Player Matchup

Terra
Terra
Chavakhi
Terra
Level 69
God Stats
24W - 19L
1,499 SR
Queue Stats
552W - 509L
1,460 Elo+
Party 1
Neith
Neith
DeimiosX
Neith
Level 64
God Stats
2W - 5L
1,191 SR
Queue Stats
420W - 397L
1,461 Elo+
Party 1
Khepri
Khepri
NoctisAventura
Khepri
Level 145
God Stats
9W - 5L
1,476 SR
Queue Stats
522W - 477L
1,517 Elo+
Party 1
Janus
Janus
Veterve
Janus
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,414 Elo+
Solo
Cthulhu
Cthulhu
pagan1488
Cthulhu
Level 86
God Stats
3W - 0L
1,495 SR
Queue Stats
16W - 17L
1,499 Elo+
Solo
Team Averages
Level 97
1,432 SR
1,471 Elo+

VS

Team Averages
Level 103
1,456 SR
1,485 Elo+
Thanatos
Thanatos
Beadsone
Thanatos
Level 129
God Stats
11W - 12L
1,445 SR
Queue Stats
359W - 344L
1,505 Elo+
Party 2
Ra
Ra
Gur0i
Ra
Level 93
God Stats
2W - 2L
1,616 SR
Queue Stats
353W - 357L
1,499 Elo+
Party 2
Raijin
Raijin
Krychaxus
Raijin
Level 63
God Stats
2W - 3L
1,288 SR
Queue Stats
157W - 180L
1,508 Elo+
Solo
Thor
Thor
LtCommanderData
Thor
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 83L
1,466 Elo+
Solo
Freya
Freya
pbbfluke
Freya
Level 104
God Stats
2W - 3L
1,431 SR
Queue Stats
49W - 50L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Chavakhi
Terra
17
3 / 4 / 18
10,163
726
8,659
17,271
12,627
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
DeimiosX
Neith
16
4 / 4 / 19
10,055
718
18,358
17,589
7,471
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
13 / 2 / 18
12,368
883
15,807
20,128
22,320
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Janus
Veterve
Janus
18
9 / 4 / 13
11,669
834
20,396
10,643
3,873
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cthulhu
pagan1488
Cthulhu
18
2 / 4 / 25
10,497
750
19,932
17,455
15,137
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Beadsone
Thanatos
17
5 / 6 / 6
10,292
735
11,888
12,544
5,448
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ra
17
1 / 6 / 12
10,117
723
9,831
16,826
8,734
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Raijin
Krychaxus
Raijin
16
3 / 6 / 8
10,143
725
19,646
17,369
8,120
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
5 / 6 / 10
11,447
818
10,405
30,871
31,718
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Freya
pbbfluke
Freya
16
4 / 7 / 7
10,178
727
12,911
19,356
8,838
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
61
31
Kills
18
18
Deaths
31
93
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Beadsone
Thanatos
5
6
6
1.33
W
Terra
Chavakhi
Terra
3
4
18
3
W
Neith
DeimiosX
Neith
4
4
19
3.38
L
Ra
1
6
12
1.17
L
Raijin
Krychaxus
Raijin
3
6
8
1.17
L
5
6
10
1.67
W
13
2
18
11
W
Janus
Veterve
Janus
9
4
13
3.88
W
Cthulhu
pagan1488
Cthulhu
2
4
25
3.63
L
Freya
pbbfluke
Freya
4
7
7
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,152
Damage
64,681
83,086
Taken
96,966
61,428
Mitigated
62,858
37,503
Healing
47,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Beadsone
Thanatos
11,888
1,743
2,681
5,778
12,544
5,448
1,559
8,815
3,729
0
14,600
W
Terra
Chavakhi
Terra
8,659
1,115
14,029
6,742
17,271
12,627
41
9,455
7,816
18,042
0
W
Neith
DeimiosX
Neith
18,358
7,995
1,354
3,117
17,589
7,471
2,515
10,605
6,984
0
29,610
L
Ra
9,831
288
10,875
6,637
16,826
8,734
390
13,395
3,431
26,624
0
L
Raijin
Krychaxus
Raijin
19,646
1,559
1,635
2,774
17,369
8,120
267
11,753
5,616
35,883
0
L
10,405
1,987
1,623
8,300
30,871
31,718
850
17,518
13,353
0
16,923
W
15,807
1,372
3,090
2,724
20,128
22,320
599
8,831
11,297
26,755
0
W
Janus
Veterve
Janus
20,396
1,147
2,168
844
10,643
3,873
1,350
5,899
4,744
45,469
0
W
Cthulhu
pagan1488
Cthulhu
19,932
1,522
1,896
1,539
17,455
15,137
723
7,598
9,857
30,830
0
L
Freya
pbbfluke
Freya
12,911
4,389
2,123
4,804
19,356
8,838
1,859
13,313
6,043
29,966
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,752
Gold Earned
52,177
136
Minions Killed
117
0
Camps Cleared
0
1,239,642
Distance Traveled
1,070,239
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
10,292
735
6
0
0
226,549
0
W
Terra
10,163
726
14
1
0
274,198
2
W
Neith
10,055
718
18
1
0
227,026
1
L
Ra
10,117
723
34
2
0
238,345
0
L
Raijin
10,143
725
22
2
0
201,755
0
L
Thor
11,447
818
13
1
0
236,512
0
W
Khepri
12,368
883
15
1
0
240,210
0
W
Janus
11,669
834
64
5
0
242,604
1
W
Cthulhu
10,497
750
25
2
0
255,604
0
L
Freya
10,178
727
42
3
0
167,078
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role