Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
EarthHuman
Thanatos
Level 29
God Stats
3W - 1L
1,947 SR
Queue Stats
160W - 162L
1,661 Elo+
Solo
Aphrodite
Aphrodite
MentalNido
Aphrodite
Level 13
God Stats
2W - 2L
1,901 SR
Queue Stats
7W - 5L
1,703 Elo+
Solo
Anhur
Anhur
StraightUpXerxes
Anhur
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 21L
1,645 Elo+
Solo
Sol
Sol
skadiplayer07
Sol
Level 16
God Stats
1W - 2L
1,803 SR
Queue Stats
34W - 20L
1,718 Elo+
Solo
Team Averages
Level 18
1,730 SR
1,645 Elo+

VS

Team Averages
Level 26
1,666 SR
1,705 Elo+
Ullr
Ullr
 
Ullr
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
SaveUS111
Neith
Level 29
God Stats
15W - 7L
1,786 SR
Queue Stats
102W - 95L
1,624 Elo+
Solo
Olorun
Olorun
Th3Dawg
Olorun
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 6L
1,952 Elo+
Solo
Sylvanus
Sylvanus
adgjl7
Sylvanus
Level 28
God Stats
2W - 1L
1,647 SR
Queue Stats
7W - 1L
1,841 Elo+
Solo
Loki
Loki
tkseo
Loki
Level 29
God Stats
3W - 0L
1,899 SR
Queue Stats
63W - 61L
1,609 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
11
0 / 2 / 0
6,095
508
4,439
9,327
6,061
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
EarthHuman
Thanatos
10
1 / 6 / 0
5,729
477
4,700
10,121
3,177
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
MentalNido
Aphrodite
9
0 / 3 / 1
5,096
425
1,534
5,058
1,841
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

8
0 / 1 / 1
5,635
470
1,871
4,683
1,415
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
2 / 3 / 0
6,562
547
7,258
7,752
1,775
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
12
3 / 1 / 3
7,372
614
5,293
7,957
2,302
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Neith
SaveUS111
Neith
13
1 / 0 / 3
7,757
646
5,964
5,991
2,313
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Olorun
Th3Dawg
Olorun
14
6 / 0 / 1
8,761
730
7,329
5,703
2,611
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sylvanus
adgjl7
Sylvanus
11
2 / 1 / 3
6,389
532
2,938
6,110
3,595
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Loki
tkseo
Loki
13
3 / 1 / 4
7,800
650
4,169
8,413
2,054
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
29
3
Kills
15
15
Deaths
3
2
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
0
2
0
0
W
Ullr
 
Ullr
3
1
3
4.5
L
Thanatos
EarthHuman
Thanatos
1
6
0
0.17
L
Aphrodite
MentalNido
Aphrodite
0
3
1
0.17
W
Neith
SaveUS111
Neith
1
0
3
2.5
L
0
1
1
0.5
W
Olorun
Th3Dawg
Olorun
6
0
1
6.5
W
Sylvanus
adgjl7
Sylvanus
2
1
3
3.5
L
2
3
0
0.67
W
Loki
tkseo
Loki
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,802
Damage
25,693
36,941
Taken
34,174
14,269
Mitigated
12,875
16,828
Healing
13,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
4,439
274
0
3,957
9,327
6,061
0
1,427
7,900
37,644
0
W
Ullr
 
Ullr
5,293
1,574
0
2,915
7,957
2,302
1,387
4,607
2,920
0
42,215
L
Thanatos
EarthHuman
Thanatos
4,700
1,434
0
5,287
10,121
3,177
0
3,001
7,120
0
33,427
L
Aphrodite
MentalNido
Aphrodite
1,534
183
1,613
2,119
5,058
1,841
0
1,504
3,554
13,784
0
W
Neith
SaveUS111
Neith
5,964
1,987
0
2,778
5,991
2,313
592
3,196
2,795
0
47,263
L
1,871
587
0
1,331
4,683
1,415
0
2,368
2,315
0
23,610
W
Olorun
Th3Dawg
Olorun
7,329
3,959
50
716
5,703
2,611
2,135
838
4,865
53,995
0
W
Sylvanus
adgjl7
Sylvanus
2,938
581
1,095
1,826
6,110
3,595
15
3,150
2,686
17,848
7,076
L
7,258
1,180
0
2,521
7,752
1,775
0
1,858
5,894
44,030
0
W
Loki
tkseo
Loki
4,169
1,035
0
4,058
8,413
2,054
0
726
7,677
0
49,060

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,117
Gold Earned
38,079
322
Minions Killed
444
0
Camps Cleared
0
990,410
Distance Traveled
1,162,149
18
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
6,095
508
80
7
0
213,569
4
W
Ullr
7,372
614
84
7
0
229,605
5
L
Thanatos
5,729
477
65
5
0
187,580
2
L
Aphrodite
5,096
425
29
2
0
224,094
5
W
Neith
7,757
646
106
9
0
213,341
3
L
Anhur
5,635
470
56
5
0
132,156
4
W
Olorun
8,761
730
121
10
0
221,546
2
W
Sylvanus
6,389
532
41
3
0
236,612
5
L
Sol
6,562
547
92
8
0
233,011
3
W
Loki
7,800
650
92
8
0
261,045
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role