Player Matchup

Bellona
Bellona
Corennnnaaaaaaa
Bellona
Level 7
God Stats
0W - 1L
1,435 SR
Queue Stats
4W - 2L
1,835 Elo+
Solo
Ymir
Ymir
GMCriZ
Ymir
Level 29
God Stats
1W - 3L
1,397 SR
Queue Stats
94W - 83L
1,577 Elo+
Solo
Thanatos
Thanatos
MoreRaccoon8360
Thanatos
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 33L
1,524 Elo+
Party 2
Hel
Hel
concord925z
Hel
Level 16
God Stats
3W - 2L
1,639 SR
Queue Stats
24W - 27L
1,529 Elo+
Solo
Artemis
Artemis
hungkight27
Artemis
Level 29
God Stats
23W - 20L
1,595 SR
Queue Stats
65W - 79L
1,428 Elo+
Party 2
Team Averages
Level 20
1,513 SR
1,579 Elo+

VS

Team Averages
Level 28
1,710 SR
1,579 Elo+
Sobek
Sobek
Kamehamayhem
Sobek
Level 29
God Stats
3W - 0L
1,784 SR
Queue Stats
76W - 41L
1,567 Elo+
Solo
Fenrir
Fenrir
Pyrrhon15
Fenrir
Level 29
God Stats
8W - 3L
1,717 SR
Queue Stats
160W - 105L
1,632 Elo+
Solo
Anhur
Anhur
bamues
Anhur
Level 27
God Stats
6W - 4L
1,610 SR
Queue Stats
51W - 45L
1,595 Elo+
Solo
Loki
Loki
lPrison_Mike
Loki
Level 29
God Stats
18W - 9L
1,718 SR
Queue Stats
47W - 36L
1,612 Elo+
Party 1
Ra
Ra
warcris99
Ra
Level 26
God Stats
3W - 1L
1,722 SR
Queue Stats
45W - 29L
1,491 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 1
5,940
540
4,615
10,285
7,861
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ymir
GMCriZ
Ymir
10
3 / 0 / 1
6,464
588
1,291
5,633
3,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Thanatos
7
1 / 2 / 0
5,048
459
1,522
5,275
1,753
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

7
0 / 3 / 0
5,061
460
1,827
3,933
804
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Artemis
hungkight27
Artemis
10
3 / 6 / 3
6,204
564
6,294
7,562
1,362
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 6
5,876
534
1,616
4,702
2,308
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fenrir
Pyrrhon15
Fenrir
12
4 / 0 / 4
7,158
651
5,765
5,904
2,078
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Anhur
bamues
Anhur
10
3 / 4 / 0
6,062
551
5,420
6,920
1,949
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
1 / 1 / 4
6,527
593
3,350
6,667
3,918
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
6 / 0 / 2
7,494
681
3,396
3,621
1,191
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
31
7
Kills
15
15
Deaths
7
5
Assists
16
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
L
Ymir
GMCriZ
Ymir
3
0
1
3.5
W
1
2
6
2
L
Thanatos
1
2
0
0.5
W
Fenrir
Pyrrhon15
Fenrir
4
0
4
6
W
Anhur
bamues
Anhur
3
4
0
0.75
L
0
3
0
0
L
Artemis
hungkight27
Artemis
3
6
3
0.75
W
1
1
4
3
W
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,549
Damage
19,547
32,688
Taken
27,814
14,925
Mitigated
11,444
9,166
Healing
10,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,615
2,924
0
2,028
10,285
7,861
102
1,381
8,904
0
34,161
L
Ymir
GMCriZ
Ymir
1,291
386
0
862
5,633
3,145
0
468
5,165
28,676
0
W
1,616
286
0
1,077
4,702
2,308
0
950
3,704
6,733
0
L
Thanatos
1,522
378
0
4,240
5,275
1,753
0
1,225
4,050
0
24,504
W
Fenrir
Pyrrhon15
Fenrir
5,765
1,034
0
4,103
5,904
2,078
0
764
5,050
0
41,092
W
Anhur
bamues
Anhur
5,420
2,333
0
1,040
6,920
1,949
972
436
6,484
0
36,091
L
1,827
81
0
932
3,933
804
90
780
3,108
21,522
0
L
Artemis
hungkight27
Artemis
6,294
3,548
0
1,104
7,562
1,362
0
1,082
6,449
0
26,990
W
3,350
277
0
2,567
6,667
3,918
0
0
6,667
0
34,150
W
3,396
352
196
1,171
3,621
1,191
0
698
2,791
49,039
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,717
Gold Earned
33,117
280
Minions Killed
349
0
Camps Cleared
0
921,322
Distance Traveled
1,178,728
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
5,940
540
83
8
0
202,316
1
L
Ymir
6,464
588
57
5
0
207,400
3
W
Sobek
5,876
534
15
1
0
238,239
5
L
Thanatos
5,048
459
47
4
0
195,610
0
W
Fenrir
7,158
651
88
8
0
259,536
5
W
Anhur
6,062
551
69
6
0
186,452
0
L
Hel
5,061
460
51
5
0
131,136
2
L
Artemis
6,204
564
42
4
0
184,860
3
W
Loki
6,527
593
81
7
0
226,472
2
W
Ra
7,494
681
96
9
0
268,029
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role