Player Matchup

Chaac
Chaac
Aviiccena
Chaac
Level 29
God Stats
4W - 6L
1,507 SR
Queue Stats
8W - 8L
1,414 Elo+
Solo
Hera
Hera
LLuciano533
Hera
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 43L
1,246 Elo+
Party 1
Tsukuyomi
Tsukuyomi
lIBaBa-YaGaIl
Tsukuyomi
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 60L
1,176 Elo+
Party 1
Team Averages
Level 46
1,502 SR
1,279 Elo+

VS

Team Averages
Level 61
1,635 SR
1,370 Elo+
Chang'e
Chang'e
Flipzy
Chang'e
Level 87
God Stats
2W - 4L
1,525 SR
Queue Stats
3W - 4L
1,471 Elo+
Solo
Nemesis
Nemesis
P29Jano0305
Nemesis
Level 89
God Stats
4W - 4L
1,533 SR
Queue Stats
240W - 246L
1,518 Elo+
Solo
Khepri
Khepri
gusrayt
Khepri
Level 6
God Stats
0W - 1L
1,845 SR
Queue Stats
0W - 8L
1,120 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Aviiccena
Chaac
12
4 / 0 / 2
7,508
751
10,408
8,405
4,981
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
1 / 2 / 4
6,997
700
3,998
3,209
1,191
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tsukuyomi
lIBaBa-YaGaIl
Tsukuyomi
10
1 / 3 / 2
6,461
646
2,994
5,140
2,000
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Flipzy
Chang'e
10
2 / 4 / 2
6,745
675
6,005
9,165
2,936
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Nemesis
P29Jano0305
Nemesis
11
3 / 1 / 2
6,804
680
5,930
8,589
3,589
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Khepri
gusrayt
Khepri
8
0 / 1 / 0
5,713
571
832
3,759
3,361
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
9
6
Kills
5
5
Deaths
6
8
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Chaac
Aviiccena
Chaac
4
0
2
5
L
Chang'e
Flipzy
Chang'e
2
4
2
0.75
W
1
2
4
1.5
L
Nemesis
P29Jano0305
Nemesis
3
1
2
4
L
Khepri
gusrayt
Khepri
0
1
0
0
W
Tsukuyomi
lIBaBa-YaGaIl
Tsukuyomi
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,400
Damage
12,767
16,754
Taken
21,513
8,172
Mitigated
9,886
3,452
Healing
4,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Aviiccena
Chaac
10,408
1,708
0
3,206
8,405
4,981
96
3,171
5,234
3,440
28,351
L
Chang'e
Flipzy
Chang'e
6,005
497
1,411
2,734
9,165
2,936
0
2,412
6,753
25,276
0
W
3,998
724
0
0
3,209
1,191
861
2,309
900
18,024
0
L
Nemesis
P29Jano0305
Nemesis
5,930
1,807
0
814
8,589
3,589
0
2,604
5,985
0
15,787
L
Khepri
gusrayt
Khepri
832
55
0
18
3,759
3,361
342
929
2,830
7,125
0
W
Tsukuyomi
lIBaBa-YaGaIl
Tsukuyomi
2,994
759
0
246
5,140
2,000
23
1,741
3,399
0
13,830

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,966
Gold Earned
19,262
111
Minions Killed
86
6
Camps Cleared
3
570,700
Distance Traveled
570,654
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,508
751
50
5
2
198,177
4
L
Chang'e
6,745
675
56
6
2
171,995
5
W
Hera
6,997
700
34
3
1
177,913
0
L
Nemesis
6,804
680
22
2
1
236,882
3
L
Khepri
5,713
571
8
1
0
161,777
0
W
Tsukuyomi
6,461
646
27
3
3
194,610
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role