Player Matchup

Khepri
Khepri
Bbenis_the_bee
Khepri
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,593 Elo+
Solo
Tiamat
Tiamat
Demon Voltage
Tiamat
Level 28
God Stats
28W - 18L
1,445 SR
Queue Stats
135W - 123L
1,487 Elo+
Solo
Bakasura
Bakasura
Tracer69420
Bakasura
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,731 Elo+
Solo
Charybdis
Charybdis
VandheerLorde2
Charybdis
Level 29
God Stats
6W - 12L
1,442 SR
Queue Stats
117W - 134L
1,444 Elo+
Solo
Horus
Horus
Wildwonder9552
Horus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,309 Elo+
Solo
Team Averages
Level 16
1,477 SR
1,513 Elo+

VS

Team Averages
Level 26
1,570 SR
1,425 Elo+
Izanami
Izanami
Derkader0
Izanami
Level 24
God Stats
17W - 15L
1,364 SR
Queue Stats
35W - 49L
1,345 Elo+
Party 1
Eset
Eset
LeRoyalNanner
Eset
Level 31
God Stats
6W - 8L
1,610 SR
Queue Stats
62W - 82L
1,382 Elo+
Party 1
Bellona
Bellona
Mindsetmadness
Bellona
Level 25
God Stats
8W - 5L
1,651 SR
Queue Stats
108W - 104L
1,550 Elo+
Solo
Bakasura
Bakasura
UnlivingScarf25
Bakasura
Level 29
God Stats
1W - 2L
1,726 SR
Queue Stats
60W - 65L
1,536 Elo+
Solo
Ao Kuang
Ao Kuang
WuthKah
Ao Kuang
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 27L
1,310 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 8 / 1
4,796
436
2,541
10,447
6,376
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
2 / 4 / 0
5,558
505
3,617
6,738
4,193
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bakasura
Tracer69420
Bakasura
7
0 / 7 / 1
4,786
435
1,928
7,881
2,831
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charybdis
VandheerLorde2
Charybdis
7
1 / 8 / 0
4,731
430
4,506
7,686
1,748
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

6
0 / 9 / 1
4,406
401
2,746
10,494
7,123
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Derkader0
Izanami
12
16 / 0 / 6
8,472
770
11,977
7,956
2,617
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
8 / 0 / 9
7,397
672
6,085
4,805
1,307
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
7 / 0 / 3
7,306
664
7,567
5,846
4,950
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bakasura
13
3 / 0 / 7
7,172
652
4,388
5,502
2,619
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ao Kuang
WuthKah
Ao Kuang
9
2 / 4 / 2
5,694
518
1,361
5,355
1,399
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
63
3
Kills
36
36
Deaths
4
3
Assists
27
Player
Kills
Deaths
Assists
KDA
L
0
8
1
0.06
L
2
4
0
0.5
W
Izanami
Derkader0
Izanami
16
0
6
19
W
8
0
9
12.5
W
7
0
3
8.5
L
Bakasura
Tracer69420
Bakasura
0
7
1
0.07
W
Bakasura
3
0
7
6.5
L
Charybdis
VandheerLorde2
Charybdis
1
8
0
0.13
L
0
9
1
0.06
W
Ao Kuang
WuthKah
Ao Kuang
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,338
Damage
31,378
43,246
Taken
29,464
22,271
Mitigated
12,892
4,308
Healing
10,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,541
828
0
190
10,447
6,376
23
3,192
7,115
8,189
0
L
3,617
300
0
1,940
6,738
4,193
204
526
6,146
27,195
0
W
Izanami
Derkader0
Izanami
11,977
9,629
0
4,569
7,956
2,617
2,296
2,217
5,631
0
46,996
W
6,085
982
168
283
4,805
1,307
480
586
4,219
27,838
0
W
7,567
2,224
0
1,563
5,846
4,950
223
2,297
3,148
7,744
31,848
L
Bakasura
Tracer69420
Bakasura
1,928
1,236
0
1,163
7,881
2,831
261
1,342
6,469
0
16,826
W
Bakasura
4,388
3,339
0
3,665
5,502
2,619
1,142
800
4,666
0
32,587
L
Charybdis
VandheerLorde2
Charybdis
4,506
1,734
0
370
7,686
1,748
500
1,622
6,064
0
22,016
L
2,746
711
0
645
10,494
7,123
95
2,831
7,279
2,430
5,659
W
Ao Kuang
WuthKah
Ao Kuang
1,361
697
0
423
5,355
1,399
0
1,563
3,598
10,805
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,277
Gold Earned
36,041
161
Minions Killed
321
0
Camps Cleared
0
956,785
Distance Traveled
1,068,965
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
4,796
436
12
1
0
202,030
1
L
Tiamat
5,558
505
49
4
0
176,549
3
W
Izanami
8,472
770
81
7
0
212,181
1
W
Eset
7,397
672
41
4
0
214,274
0
W
Bellona
7,306
664
84
8
0
219,164
0
L
Bakasura
4,786
435
41
4
0
202,228
2
W
Bakasura
7,172
652
93
8
0
233,609
3
L
Charybdis
4,731
430
41
4
0
184,945
5
L
Horus
4,406
401
18
2
0
191,033
0
W
Ao Kuang
5,694
518
22
2
0
189,737
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role