Player Matchup

Horus
Horus
Eroke22
Horus
Level 84
God Stats
13W - 13L
1,712 SR
Queue Stats
333W - 308L
1,461 Elo+
Party 1
Ao Kuang
Ao Kuang
JaqSpidey
Ao Kuang
Level 97
God Stats
13W - 13L
1,405 SR
Queue Stats
367W - 351L
1,495 Elo+
Party 1
Sylvanus
Sylvanus
Motherfragerzz
Sylvanus
Level 66
God Stats
13W - 12L
1,566 SR
Queue Stats
631W - 624L
1,635 Elo+
Party 1
Hera
Hera
Scycon89
Hera
Level 46
God Stats
34W - 20L
1,585 SR
Queue Stats
122W - 132L
1,477 Elo+
Solo
Skadi
Skadi
SirBellator
Skadi
Level 27
God Stats
8W - 10L
1,466 SR
Queue Stats
27W - 43L
1,372 Elo+
Party 1
Team Averages
Level 64
1,547 SR
1,488 Elo+

VS

Team Averages
Level 58
1,580 SR
1,457 Elo+
Odin
Odin
FallenKin0804
Odin
Level 95
God Stats
3W - 4L
1,535 SR
Queue Stats
47W - 61L
1,573 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
IvyzBoiz
Morgan Le Fay
Level 19
God Stats
1W - 1L
1,854 SR
Queue Stats
9W - 15L
1,334 Elo+
Party 3
Charybdis
Charybdis
Maskaraid
Charybdis
Level 18
God Stats
2W - 5L
1,699 SR
Queue Stats
10W - 14L
1,488 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Sweetdlifs
Tsukuyomi
Level 53
God Stats
1W - 2L
1,467 SR
Queue Stats
83W - 107L
1,416 Elo+
Party 3
Bacchus
Bacchus
grover2003
Bacchus
Level 105
God Stats
1W - 1L
1,344 SR
Queue Stats
84W - 105L
1,476 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Eroke22
Horus
19
14 / 0 / 10
12,950
617
15,530
14,171
7,778
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ao Kuang
JaqSpidey
Ao Kuang
18
8 / 2 / 13
12,512
596
15,784
19,562
22,199
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sylvanus
17
1 / 0 / 24
10,748
512
9,265
12,791
15,695
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Hera
20
11 / 0 / 12
13,727
654
21,445
13,205
6,970
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
6 / 2 / 8
11,766
560
15,070
9,772
4,011
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 6 / 2
10,052
479
8,395
22,409
17,053
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Morgan Le Fay
IvyzBoiz
Morgan Le Fay
12
0 / 11 / 1
7,580
361
7,917
17,036
4,866
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
Maskaraid
Charybdis
14
1 / 6 / 0
8,817
420
2,230
13,302
3,887
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
Sweetdlifs
Tsukuyomi
14
2 / 7 / 1
8,969
427
7,317
16,781
4,841
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bacchus
grover2003
Bacchus
11
1 / 10 / 1
7,643
364
9,033
29,195
21,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
9
40
Kills
4
4
Deaths
40
67
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Horus
Eroke22
Horus
14
0
10
19
L
0
6
2
0.17
L
Morgan Le Fay
IvyzBoiz
Morgan Le Fay
0
11
1
0.05
W
Ao Kuang
JaqSpidey
Ao Kuang
8
2
13
7.25
L
Charybdis
Maskaraid
Charybdis
1
6
0
0.17
W
Sylvanus
1
0
24
13
W
Hera
11
0
12
17
W
6
2
8
5
L
Tsukuyomi
Sweetdlifs
Tsukuyomi
2
7
1
0.36
L
Bacchus
grover2003
Bacchus
1
10
1
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,094
Damage
34,892
69,501
Taken
98,723
56,653
Mitigated
52,113
37,493
Healing
16,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
Eroke22
Horus
15,530
6,984
2,704
7,448
14,171
7,778
749
3,291
10,880
0
90,366
L
8,395
1,854
0
1,631
22,409
17,053
0
15,111
7,298
808
56,939
L
Morgan Le Fay
IvyzBoiz
Morgan Le Fay
7,917
580
0
2,399
17,036
4,866
0
8,305
8,731
44,095
0
W
Ao Kuang
JaqSpidey
Ao Kuang
15,784
5,208
0
7,754
19,562
22,199
1,971
3,591
15,971
75,127
0
L
Charybdis
Maskaraid
Charybdis
2,230
1,118
0
2,836
13,302
3,887
526
4,605
8,697
0
54,355
W
Sylvanus
9,265
2,862
5,606
6,581
12,791
15,695
631
5,059
7,732
29,594
11,144
W
Hera
21,445
6,229
891
3,532
13,205
6,970
821
4,136
9,069
116,705
0
W
15,070
7,876
0
2,977
9,772
4,011
4,664
5,206
4,566
0
92,426
L
Tsukuyomi
Sweetdlifs
Tsukuyomi
7,317
1,405
0
2,711
16,781
4,841
0
6,247
10,534
0
48,790
L
Bacchus
grover2003
Bacchus
9,033
1,008
0
6,885
29,195
21,466
0
11,937
17,258
26,678
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,703
Gold Earned
43,061
622
Minions Killed
421
0
Camps Cleared
0
2,149,151
Distance Traveled
1,810,453
14
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
12,950
617
125
6
0
513,469
3
L
Odin
10,052
479
143
7
0
376,220
5
L
Morgan Le Fay
7,580
361
59
3
0
340,330
1
W
Ao Kuang
12,512
596
127
6
0
376,379
2
L
Charybdis
8,817
420
117
6
0
337,579
10
W
Sylvanus
10,748
512
58
3
0
397,631
3
W
Hera
13,727
654
185
9
0
453,236
3
W
Skadi
11,766
560
127
6
0
408,436
3
L
Tsukuyomi
8,969
427
71
3
0
398,831
4
L
Bacchus
7,643
364
31
1
0
357,493
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role