Player Matchup

Amaterasu
Amaterasu
MisakiUzu
Amaterasu
Level 102
God Stats
1W - 2L
1,510 SR
Queue Stats
553W - 480L
1,549 Elo+
Party 2
Fenrir
Fenrir
Sacredge_
Fenrir
Level 127
God Stats
22W - 20L
1,624 SR
Queue Stats
346W - 328L
1,583 Elo+
Party 2
Heimdallr
Heimdallr
The_Lord_Baka
Heimdallr
Level 65
God Stats
6W - 5L
1,826 SR
Queue Stats
44W - 29L
1,629 Elo+
Party 2
Cerberus
Cerberus
Wilfried_VIII
Cerberus
Level 92
God Stats
11W - 8L
1,725 SR
Queue Stats
74W - 49L
1,667 Elo+
Party 2
He Bo
He Bo
xzion35
He Bo
Level 124
God Stats
5W - 3L
1,663 SR
Queue Stats
196W - 116L
1,689 Elo+
Party 2
Team Averages
Level 102
1,670 SR
1,624 Elo+

VS

Team Averages
Level 129
1,590 SR
1,599 Elo+
Da Ji
Da Ji
Clint1705
Da Ji
Level 118
God Stats
8W - 9L
1,566 SR
Queue Stats
349W - 322L
1,529 Elo+
Solo
Mulan
Mulan
Faffsie
Mulan
Level 129
God Stats
22W - 20L
1,638 SR
Queue Stats
406W - 408L
1,607 Elo+
Party 1
Poseidon
Poseidon
Grezza
Poseidon
Level 151
God Stats
10W - 16L
1,490 SR
Queue Stats
635W - 642L
1,588 Elo+
Solo
Chang'e
Chang'e
Miinarii
Chang'e
Level 127
God Stats
47W - 18L
1,745 SR
Queue Stats
421W - 413L
1,641 Elo+
Party 1
Cernunnos
Cernunnos
xGowon
Cernunnos
Level 118
God Stats
14W - 13L
1,513 SR
Queue Stats
310W - 302L
1,632 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
MisakiUzu
Amaterasu
17
0 / 8 / 2
10,473
455
6,863
20,763
12,753
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Fenrir
Sacredge_
Fenrir
17
5 / 9 / 4
11,343
493
12,232
22,009
12,284
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heimdallr
The_Lord_Baka
Heimdallr
17
0 / 5 / 3
10,433
454
8,138
14,754
6,344
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cerberus
Wilfried_VIII
Cerberus
14
2 / 4 / 5
10,010
435
9,392
21,914
25,275
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

He Bo
xzion35
He Bo
16
3 / 7 / 5
10,373
451
14,520
16,601
6,028
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Clint1705
Da Ji
20
10 / 3 / 10
13,222
575
10,773
17,916
8,316
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mulan
Faffsie
Mulan
19
4 / 1 / 15
12,629
549
12,713
20,275
29,377
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Poseidon
Grezza
Poseidon
19
8 / 5 / 10
13,048
567
19,472
16,841
6,215
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chang'e
Miinarii
Chang'e
19
8 / 1 / 11
13,394
582
22,429
18,589
17,574
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
xGowon
Cernunnos
20
3 / 1 / 8
13,408
583
11,271
12,107
5,431
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
87
10
Kills
33
33
Deaths
11
19
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Da Ji
Clint1705
Da Ji
10
3
10
5
W
Mulan
Faffsie
Mulan
4
1
15
11.5
W
Poseidon
Grezza
Poseidon
8
5
10
2.6
W
Chang'e
Miinarii
Chang'e
8
1
11
13.5
L
Amaterasu
MisakiUzu
Amaterasu
0
8
2
0.13
L
Fenrir
Sacredge_
Fenrir
5
9
4
0.78
L
Heimdallr
The_Lord_Baka
Heimdallr
0
5
3
0.3
L
Cerberus
Wilfried_VIII
Cerberus
2
4
5
1.13
W
Cernunnos
xGowon
Cernunnos
3
1
8
7
L
He Bo
xzion35
He Bo
3
7
5
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,145
Damage
76,658
96,041
Taken
85,728
62,684
Mitigated
66,913
23,172
Healing
41,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
Clint1705
Da Ji
10,773
2,370
0
7,362
17,916
8,316
0
3,878
14,038
0
85,838
W
Mulan
Faffsie
Mulan
12,713
223
478
6,448
20,275
29,377
225
7,368
12,907
0
47,417
W
Poseidon
Grezza
Poseidon
19,472
2,990
0
7,492
16,841
6,215
471
5,852
10,989
115,072
0
W
Chang'e
Miinarii
Chang'e
22,429
1,536
4,675
11,170
18,589
17,574
805
3,633
14,956
94,194
0
L
Amaterasu
MisakiUzu
Amaterasu
6,863
1,855
0
6,388
20,763
12,753
552
12,480
8,197
0
72,890
L
Fenrir
Sacredge_
Fenrir
12,232
2,817
0
5,024
22,009
12,284
0
8,977
12,673
54
74,691
L
Heimdallr
The_Lord_Baka
Heimdallr
8,138
2,442
0
2,455
14,754
6,344
0
3,348
11,306
0
84,490
L
Cerberus
Wilfried_VIII
Cerberus
9,392
212
0
6,132
21,914
25,275
0
7,721
13,943
41,471
0
W
Cernunnos
xGowon
Cernunnos
11,271
4,313
0
3,928
12,107
5,431
2,835
3,303
8,804
0
129,256
L
He Bo
xzion35
He Bo
14,520
209
436
2,737
16,601
6,028
0
8,314
8,021
53,745
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,632
Gold Earned
65,701
644
Minions Killed
734
0
Camps Cleared
0
2,120,526
Distance Traveled
2,235,024
35
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
13,222
575
118
5
0
494,386
7
W
Mulan
12,629
549
69
3
0
466,212
13
W
Poseidon
13,048
567
166
7
0
417,031
4
W
Chang'e
13,394
582
162
7
0
441,310
4
L
Amaterasu
10,473
455
151
7
0
414,309
8
L
Fenrir
11,343
493
122
5
0
414,389
8
L
Heimdallr
10,433
454
174
8
0
418,648
7
L
Cerberus
10,010
435
100
4
0
445,274
8
W
Cernunnos
13,408
583
219
10
0
416,085
6
L
He Bo
10,373
451
97
4
0
427,906
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role