Player Matchup

Chang'e
Chang'e
UppedChannel946
Chang'e
Level 27
God Stats
14W - 22L
1,348 SR
Queue Stats
55W - 73L
1,352 Elo+
Party 4
Hades
Hades
VitalClamp1051
Hades
Level 26
God Stats
6W - 7L
1,500 SR
Queue Stats
51W - 52L
1,447 Elo+
Party 4
Danzaburou
Danzaburou
Wolfysthename241
Danzaburou
Level 55
God Stats
11W - 19L
1,482 SR
Queue Stats
91W - 133L
1,369 Elo+
Party 2
Ymir
Ymir
evillive6669
Ymir
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
roklen123
Medusa
Level 17
God Stats
1W - 1L
1,243 SR
Queue Stats
7W - 19L
1,101 Elo+
Solo
Team Averages
Level 26
1,415 SR
1,354 Elo+

VS

Team Averages
Level 19
1,513 SR
1,306 Elo+
Arachne
Arachne
Gary_SmithVII
Arachne
Level 26
God Stats
5W - 4L
1,760 SR
Queue Stats
69W - 65L
1,469 Elo+
Party 1
Bellona
Bellona
L4L_panther10
Bellona
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,530 Elo+
Party 1
Aphrodite
Aphrodite
Natedebate08
Aphrodite
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,200 Elo+
Solo
Hachiman
Hachiman
Thiagoblade17
Hachiman
Level 29
God Stats
2W - 5L
1,459 SR
Queue Stats
108W - 202L
1,195 Elo+
Party 3
Bakasura
Bakasura
andresitoelpro20
Bakasura
Level 29
God Stats
1W - 3L
1,345 SR
Queue Stats
79W - 174L
1,134 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 7 / 1
13,379
557
14,221
15,294
5,994
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
5 / 3 / 0
12,397
517
16,391
15,579
14,785
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Danzaburou
Wolfysthename241
Danzaburou
18
10 / 6 / 1
13,112
546
21,980
18,901
7,852
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

14
0 / 8 / 6
10,621
443
3,115
19,851
23,440
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Medusa
roklen123
Medusa
12
0 / 8 / 1
8,650
360
1,364
11,573
4,015

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
20
17 / 3 / 1
13,807
575
24,379
24,857
10,635
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bellona
13
0 / 4 / 2
8,539
356
3,745
14,984
13,142
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Aphrodite
Natedebate08
Aphrodite
14
6 / 10 / 6
10,507
438
11,669
20,140
7,517
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Hachiman
Thiagoblade17
Hachiman
11
5 / 2 / 4
8,719
363
7,341
9,663
2,758
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
3 / 3 / 5
8,066
336
3,615
9,354
2,998
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
49
22
Kills
31
32
Deaths
22
9
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Arachne
17
3
1
5.83
L
Bellona
0
4
2
0.25
L
Aphrodite
Natedebate08
Aphrodite
6
10
6
0.9
L
Hachiman
Thiagoblade17
Hachiman
5
2
4
3.5
W
7
7
1
1.07
W
5
3
0
1.67
W
Danzaburou
Wolfysthename241
Danzaburou
10
6
1
1.75
L
3
3
5
1.83
W
0
8
6
0.38
W
Medusa
roklen123
Medusa
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,071
Damage
50,749
81,198
Taken
78,998
56,086
Mitigated
37,050
21,549
Healing
23,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
24,379
17,680
0
12,174
24,857
10,635
1,262
10,857
14,000
0
107,614
L
Bellona
3,745
400
0
261
14,984
13,142
0
7,477
7,507
4,033
27,980
L
Aphrodite
Natedebate08
Aphrodite
11,669
1,847
1,826
5,914
20,140
7,517
1,083
10,956
9,184
34,305
0
L
Hachiman
Thiagoblade17
Hachiman
7,341
2,624
0
1,500
9,663
2,758
553
1,567
8,096
0
28,243
W
14,221
2,418
1,944
5,039
15,294
5,994
3,835
1,340
13,934
73,341
0
W
16,391
3,201
0
5,608
15,579
14,785
1,598
4,881
10,613
73,458
0
W
Danzaburou
Wolfysthename241
Danzaburou
21,980
8,853
0
7,378
18,901
7,852
5,090
3,448
15,453
0
73,620
L
3,615
2,223
0
1,396
9,354
2,998
32
2,870
6,484
0
12,012
W
3,115
337
0
1,580
19,851
23,440
1,982
1,531
18,205
26,041
0
W
Medusa
roklen123
Medusa
1,364
373
0
0
11,573
4,015
975
1,487
9,990
0
15,329

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,159
Gold Earned
49,638
449
Minions Killed
361
0
Camps Cleared
0
1,919,587
Distance Traveled
1,900,460
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
13,807
575
181
8
0
524,369
2
L
Bellona
8,539
356
53
2
0
421,029
1
L
Aphrodite
10,507
438
57
2
0
372,095
0
L
Hachiman
8,719
363
40
2
0
280,883
0
W
Chang'e
13,379
557
146
6
0
406,389
3
W
Hades
12,397
517
136
6
0
327,761
3
W
Danzaburou
13,112
546
111
5
0
412,107
2
L
Bakasura
8,066
336
30
1
0
302,084
1
W
Ymir
10,621
443
27
1
0
421,159
4
W
Medusa
8,650
360
29
1
0
352,171
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role