Player Matchup

Amaterasu
Amaterasu
EmberNash
Amaterasu
Level 105
God Stats
16W - 14L
1,523 SR
Queue Stats
246W - 332L
1,417 Elo+
Party 2
Tiamat
Tiamat
JulionSeven
Tiamat
Level 119
God Stats
1W - 2L
1,440 SR
Queue Stats
289W - 308L
1,378 Elo+
Party 1
Ne Zha
Ne Zha
Vasterlor
Ne Zha
Level 125
God Stats
10W - 13L
1,340 SR
Queue Stats
572W - 700L
1,361 Elo+
Party 2
Geb
Geb
Victusone
Geb
Level 107
God Stats
58W - 46L
1,520 SR
Queue Stats
326W - 427L
1,379 Elo+
Party 2
Apollo
Apollo
idontknowit
Apollo
Level 86
God Stats
10W - 11L
1,574 SR
Queue Stats
249W - 275L
1,391 Elo+
Party 1
Team Averages
Level 108
1,479 SR
1,385 Elo+

VS

Team Averages
Level 78
1,510 SR
1,441 Elo+
Ares
Ares
CodeKupo
Ares
Level 55
God Stats
1W - 3L
1,490 SR
Queue Stats
8W - 13L
1,411 Elo+
Party 3
Mercury
Mercury
Glorious_Oo1
Mercury
Level 136
God Stats
19W - 13L
1,577 SR
Queue Stats
503W - 505L
1,440 Elo+
Solo
Nemesis
Nemesis
Minawa7
Nemesis
Level 56
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 13L
1,457 Elo+
Party 3
Ra
Ra
Qraf
Ra
Level 100
God Stats
4W - 11L
1,326 SR
Queue Stats
279W - 328L
1,475 Elo+
Solo
Neith
Neith
similary
Neith
Level 44
God Stats
1W - 1L
1,656 SR
Queue Stats
8W - 11L
1,423 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
EmberNash
Amaterasu
14
6 / 4 / 7
9,171
573
11,110
14,385
9,936
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tiamat
13
4 / 2 / 7
8,218
514
9,206
9,119
5,148
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ne Zha
Vasterlor
Ne Zha
13
4 / 6 / 8
8,093
506
8,346
11,859
5,383
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
3 / 3 / 9
7,813
488
6,807
12,825
9,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Apollo
14
3 / 2 / 7
8,377
524
7,191
9,488
3,365
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
11
2 / 3 / 7
7,641
478
8,506
16,350
14,605
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Mercury
Glorious_Oo1
Mercury
17
10 / 0 / 2
9,907
619
6,437
8,392
3,592
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nemesis
Minawa7
Nemesis
13
2 / 6 / 2
7,430
464
3,841
11,421
5,021
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ra
Qraf
Ra
13
2 / 5 / 8
7,883
493
11,170
10,183
2,954
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Neith
similary
Neith
11
1 / 6 / 2
6,380
399
7,076
10,361
3,245
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
38
20
Kills
17
17
Deaths
20
38
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Ares
2
3
7
1.83
W
Amaterasu
EmberNash
Amaterasu
6
4
7
2.38
L
Mercury
Glorious_Oo1
Mercury
10
0
2
11
W
Tiamat
4
2
7
3.75
L
Nemesis
Minawa7
Nemesis
2
6
2
0.5
L
Ra
Qraf
Ra
2
5
8
1.2
W
Ne Zha
Vasterlor
Ne Zha
4
6
8
1.33
W
3
3
9
2.5
W
Apollo
3
2
7
3.25
L
Neith
similary
Neith
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,660
Damage
37,030
57,676
Taken
56,707
33,284
Mitigated
29,417
21,210
Healing
14,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
8,506
526
271
5,099
16,350
14,605
216
5,035
11,209
20,471
0
W
Amaterasu
EmberNash
Amaterasu
11,110
4,722
0
6,378
14,385
9,936
1,197
3,059
10,775
0
43,042
L
Mercury
Glorious_Oo1
Mercury
6,437
3,358
0
1,644
8,392
3,592
0
1,050
7,174
0
77,271
W
Tiamat
9,206
1,424
0
2,666
9,119
5,148
61
4,079
4,761
39,745
0
L
Nemesis
Minawa7
Nemesis
3,841
1,814
0
2,035
11,421
5,021
845
1,571
9,778
0
29,051
L
Ra
Qraf
Ra
11,170
1,308
816
2,924
10,183
2,954
0
5,146
4,773
50,335
0
W
Ne Zha
Vasterlor
Ne Zha
8,346
3,451
0
3,894
11,859
5,383
269
4,231
7,516
0
50,837
W
6,807
629
0
4,034
12,825
9,452
0
3,933
8,563
24,256
0
W
Apollo
7,191
5,286
0
4,238
9,488
3,365
612
3,516
5,874
0
61,307
L
Neith
similary
Neith
7,076
4,451
0
1,734
10,361
3,245
1,040
2,509
7,760
0
31,922

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,672
Gold Earned
39,241
378
Minions Killed
382
0
Camps Cleared
0
1,544,447
Distance Traveled
1,552,389
18
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,641
478
20
1
0
309,539
7
W
Amaterasu
9,171
573
80
5
0
303,369
7
L
Mercury
9,907
619
135
8
0
363,035
4
W
Tiamat
8,218
514
71
4
0
305,999
1
L
Nemesis
7,430
464
61
4
0
281,161
0
L
Ra
7,883
493
97
6
0
309,731
0
W
Ne Zha
8,093
506
81
5
0
293,655
0
W
Geb
7,813
488
27
2
0
323,114
7
W
Apollo
8,377
524
119
7
0
318,310
3
L
Neith
6,380
399
69
4
0
288,923
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role