Player Matchup

Amaterasu
Amaterasu
Apoca01
Amaterasu
Level 28
God Stats
7W - 7L
1,551 SR
Queue Stats
311W - 270L
1,590 Elo+
Solo
Artemis
Artemis
EarthHuman
Artemis
Level 29
God Stats
23W - 14L
1,616 SR
Queue Stats
160W - 162L
1,652 Elo+
Solo
Fenrir
Fenrir
EcstaticCharge
Fenrir
Level 28
God Stats
8W - 10L
1,254 SR
Queue Stats
71W - 65L
1,607 Elo+
Solo
Yemoja
Yemoja
TedPikol
Yemoja
Level 17
God Stats
31W - 19L
1,569 SR
Queue Stats
72W - 75L
1,570 Elo+
Solo
Ra
Ra
Tranarikosñop
Ra
Level 10
God Stats
8W - 6L
1,681 SR
Queue Stats
39W - 41L
1,605 Elo+
Solo
Team Averages
Level 22
1,534 SR
1,605 Elo+

VS

Team Averages
Level 15
1,505 SR
1,549 Elo+
Persephone
Persephone
 
Persephone
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
Neartheseer
Odin
Level 12
God Stats
0W - 3L
1,500 SR
Queue Stats
11W - 17L
1,477 Elo+
Solo
Cthulhu
Cthulhu
WanderingPleb
Cthulhu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,448 Elo+
Solo
Medusa
Medusa
skadiplayer07
Medusa
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 20L
1,700 Elo+
Solo
Mercury
Mercury
whambam69
Mercury
Level 12
God Stats
4W - 4L
1,526 SR
Queue Stats
17W - 19L
1,619 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Apoca01
Amaterasu
19
10 / 0 / 9
11,993
631
21,624
19,072
19,593
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artemis
EarthHuman
Artemis
17
1 / 1 / 3
10,978
578
9,317
11,492
4,916
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

18
13 / 1 / 9
11,686
615
12,122
13,137
8,381
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Yemoja
TedPikol
Yemoja
14
1 / 0 / 13
9,442
497
5,248
10,325
11,075
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
4 / 5 / 10
9,932
523
9,287
14,031
6,158
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
15
4 / 4 / 2
9,744
513
11,427
12,956
4,191
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

11
0 / 7 / 0
6,808
358
4,931
16,572
7,686
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cthulhu
11
0 / 5 / 1
6,625
349
4,118
13,387
10,000
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

13
1 / 6 / 2
8,216
432
12,052
14,513
4,107
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mercury
whambam69
Mercury
13
2 / 7 / 3
8,904
469
6,639
17,207
5,160
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
15
29
Kills
7
7
Deaths
29
44
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Persephone
 
Persephone
4
4
2
1.25
W
Amaterasu
Apoca01
Amaterasu
10
0
9
14.5
W
Artemis
EarthHuman
Artemis
1
1
3
2.5
W
13
1
9
17.5
L
0
7
0
0
W
Yemoja
TedPikol
Yemoja
1
0
13
7.5
W
4
5
10
1.8
L
Cthulhu
0
5
1
0.1
L
1
6
2
0.33
L
Mercury
whambam69
Mercury
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,598
Damage
39,167
68,057
Taken
74,635
50,123
Mitigated
31,144
35,114
Healing
11,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
 
Persephone
11,427
306
0
2,564
12,956
4,191
90
4,761
7,932
56,300
0
W
Amaterasu
Apoca01
Amaterasu
21,624
10,065
0
11,665
19,072
19,593
692
2,020
16,961
0
88,123
W
Artemis
EarthHuman
Artemis
9,317
2,514
0
4,794
11,492
4,916
5,041
1,900
9,546
0
84,212
W
12,122
4,024
0
5,438
13,137
8,381
965
1,047
12,012
0
75,218
L
4,931
1,997
0
2,965
16,572
7,686
0
1,740
14,754
152
20,486
W
Yemoja
TedPikol
Yemoja
5,248
705
2,629
4,083
10,325
11,075
435
3,543
6,608
26,345
0
W
9,287
759
2,924
3,581
14,031
6,158
623
6,484
7,233
63,413
0
L
Cthulhu
4,118
302
0
103
13,387
10,000
0
3,100
10,145
22,040
0
L
12,052
5,476
0
2,412
14,513
4,107
44
2,488
11,975
0
59,111
L
Mercury
whambam69
Mercury
6,639
2,361
0
3,907
17,207
5,160
476
1,824
15,291
0
48,807

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,031
Gold Earned
40,297
563
Minions Killed
361
0
Camps Cleared
0
1,861,736
Distance Traveled
1,733,718
23
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
9,744
513
112
6
0
347,414
7
W
Amaterasu
11,993
631
136
7
0
401,492
3
W
Artemis
10,978
578
151
8
0
327,735
8
W
Fenrir
11,686
615
112
6
0
417,732
3
L
Odin
6,808
358
35
2
0
307,391
1
W
Yemoja
9,442
497
41
2
0
345,426
7
W
Ra
9,932
523
123
6
0
369,351
2
L
Cthulhu
6,625
349
35
2
0
346,772
2
L
Medusa
8,216
432
89
5
0
338,270
5
L
Mercury
8,904
469
90
5
0
393,871
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role