Player Matchup

Anhur
Anhur
Gold V
Benganasm
Anhur
Gold V
Level 78
God Stats
1W - 2L
1,535 SR
Queue Stats
31W - 29L
1,366 MMR
Party 1
Hercules
Hercules
Silver I
Rezai
Hercules
Silver I
Level 104
God Stats
0W - 1L
1,315 SR
Queue Stats
31W - 29L
1,366 MMR
Party 1
He Bo
He Bo
Gold V
schmakkie
He Bo
Gold V
Level 106
God Stats
0W - 1L
1,489 SR
Queue Stats
31W - 29L
1,366 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 96
1,446 SR
1,366 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 100
1,592 SR
1,225 MMR
Sol
Sol
Silver I
DeLiseTuMiPene
Sol
Silver I
Level 123
God Stats
2W - 2L
1,899 SR
Queue Stats
87W - 123L
1,011 MMR
Solo
Susano
Susano
Gold V
Stemek
Susano
Gold V
Level 93
God Stats
32W - 27L
1,565 SR
Queue Stats
136W - 169L
1,336 MMR
Party 2
King Arthur
King Arthur
Silver I
ThurgoTheChad
King Arthur
Silver I
Level 83
God Stats
3W - 11L
1,313 SR
Queue Stats
76W - 89L
1,330 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Benganasm
Anhur
20
13 / 5 / 12
19,081
636
23,882
24,077
6,903
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hercules
Rezai
Hercules
20
7 / 2 / 19
18,458
615
25,331
46,507
58,368
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

He Bo
schmakkie
He Bo
19
7 / 12 / 10
17,526
584
26,689
26,885
5,558
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
PersephoneMorgan Le FayTiamatVulcanThoth

VS

Bans
AphroditeAnubisArtemisZhong KuiHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 7 / 10
17,805
594
24,479
20,603
7,712
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Susano
Stemek
Susano
20
13 / 9 / 3
20,565
686
38,823
25,922
10,462
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

King Arthur
ThurgoTheChad
King Arthur
19
2 / 11 / 12
17,280
576
22,090
49,782
44,110
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
44
27
Kills
19
19
Deaths
27
41
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Anhur
Benganasm
Anhur
13
5
12
3.8
W
4
7
10
1.29
L
Hercules
Rezai
Hercules
7
2
19
8.25
W
Susano
Stemek
Susano
13
9
3
1.61
W
King Arthur
ThurgoTheChad
King Arthur
2
11
12
0.73
L
He Bo
schmakkie
He Bo
7
12
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,902
Damage
85,392
97,469
Taken
96,307
70,829
Mitigated
62,284
30,516
Healing
17,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
Benganasm
Anhur
23,882
8,650
0
4,668
24,077
6,903
1,371
3,720
20,113
0
87,260
W
24,479
3,178
0
5,169
20,603
7,712
1,388
5,582
15,021
99,657
0
L
Hercules
Rezai
Hercules
25,331
5,506
237
22,135
46,507
58,368
48
13,078
32,220
9,577
48,125
W
Susano
Stemek
Susano
38,823
5,110
0
250
25,922
10,462
503
9,365
16,557
0
83,196
W
King Arthur
ThurgoTheChad
King Arthur
22,090
2,332
0
12,173
49,782
44,110
152
16,382
33,400
1,540
71,006
L
He Bo
schmakkie
He Bo
26,689
1,012
614
2,862
26,885
5,558
754
7,579
18,832
63,953
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,065
Gold Earned
55,650
286
Minions Killed
335
10
Camps Cleared
13
1,628,613
Distance Traveled
1,577,699
20
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
19,081
636
140
5
2
510,903
2
W
Sol
17,805
594
137
5
4
562,843
8
L
Hercules
18,458
615
46
2
4
650,529
7
W
Susano
20,565
686
101
3
8
509,673
3
W
King Arthur
17,280
576
97
3
1
505,183
1
L
He Bo
17,526
584
100
3
4
467,181
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role