Player Matchup

Bellona
Bellona
DotheFandango72
Bellona
Level 17
God Stats
6W - 7L
1,459 SR
Queue Stats
12W - 24L
1,246 Elo+
Party 1
Thanatos
Thanatos
JustMatthew
Thanatos
Level 105
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 15L
1,175 Elo+
Party 1
Charybdis
Charybdis
Toiw
Charybdis
Level 41
God Stats
7W - 12L
1,384 SR
Queue Stats
24W - 35L
1,381 Elo+
Solo
Sol
Sol
camoshift
Sol
Level 78
God Stats
0W - 1L
1,682 SR
Queue Stats
46W - 59L
1,360 Elo+
Party 1
Ymir
Ymir
sky6512
Ymir
Level 17
God Stats
6W - 7L
1,448 SR
Queue Stats
10W - 19L
1,276 Elo+
Party 1
Team Averages
Level 52
1,495 SR
1,288 Elo+

VS

Team Averages
Level 56
1,591 SR
1,436 Elo+
Susano
Susano
Dyckort
Susano
Level 28
God Stats
4W - 5L
1,665 SR
Queue Stats
62W - 86L
1,319 Elo+
Party 3
Jing Wei
Jing Wei
FrostyPerra
Jing Wei
Level 29
God Stats
2W - 1L
1,285 SR
Queue Stats
35W - 39L
1,435 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Gurrmann
Morgan Le Fay
Level 41
God Stats
3W - 0L
1,657 SR
Queue Stats
69W - 67L
1,450 Elo+
Party 2
Yemoja
Yemoja
Nelux
Yemoja
Level 108
God Stats
2W - 2L
1,421 SR
Queue Stats
50W - 63L
1,439 Elo+
Party 2
Chaac
Chaac
morin76760
Chaac
Level 73
God Stats
4W - 0L
1,928 SR
Queue Stats
134W - 110L
1,538 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 5 / 8
9,666
483
14,790
13,557
14,004
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Thanatos
JustMatthew
Thanatos
15
7 / 5 / 6
10,551
528
13,578
15,544
4,994
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charybdis
Toiw
Charybdis
15
2 / 7 / 1
9,126
456
4,821
14,427
3,694
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
4 / 7 / 3
8,836
442
8,662
15,592
4,102
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ymir
sky6512
Ymir
13
1 / 5 / 4
8,791
440
3,242
17,074
16,822
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Dyckort
Susano
15
1 / 8 / 6
9,952
498
8,966
16,053
5,694
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jing Wei
FrostyPerra
Jing Wei
17
7 / 3 / 4
10,886
544
8,919
12,835
4,313
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Morgan Le Fay
Gurrmann
Morgan Le Fay
20
16 / 4 / 6
13,294
665
23,616
18,800
7,203
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Yemoja
Nelux
Yemoja
15
2 / 0 / 9
10,564
528
5,662
14,512
9,363
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chaac
18
3 / 2 / 8
11,192
560
13,304
17,340
12,797
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
62
17
Kills
29
29
Deaths
17
22
Assists
33
Player
Kills
Deaths
Assists
KDA
L
3
5
8
1.4
W
Susano
Dyckort
Susano
1
8
6
0.5
W
Jing Wei
FrostyPerra
Jing Wei
7
3
4
3
W
Morgan Le Fay
Gurrmann
Morgan Le Fay
16
4
6
4.75
L
Thanatos
JustMatthew
Thanatos
7
5
6
2
W
Yemoja
Nelux
Yemoja
2
0
9
6.5
L
Charybdis
Toiw
Charybdis
2
7
1
0.36
L
4
7
3
0.79
W
Chaac
3
2
8
3.5
L
Ymir
sky6512
Ymir
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,093
Damage
60,467
76,194
Taken
79,540
43,616
Mitigated
39,370
20,621
Healing
29,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,790
3,523
0
797
13,557
14,004
215
2,896
9,739
8,967
34,379
W
Susano
Dyckort
Susano
8,966
1,504
0
4,951
16,053
5,694
0
2,839
13,058
0
65,465
W
Jing Wei
FrostyPerra
Jing Wei
8,919
6,606
0
5,522
12,835
4,313
1,981
3,456
9,369
0
89,576
W
Morgan Le Fay
Gurrmann
Morgan Le Fay
23,616
2,395
0
5,666
18,800
7,203
1,197
6,378
12,139
86,474
0
L
Thanatos
JustMatthew
Thanatos
13,578
4,428
0
10,399
15,544
4,994
1,566
5,473
9,710
0
44,318
W
Yemoja
Nelux
Yemoja
5,662
800
2,585
3,973
14,512
9,363
89
3,364
11,106
43,680
0
L
Charybdis
Toiw
Charybdis
4,821
3,476
0
3,565
14,427
3,694
1,875
5,801
8,569
0
54,406
L
8,662
1,894
365
3,416
15,592
4,102
3,063
10,500
5,048
39,440
0
W
Chaac
13,304
3,681
0
6,548
17,340
12,797
0
4,552
12,582
86
65,042
L
Ymir
sky6512
Ymir
3,242
571
0
2,079
17,074
16,822
450
4,440
12,393
30,394
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,970
Gold Earned
55,888
373
Minions Killed
490
0
Camps Cleared
0
1,846,925
Distance Traveled
1,915,031
9
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,666
483
80
4
0
423,542
1
W
Susano
9,952
498
98
5
0
391,270
5
W
Jing Wei
10,886
544
117
6
0
371,736
1
W
Morgan Le Fay
13,294
665
127
6
0
376,605
0
L
Thanatos
10,551
528
65
3
0
406,051
3
W
Yemoja
10,564
528
49
2
0
369,358
2
L
Charybdis
9,126
456
114
6
0
329,453
4
L
Sol
8,836
442
76
4
0
356,956
1
W
Chaac
11,192
560
99
5
0
406,062
9
L
Ymir
8,791
440
38
2
0
330,923
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role