Player Matchup

Izanami
Izanami
AsTr091_
Izanami
Level 28
God Stats
4W - 5L
1,445 SR
Queue Stats
51W - 49L
1,465 Elo+
Party 1
King Arthur
King Arthur
MyFx_KeeGan
King Arthur
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 71L
1,453 Elo+
Party 1
Cthulhu
Cthulhu
Salty boiii3550
Cthulhu
Level 4
God Stats
5W - 3L
1,717 SR
Queue Stats
9W - 8L
1,480 Elo+
Solo
Zhong Kui
Zhong Kui
Speedy-Dumps
Zhong Kui
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 27L
1,491 Elo+
Party 2
Ravana
Ravana
TwoSmokess
Ravana
Level 3
God Stats
1W - 1L
1,728 SR
Queue Stats
29W - 27L
1,689 Elo+
Party 2
Team Averages
Level 37
1,578 SR
1,516 Elo+

VS

Team Averages
Level 21
1,588 SR
1,547 Elo+
Chang'e
Chang'e
JaketheSnake305
Chang'e
Level 29
God Stats
1W - 0L
1,644 SR
Queue Stats
4W - 2L
1,717 Elo+
Solo
Thanatos
Thanatos
MacX231601
Thanatos
Level 18
God Stats
4W - 7L
1,415 SR
Queue Stats
28W - 27L
1,479 Elo+
Solo
Scylla
Scylla
SilverKarn
Scylla
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 9L
1,510 Elo+
Solo
Geb
Geb
future_acidity00
Geb
Level 23
God Stats
8W - 9L
1,543 SR
Queue Stats
17W - 18L
1,499 Elo+
Solo
Chiron
Chiron
xkayseamonster
Chiron
Level 29
God Stats
4W - 1L
1,837 SR
Queue Stats
131W - 120L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AsTr091_
Izanami
12
0 / 8 / 1
7,868
393
5,030
13,472
3,505
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

King Arthur
MyFx_KeeGan
King Arthur
13
4 / 6 / 3
9,568
478
4,142
11,770
5,684
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

12
0 / 10 / 0
7,763
388
2,909
20,081
8,904
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Zhong Kui
Speedy-Dumps
Zhong Kui
16
2 / 4 / 4
10,159
508
16,923
16,461
10,303
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ravana
TwoSmokess
Ravana
16
6 / 6 / 2
10,652
533
9,728
14,750
5,034
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 2 / 2
12,205
610
16,064
13,662
8,610
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
MacX231601
Thanatos
18
8 / 4 / 4
11,916
596
8,273
15,964
5,568
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Scylla
SilverKarn
Scylla
17
6 / 2 / 5
11,102
555
7,657
8,430
2,468
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 3 / 15
10,727
536
7,087
19,341
23,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
13 / 2 / 6
12,106
605
18,547
17,651
6,812
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
66
12
Kills
34
34
Deaths
13
10
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Izanami
AsTr091_
Izanami
0
8
1
0.06
W
6
2
2
3.5
W
Thanatos
MacX231601
Thanatos
8
4
4
2.5
L
King Arthur
MyFx_KeeGan
King Arthur
4
6
3
0.92
L
0
10
0
0
W
Scylla
SilverKarn
Scylla
6
2
5
4.25
L
Zhong Kui
Speedy-Dumps
Zhong Kui
2
4
4
1
L
Ravana
TwoSmokess
Ravana
6
6
2
1.17
W
1
3
15
2.83
W
13
2
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,732
Damage
57,628
76,534
Taken
75,048
33,430
Mitigated
46,616
13,122
Healing
43,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
AsTr091_
Izanami
5,030
3,760
0
744
13,472
3,505
2,009
6,883
6,589
0
47,139
W
16,064
739
968
8,497
13,662
8,610
2,735
4,805
8,857
88,367
0
W
Thanatos
MacX231601
Thanatos
8,273
3,124
0
13,582
15,964
5,568
580
4,707
11,257
0
73,433
L
King Arthur
MyFx_KeeGan
King Arthur
4,142
1,056
0
0
11,770
5,684
284
5,289
6,481
0
26,932
L
2,909
250
55
2,506
20,081
8,904
891
5,832
14,249
31,111
0
W
Scylla
SilverKarn
Scylla
7,657
685
0
2,333
8,430
2,468
377
4,136
4,294
66,709
0
L
Zhong Kui
Speedy-Dumps
Zhong Kui
16,923
2,089
0
7,196
16,461
10,303
0
8,042
8,419
74,720
0
L
Ravana
TwoSmokess
Ravana
9,728
3,308
0
2,621
14,750
5,034
0
5,413
9,337
0
66,936
W
7,087
1,595
0
4,615
19,341
23,158
49
5,749
13,592
20,203
0
W
18,547
10,182
1,213
12,606
17,651
6,812
4,218
3,547
14,104
0
97,123

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,010
Gold Earned
58,056
429
Minions Killed
536
0
Camps Cleared
0
1,768,958
Distance Traveled
1,893,378
12
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,868
393
89
4
0
357,409
0
W
Chang'e
12,205
610
182
9
0
370,496
1
W
Thanatos
11,916
596
116
6
0
354,394
0
L
King Arthur
9,568
478
45
2
0
381,003
1
L
Cthulhu
7,763
388
68
3
0
302,212
0
W
Scylla
11,102
555
115
6
0
400,220
5
L
Zhong Kui
10,159
508
135
7
0
344,243
6
L
Ravana
10,652
533
92
5
0
384,091
5
W
Geb
10,727
536
8
0
0
418,918
8
W
Chiron
12,106
605
115
6
0
349,350
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role