Player Matchup

Ares
Ares
Denoabi45
Ares
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,100 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
K1ANUSH
Morgan Le Fay
Level 87
God Stats
46W - 47L
1,471 SR
Queue Stats
122W - 134L
1,405 Elo+
Party 2
Gilgamesh
Gilgamesh
ScuffeGerne
Gilgamesh
Level 29
God Stats
4W - 2L
1,832 SR
Queue Stats
47W - 42L
1,452 Elo+
Party 3
Izanami
Izanami
ViktoriaSlums67
Izanami
Level 39
God Stats
4W - 9L
1,499 SR
Queue Stats
84W - 96L
1,402 Elo+
Party 3
Awilix
Awilix
rehber09
Awilix
Level 88
God Stats
9W - 14L
1,453 SR
Queue Stats
559W - 552L
1,389 Elo+
Party 3
Team Averages
Level 53
1,551 SR
1,349 Elo+

VS

Team Averages
Level 47
1,515 SR
1,414 Elo+
Heimdallr
Heimdallr
Redshark629
Heimdallr
Level 38
God Stats
19W - 10L
1,513 SR
Queue Stats
118W - 110L
1,413 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Rose_is_love
Tsukuyomi
Level 11
God Stats
7W - 4L
1,442 SR
Queue Stats
74W - 59L
1,342 Elo+
Party 1
Achilles
Achilles
Sir_Maulwurf
Achilles
Level 88
God Stats
51W - 39L
1,610 SR
Queue Stats
315W - 257L
1,478 Elo+
Party 1
Tiamat
Tiamat
Sxmplr
Tiamat
Level 37
God Stats
4W - 4L
1,372 SR
Queue Stats
50W - 45L
1,375 Elo+
Solo
Ymir
Ymir
mjen200kins
Ymir
Level 63
God Stats
26W - 18L
1,636 SR
Queue Stats
143W - 126L
1,461 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
10
0 / 5 / 2
6,595
388
3,201
13,927
9,897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Morgan Le Fay
K1ANUSH
Morgan Le Fay
13
0 / 7 / 1
7,932
467
6,773
12,844
4,552
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
ScuffeGerne
Gilgamesh
15
0 / 2 / 0
7,547
444
1,498
8,831
6,475
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
1 / 6 / 1
7,289
429
8,524
9,353
2,573
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Awilix
rehber09
Awilix
15
8 / 4 / 1
9,892
582
10,656
13,811
4,718
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Redshark629
Heimdallr
15
4 / 3 / 4
9,089
535
9,029
9,926
3,812
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tsukuyomi
Rose_is_love
Tsukuyomi
17
11 / 2 / 5
10,536
620
11,258
10,908
4,291
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Achilles
Sir_Maulwurf
Achilles
17
6 / 0 / 0
10,262
604
6,951
8,395
9,634
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tiamat
Sxmplr
Tiamat
16
2 / 3 / 3
9,573
563
7,824
10,727
5,379
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
1 / 1 / 11
8,667
510
6,137
13,660
12,562
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
47
9
Kills
24
24
Deaths
9
5
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Ares
0
5
2
0.2
L
Morgan Le Fay
K1ANUSH
Morgan Le Fay
0
7
1
0.07
W
Heimdallr
Redshark629
Heimdallr
4
3
4
2
W
Tsukuyomi
Rose_is_love
Tsukuyomi
11
2
5
6.75
L
Gilgamesh
ScuffeGerne
Gilgamesh
0
2
0
0
W
Achilles
Sir_Maulwurf
Achilles
6
0
0
6
W
Tiamat
Sxmplr
Tiamat
2
3
3
1.17
L
1
6
1
0.25
W
1
1
11
6.5
L
Awilix
rehber09
Awilix
8
4
1
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,652
Damage
41,199
58,766
Taken
53,616
28,215
Mitigated
35,678
11,678
Healing
19,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
3,201
295
0
1,569
13,927
9,897
0
5,435
8,428
17,630
0
L
Morgan Le Fay
K1ANUSH
Morgan Le Fay
6,773
279
0
2,142
12,844
4,552
516
4,254
8,238
55,209
0
W
Heimdallr
Redshark629
Heimdallr
9,029
5,195
388
2,147
9,926
3,812
506
1,816
8,084
0
65,570
W
Tsukuyomi
Rose_is_love
Tsukuyomi
11,258
1,966
0
5,249
10,908
4,291
0
1,732
9,117
0
69,624
L
Gilgamesh
ScuffeGerne
Gilgamesh
1,498
213
0
3,079
8,831
6,475
0
0
8,831
0
39,738
W
Achilles
Sir_Maulwurf
Achilles
6,951
1,294
0
2,698
8,395
9,634
125
16
8,379
0
57,118
W
Tiamat
Sxmplr
Tiamat
7,824
371
0
3,682
10,727
5,379
213
4,141
6,322
60,358
0
L
8,524
5,481
0
1,502
9,353
2,573
0
1,451
7,896
0
48,408
W
6,137
1,135
2,405
2,814
13,660
12,562
665
2,169
11,487
34,559
0
L
Awilix
rehber09
Awilix
10,656
4,356
0
3,386
13,811
4,718
0
2,253
11,412
0
55,901

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,255
Gold Earned
48,127
406
Minions Killed
570
0
Camps Cleared
0
1,682,592
Distance Traveled
1,700,556
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,595
388
29
2
0
302,805
0
L
Morgan Le Fay
7,932
467
109
6
0
314,624
5
W
Heimdallr
9,089
535
118
7
0
298,655
0
W
Tsukuyomi
10,536
620
122
7
0
406,500
0
L
Gilgamesh
7,547
444
88
5
0
353,948
4
W
Achilles
10,262
604
136
8
0
336,595
2
W
Tiamat
9,573
563
140
8
0
333,966
0
L
Izanami
7,289
429
96
6
0
370,083
5
W
Ymir
8,667
510
54
3
0
324,840
6
L
Awilix
9,892
582
84
5
0
341,132
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role