Player Matchup

The Morrigan
The Morrigan
CallsignGreeny
The Morrigan
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
94W - 121L
1,330 Elo+
Party 1
Bellona
Bellona
CallsignRicochet
Bellona
Level 17
God Stats
14W - 13L
1,699 SR
Queue Stats
90W - 117L
1,326 Elo+
Party 1
Hera
Hera
MagdalenaBrother
Hera
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 18L
1,211 Elo+
Solo
Tsukuyomi
Tsukuyomi
Patman07_12
Tsukuyomi
Level 25
God Stats
5W - 7L
1,282 SR
Queue Stats
39W - 46L
1,298 Elo+
Solo
Chernobog
Chernobog
XineProductions
Chernobog
Level 29
God Stats
1W - 2L
1,710 SR
Queue Stats
58W - 80L
1,344 Elo+
Party 1
Team Averages
Level 19
1,538 SR
1,302 Elo+

VS

Team Averages
Level 21
1,531 SR
1,363 Elo+
Chang'e
Chang'e
Abaddon_lllll_
Chang'e
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
136W - 135L
1,461 Elo+
Solo
Cu Chulainn
Cu Chulainn
BezrykiYBTW_OP
Cu Chulainn
Level 17
God Stats
8W - 7L
1,697 SR
Queue Stats
104W - 91L
1,395 Elo+
Party 2
Hachiman
Hachiman
ILikeCheese1940
Hachiman
Level 29
God Stats
11W - 7L
1,614 SR
Queue Stats
247W - 246L
1,374 Elo+
Solo
Kuzenbo
Kuzenbo
Souquet13
Kuzenbo
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 19L
1,296 Elo+
Solo
Bakasura
Bakasura
tu0may
Bakasura
Level 17
God Stats
20W - 26L
1,345 SR
Queue Stats
80W - 88L
1,289 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
CallsignGreeny
The Morrigan
12
2 / 11 / 2
8,243
393
6,010
13,329
5,342
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
1 / 5 / 0
8,820
420
6,895
17,221
12,347
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

10
0 / 7 / 1
6,937
330
2,142
13,618
3,803
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
Patman07_12
Tsukuyomi
13
3 / 10 / 1
8,614
410
12,963
18,515
8,335
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Chernobog
XineProductions
Chernobog
13
3 / 10 / 2
9,470
451
12,889
17,691
6,727
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 0 / 12
12,403
591
18,548
20,622
7,312
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cu Chulainn
BezrykiYBTW_OP
Cu Chulainn
15
10 / 3 / 11
11,270
537
17,294
18,871
20,112
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hachiman
19
8 / 3 / 4
12,312
586
11,158
14,155
4,916
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kuzenbo
Souquet13
Kuzenbo
16
3 / 0 / 16
11,052
526
9,042
14,545
18,851
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bakasura
tu0may
Bakasura
18
13 / 4 / 9
11,911
567
10,505
15,933
7,130
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
95
9
Kills
43
43
Deaths
10
6
Assists
52
Player
Kills
Deaths
Assists
KDA
W
9
0
12
15
W
Cu Chulainn
BezrykiYBTW_OP
Cu Chulainn
10
3
11
5.17
L
The Morrigan
CallsignGreeny
The Morrigan
2
11
2
0.27
L
1
5
0
0.2
W
Hachiman
8
3
4
3.33
L
0
7
1
0.07
L
Tsukuyomi
Patman07_12
Tsukuyomi
3
10
1
0.35
W
Kuzenbo
Souquet13
Kuzenbo
3
0
16
11
L
Chernobog
XineProductions
Chernobog
3
10
2
0.4
W
Bakasura
tu0may
Bakasura
13
4
9
4.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,899
Damage
66,547
80,374
Taken
84,126
36,554
Mitigated
58,321
8,834
Healing
37,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,548
1,817
5,749
14,287
20,622
7,312
1,830
3,291
17,331
104,096
0
W
Cu Chulainn
BezrykiYBTW_OP
Cu Chulainn
17,294
1,753
0
3,050
18,871
20,112
898
1,411
15,720
16,009
46,141
L
The Morrigan
CallsignGreeny
The Morrigan
6,010
1,335
0
609
13,329
5,342
0
8,405
4,493
23,920
3,638
L
6,895
1,760
908
934
17,221
12,347
883
5,031
11,824
0
39,809
W
Hachiman
11,158
6,235
0
4,354
14,155
4,916
6,822
891
13,264
0
108,797
L
2,142
543
30
443
13,618
3,803
76
5,034
8,263
15,569
0
L
Tsukuyomi
Patman07_12
Tsukuyomi
12,963
1,852
0
2,210
18,515
8,335
0
7,686
10,317
0
56,896
W
Kuzenbo
Souquet13
Kuzenbo
9,042
2,303
0
3,890
14,545
18,851
794
1,588
12,957
31,108
0
L
Chernobog
XineProductions
Chernobog
12,889
7,899
0
3,700
17,691
6,727
1,202
5,446
11,520
0
51,189
W
Bakasura
tu0may
Bakasura
10,505
7,322
0
5,799
15,933
7,130
1,068
818
14,217
0
56,449

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,084
Gold Earned
58,948
311
Minions Killed
561
0
Camps Cleared
0
1,586,921
Distance Traveled
2,056,629
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
12,403
591
156
7
0
379,498
3
W
Cu Chulainn
11,270
537
88
4
0
395,976
0
L
The Morrigan
8,243
393
49
2
0
285,864
0
L
Bellona
8,820
420
70
3
0
369,389
1
W
Hachiman
12,312
586
161
8
0
376,679
1
L
Hera
6,937
330
24
1
0
247,091
0
L
Tsukuyomi
8,614
410
81
4
0
379,121
1
W
Kuzenbo
11,052
526
43
2
0
407,479
0
L
Chernobog
9,470
451
87
4
0
305,456
0
W
Bakasura
11,911
567
113
5
0
496,997
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role