273,739
3
W
Da Ji
12,910
922
13
1
0
242,384
0
W
Gilgamesh
15,203
1,086
53
4
1
218,403
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role