Player Matchup

Fenrir
Fenrir
Dylonyx
Fenrir
Level 67
God Stats
19W - 8L
1,648 SR
Queue Stats
92W - 65L
1,632 Elo+
Party 1
Erlang Shen
Erlang Shen
Eques Inanis
Erlang Shen
Level 99
God Stats
5W - 7L
1,574 SR
Queue Stats
25W - 32L
1,546 Elo+
Party 1
Chang'e
Chang'e
SkyWasHere
Chang'e
Level 107
God Stats
4W - 2L
1,644 SR
Queue Stats
114W - 72L
1,621 Elo+
Party 1
Team Averages
Level 91
1,622 SR
1,600 Elo+

VS

Team Averages
Level 76
1,456 SR
1,448 Elo+
Nu Wa
Nu Wa
ArchAngel2523
Nu Wa
Level 105
God Stats
147W - 137L
1,492 SR
Queue Stats
451W - 467L
1,438 Elo+
Party 2
Neith
Neith
DabWig420
Neith
Level 56
God Stats
66W - 64L
1,408 SR
Queue Stats
70W - 72L
1,439 Elo+
Party 2
Cthulhu
Cthulhu
XxYunGSlumPxX
Cthulhu
Level 67
God Stats
3W - 3L
1,469 SR
Queue Stats
244W - 221L
1,469 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Dylonyx
Fenrir
13
14 / 0 / 2
8,838
884
10,024
8,721
5,894
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Erlang Shen
Eques Inanis
Erlang Shen
11
1 / 0 / 15
7,472
747
5,698
7,891
4,908
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chang'e
SkyWasHere
Chang'e
11
2 / 0 / 13
7,323
732
5,916
7,112
2,293
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 0
5,583
558
6,064
6,467
1,956
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
DabWig420
Neith
9
0 / 5 / 0
5,883
588
6,001
7,397
2,361
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
8
0 / 7 / 0
5,540
554
4,351
9,607
8,283
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
0
17
Kills
0
0
Deaths
17
30
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
L
Neith
DabWig420
Neith
0
5
0
0
W
Fenrir
Dylonyx
Fenrir
14
0
2
15
W
Erlang Shen
Eques Inanis
Erlang Shen
1
0
15
8.5
W
Chang'e
SkyWasHere
Chang'e
2
0
13
8.5
L
Cthulhu
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,638
Damage
16,416
23,724
Taken
23,471
13,095
Mitigated
12,600
12,813
Healing
1,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,064
1,691
0
250
6,467
1,956
0
1,028
5,439
18,075
0
L
Neith
DabWig420
Neith
6,001
3,509
0
565
7,397
2,361
0
2,237
5,160
0
19,598
W
Fenrir
Dylonyx
Fenrir
10,024
3,042
1,094
1,704
8,721
5,894
0
3,212
4,959
0
21,272
W
Erlang Shen
Eques Inanis
Erlang Shen
5,698
1,627
615
3,058
7,891
4,908
184
3,064
4,491
0
15,784
W
Chang'e
SkyWasHere
Chang'e
5,916
1,068
2,813
3,529
7,112
2,293
897
3,122
3,498
28,219
0
L
Cthulhu
4,351
215
242
538
9,607
8,283
0
2,721
6,886
9,760
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,633
Gold Earned
17,006
107
Minions Killed
67
5
Camps Cleared
3
596,897
Distance Traveled
474,221
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
5,583
558
20
2
2
156,583
1
L
Neith
5,883
588
37
4
0
147,335
1
W
Fenrir
8,838
884
26
3
2
210,038
3
W
Erlang Shen
7,472
747
23
2
2
204,820
2
W
Chang'e
7,323
732
58
6
1
182,039
4
L
Cthulhu
5,540
554
10
1
1
170,303
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role