Player Matchup

Heimdallr
Heimdallr
PepeIzLife
Heimdallr
Level 53
God Stats
3W - 2L
1,793 SR
Queue Stats
15W - 14L
1,379 Elo+
Party 2
Cabrakan
Cabrakan
SlogiranoPile
Cabrakan
Level 63
God Stats
5W - 11L
1,280 SR
Queue Stats
171W - 173L
1,317 Elo+
Party 2
Arachne
Arachne
Xellcy
Arachne
Level 60
God Stats
65W - 52L
1,524 SR
Queue Stats
279W - 346L
1,401 Elo+
Party 4
Vamana
Vamana
bashcelik
Vamana
Level 86
God Stats
1W - 3L
1,377 SR
Queue Stats
143W - 150L
1,248 Elo+
Party 2
Merlin
Merlin
tinynad
Merlin
Level 66
God Stats
7W - 5L
1,553 SR
Queue Stats
423W - 479L
1,452 Elo+
Party 4
Team Averages
Level 66
1,505 SR
1,359 Elo+

VS

Team Averages
Level 88
1,375 SR
1,426 Elo+
Tiamat
Tiamat
Kenichilord1006
Tiamat
Level 68
God Stats
0W - 3L
1,233 SR
Queue Stats
113W - 120L
1,475 Elo+
Party 3
Sylvanus
Sylvanus
LeBoss1012847
Sylvanus
Level 69
God Stats
2W - 2L
1,275 SR
Queue Stats
61W - 120L
1,313 Elo+
Party 1
Mulan
Mulan
Leboss1012847
Mulan
Level 88
God Stats
38W - 46L
1,413 SR
Queue Stats
393W - 421L
1,435 Elo+
Party 1
Neith
Neith
MgicalBlue
Neith
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 81L
1,444 Elo+
Party 3
Ymir
Ymir
TheMalul
Ymir
Level 129
God Stats
1W - 1L
1,453 SR
Queue Stats
35W - 41L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
PepeIzLife
Heimdallr
13
4 / 4 / 9
8,363
465
11,668
10,204
3,915
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cabrakan
SlogiranoPile
Cabrakan
13
2 / 1 / 11
8,968
498
7,099
12,727
13,409
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Arachne
Xellcy
Arachne
15
8 / 8 / 5
9,900
550
11,297
16,659
8,594
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Vamana
bashcelik
Vamana
15
3 / 3 / 5
9,412
523
11,281
16,965
12,481
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Merlin
tinynad
Merlin
14
2 / 0 / 4
8,792
488
6,595
7,127
2,549
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 2 / 2
8,962
498
7,892
8,936
5,263
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sylvanus
LeBoss1012847
Sylvanus
12
0 / 7 / 4
7,130
396
7,793
17,482
17,144
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
1 / 3 / 4
8,943
497
10,324
14,788
10,141
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Neith
13
1 / 4 / 4
7,934
441
4,635
9,981
3,665
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ymir
17
9 / 4 / 1
10,555
586
13,871
17,241
8,873
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
31
19
Kills
16
16
Deaths
20
34
Assists
15
Player
Kills
Deaths
Assists
KDA
L
5
2
2
3
L
Sylvanus
LeBoss1012847
Sylvanus
0
7
4
0.29
L
1
3
4
1
L
Neith
1
4
4
0.75
W
Heimdallr
PepeIzLife
Heimdallr
4
4
9
2.13
W
Cabrakan
SlogiranoPile
Cabrakan
2
1
11
7.5
L
Ymir
9
4
1
2.38
W
Arachne
Xellcy
Arachne
8
8
5
1.31
W
Vamana
bashcelik
Vamana
3
3
5
1.83
W
Merlin
tinynad
Merlin
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,940
Damage
44,515
63,682
Taken
68,428
40,948
Mitigated
45,086
22,547
Healing
28,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,892
351
0
3,324
8,936
5,263
0
2,220
6,716
42,368
0
L
Sylvanus
LeBoss1012847
Sylvanus
7,793
1,421
965
5,830
17,482
17,144
34
5,698
11,593
28,944
7,635
L
10,324
1,161
0
6,992
14,788
10,141
673
1,126
12,629
537
53,839
L
Neith
4,635
1,658
155
3,252
9,981
3,665
886
2,090
7,891
0
42,747
W
Heimdallr
PepeIzLife
Heimdallr
11,668
4,645
0
1,804
10,204
3,915
1,255
5,637
4,489
0
47,875
W
Cabrakan
SlogiranoPile
Cabrakan
7,099
1,163
793
3,063
12,727
13,409
458
5,222
7,266
22,116
0
L
Ymir
13,871
2,396
0
7,910
17,241
8,873
111
2,560
14,498
82,812
0
W
Arachne
Xellcy
Arachne
11,297
7,237
0
5,445
16,659
8,594
0
8,164
8,205
0
65,397
W
Vamana
bashcelik
Vamana
11,281
6,523
0
8,613
16,965
12,481
378
5,852
10,261
0
52,730
W
Merlin
tinynad
Merlin
6,595
556
138
2,691
7,127
2,549
403
4,201
2,694
46,031
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,435
Gold Earned
43,524
410
Minions Killed
493
0
Camps Cleared
0
1,704,035
Distance Traveled
1,763,645
23
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,962
498
90
5
0
351,433
3
L
Sylvanus
7,130
396
65
4
0
361,914
1
L
Mulan
8,943
497
98
5
0
331,738
1
L
Neith
7,934
441
90
5
0
393,420
3
W
Heimdallr
8,363
465
71
4
0
353,464
5
W
Cabrakan
8,968
498
32
2
0
340,990
6
L
Ymir
10,555
586
150
8
0
325,140
3
W
Arachne
9,900
550
99
6
0
327,474
2
W
Vamana
9,412
523
111
6
0
335,236
2
W
Merlin
8,792
488
97
5
0
346,871
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role