Player Matchup

Charybdis
Charybdis
A_Queimada
Charybdis
Level 23
God Stats
15W - 18L
1,519 SR
Queue Stats
121W - 113L
1,508 Elo+
Solo
Artemis
Artemis
Garralat
Artemis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,435 Elo+
Solo
Hercules
Hercules
HarleiJ
Hercules
Level 26
God Stats
12W - 7L
1,354 SR
Queue Stats
60W - 41L
1,526 Elo+
Solo
Cerberus
Cerberus
OrdemEPauGrosso
Cerberus
Level 17
God Stats
3W - 1L
1,266 SR
Queue Stats
19W - 13L
1,842 Elo+
Solo
Anubis
Anubis
ScarboroughFair
Anubis
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,660 Elo+
Solo
Team Averages
Level 15
1,428 SR
1,594 Elo+

VS

Team Averages
Level 13
1,365 SR
1,418 Elo+
Anhur
Anhur
ComiOhChurrus
Anhur
Level 23
God Stats
0W - 2L
1,288 SR
Queue Stats
9W - 9L
1,561 Elo+
Solo
Bellona
Bellona
LOUD_D0UR4D0
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,344 Elo+
Solo
Ymir
Ymir
Thikus
Ymir
Level 6
God Stats
2W - 8L
1,251 SR
Queue Stats
4W - 10L
1,329 Elo+
Party 1
Kukulkan
Kukulkan
Yarshal
Kukulkan
Level 28
God Stats
12W - 9L
1,534 SR
Queue Stats
100W - 100L
1,526 Elo+
Solo
Arachne
Arachne
tuvieja65-ahre
Arachne
Level 7
God Stats
2W - 8L
1,249 SR
Queue Stats
4W - 10L
1,329 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
A_Queimada
Charybdis
15
10 / 3 / 2
10,193
637
8,933
11,086
5,281
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Artemis
Garralat
Artemis
11
1 / 6 / 1
7,460
466
2,259
9,883
2,710
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hercules
HarleiJ
Hercules
14
6 / 3 / 5
9,399
587
5,109
9,217
3,316
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cerberus
15
7 / 1 / 7
9,892
618
8,878
12,991
14,770
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
7 / 2 / 8
10,234
640
10,697
5,687
2,549
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 5 / 2
8,167
510
6,013
11,363
2,370
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bellona
LOUD_D0UR4D0
Bellona
11
1 / 7 / 2
7,031
439
3,028
11,057
8,186
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ymir
Thikus
Ymir
9
1 / 8 / 1
6,624
414
2,304
14,233
5,191
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Kukulkan
Yarshal
Kukulkan
15
6 / 4 / 3
9,152
572
8,443
7,699
1,872
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

10
2 / 7 / 1
7,065
442
2,209
10,835
2,374
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
23
31
Kills
14
15
Deaths
31
23
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Charybdis
A_Queimada
Charybdis
10
3
2
3.67
L
4
5
2
1
W
Artemis
Garralat
Artemis
1
6
1
0.25
W
Hercules
HarleiJ
Hercules
6
3
5
2.83
L
Bellona
LOUD_D0UR4D0
Bellona
1
7
2
0.29
W
Cerberus
7
1
7
10.5
W
7
2
8
5.5
L
Ymir
Thikus
Ymir
1
8
1
0.19
L
Kukulkan
Yarshal
Kukulkan
6
4
3
1.88
L
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,876
Damage
21,997
48,864
Taken
55,187
28,626
Mitigated
19,993
16,142
Healing
5,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
A_Queimada
Charybdis
8,933
4,674
0
4,411
11,086
5,281
2,935
2,325
8,657
0
67,901
L
6,013
3,678
0
2,460
11,363
2,370
150
4,456
6,907
0
49,020
W
Artemis
Garralat
Artemis
2,259
1,476
0
2,383
9,883
2,710
237
1,600
8,113
0
34,689
W
Hercules
HarleiJ
Hercules
5,109
1,527
0
3,793
9,217
3,316
489
1,679
7,498
0
39,343
L
Bellona
LOUD_D0UR4D0
Bellona
3,028
1,367
0
916
11,057
8,186
0
232
10,825
0
37,892
W
Cerberus
8,878
530
546
2,841
12,991
14,770
623
3,022
9,903
40,369
0
W
10,697
156
0
2,168
5,687
2,549
1,782
1,791
3,790
62,798
0
L
Ymir
Thikus
Ymir
2,304
451
0
194
14,233
5,191
0
7,260
6,973
19,140
0
L
Kukulkan
Yarshal
Kukulkan
8,443
388
0
516
7,699
1,872
0
3,922
3,777
52,910
0
L
2,209
1,815
0
1,360
10,835
2,374
0
3,705
7,130
0
27,605

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,178
Gold Earned
38,039
424
Minions Killed
364
0
Camps Cleared
0
1,423,154
Distance Traveled
1,362,367
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
10,193
637
110
7
0
266,052
0
L
Anhur
8,167
510
89
6
0
257,048
3
W
Artemis
7,460
466
55
3
0
255,617
0
W
Hercules
9,399
587
72
5
0
298,269
7
L
Bellona
7,031
439
75
5
0
259,124
1
W
Cerberus
9,892
618
66
4
0
316,556
1
W
Anubis
10,234
640
121
8
0
286,660
5
L
Ymir
6,624
414
31
2
0
259,870
3
L
Kukulkan
9,152
572
111
7
0
280,162
2
L
Arachne
7,065
442
58
4
0
306,163
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role