Player Matchup

Kukulkan
Kukulkan
Akshadow
Kukulkan
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 9L
1,578 Elo+
Solo
Jormungandr
Jormungandr
Daraxyss
Jormungandr
Level 29
God Stats
9W - 10L
1,520 SR
Queue Stats
111W - 107L
1,505 Elo+
Party 3
Bakasura
Bakasura
FakeJoy
Bakasura
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 53L
1,510 Elo+
Solo
Anhur
Anhur
Kasuriuta
Anhur
Level 16
God Stats
8W - 9L
1,512 SR
Queue Stats
25W - 29L
1,490 Elo+
Party 3
Vulcan
Vulcan
Shoyo_Sama101
Vulcan
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 72L
1,442 Elo+
Solo
Team Averages
Level 22
1,506 SR
1,505 Elo+

VS

Team Averages
Level 22
1,556 SR
1,588 Elo+
Anubis
Anubis
Fly1ngb1rd44
Anubis
Level 29
God Stats
7W - 5L
1,581 SR
Queue Stats
229W - 216L
1,512 Elo+
Party 2
Amaterasu
Amaterasu
Milu99
Amaterasu
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,496 Elo+
Party 2
Serqet
Serqet
RussianIdiotIV
Serqet
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,651 Elo+
Party 1
Loki
Loki
RussianIdiotX
Loki
Level 25
God Stats
3W - 0L
1,856 SR
Queue Stats
13W - 5L
1,796 Elo+
Party 1
Hachiman
Hachiman
Zwazi
Hachiman
Level 27
God Stats
6W - 7L
1,342 SR
Queue Stats
79W - 73L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Akshadow
Kukulkan
9
2 / 3 / 1
6,044
465
4,963
6,186
1,353
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
Daraxyss
Jormungandr
9
2 / 4 / 2
6,327
487
3,915
10,809
6,222
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bakasura
FakeJoy
Bakasura
10
1 / 7 / 4
6,515
501
5,765
10,989
4,100
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Anhur
Kasuriuta
Anhur
11
1 / 4 / 2
6,405
493
5,761
6,641
1,423
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
1 / 6 / 0
6,161
474
3,101
5,811
1,593
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
13
3 / 0 / 4
7,916
609
6,414
5,869
2,398
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Amaterasu
Milu99
Amaterasu
14
6 / 1 / 3
8,874
683
5,202
8,719
4,675
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
3 / 3 / 6
7,069
544
4,865
11,676
3,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
7 / 1 / 2
8,519
655
6,899
8,244
2,392
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hachiman
Zwazi
Hachiman
13
5 / 3 / 3
8,292
638
7,313
7,821
2,181
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
42
7
Kills
24
24
Deaths
8
9
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Akshadow
Kukulkan
2
3
1
0.83
L
Jormungandr
Daraxyss
Jormungandr
2
4
2
0.75
L
Bakasura
FakeJoy
Bakasura
1
7
4
0.43
W
Anubis
3
0
4
5
L
Anhur
Kasuriuta
Anhur
1
4
2
0.5
W
Amaterasu
Milu99
Amaterasu
6
1
3
7.5
W
3
3
6
2
W
7
1
2
8
L
1
6
0
0.17
W
Hachiman
Zwazi
Hachiman
5
3
3
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,505
Damage
30,693
40,436
Taken
42,329
14,691
Mitigated
15,131
5,565
Healing
15,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Akshadow
Kukulkan
4,963
608
0
500
6,186
1,353
0
3,709
2,477
23,945
0
L
Jormungandr
Daraxyss
Jormungandr
3,915
1,914
0
1,590
10,809
6,222
0
825
9,914
16,586
0
L
Bakasura
FakeJoy
Bakasura
5,765
3,495
0
1,861
10,989
4,100
20
731
10,028
0
32,544
W
Anubis
6,414
183
0
2,866
5,869
2,398
570
2,812
2,683
43,904
0
L
Anhur
Kasuriuta
Anhur
5,761
2,640
0
1,419
6,641
1,423
0
251
6,203
0
33,820
W
Amaterasu
Milu99
Amaterasu
5,202
1,782
0
3,892
8,719
4,675
484
2,366
6,009
0
49,587
W
4,865
706
0
3,078
11,676
3,485
214
2,504
8,968
0
10,393
W
6,899
2,622
0
3,347
8,244
2,392
0
1,378
6,652
0
56,311
L
3,101
1,314
0
195
5,811
1,593
279
1,034
4,777
19,335
0
W
Hachiman
Zwazi
Hachiman
7,313
5,473
0
2,276
7,821
2,181
3,152
2,315
5,452
0
44,852

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,452
Gold Earned
40,670
247
Minions Killed
374
0
Camps Cleared
0
1,200,726
Distance Traveled
1,293,490
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
6,044
465
49
4
0
239,120
1
L
Jormungandr
6,327
487
21
2
0
246,108
3
L
Bakasura
6,515
501
74
6
0
233,024
0
W
Anubis
7,916
609
84
6
0
251,174
1
L
Anhur
6,405
493
62
5
0
242,237
5
W
Amaterasu
8,874
683
96
7
0
252,381
3
W
Serqet
7,069
544
9
1
0
233,389
3
W
Loki
8,519
655
91
7
0
306,862
1
L
Vulcan
6,161
474
41
3
0
240,237
3
W
Hachiman
8,292
638
94
7
0
249,684
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role