Player Matchup

Yemoja
Yemoja
DurikiAkuma7459
Yemoja
Level 16
God Stats
5W - 7L
1,500 SR
Queue Stats
97W - 149L
1,523 Elo+
Solo
Hercules
Hercules
Gerteger1124
Hercules
Level 30
God Stats
3W - 1L
1,241 SR
Queue Stats
133W - 153L
1,407 Elo+
Solo
Amaterasu
Amaterasu
Ishineos
Amaterasu
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 32L
1,337 Elo+
Solo
Nu Wa
Nu Wa
SlothCity2825
Nu Wa
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 23L
1,359 Elo+
Solo
Medusa
Medusa
Sprunger94
Medusa
Level 26
God Stats
2W - 11L
1,396 SR
Queue Stats
8W - 16L
1,248 Elo+
Solo
Team Averages
Level 21
1,427 SR
1,375 Elo+

VS

Team Averages
Level 14
1,485 SR
1,349 Elo+
Sol
Sol
JUGADORS
Sol
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 17L
1,417 Elo+
Solo
Amaterasu
Amaterasu
SanJF
Amaterasu
Level 8
God Stats
3W - 5L
1,556 SR
Queue Stats
14W - 30L
1,292 Elo+
Solo
Medusa
Medusa
greasedog
Medusa
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,210 Elo+
Solo
Ra
Ra
n2tallica
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,439 Elo+
Solo
Anubis
Anubis
tayshare
Anubis
Level 23
God Stats
6W - 10L
1,370 SR
Queue Stats
15W - 28L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
6 / 0 / 4
6,194
619
3,661
3,747
1,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hercules
Gerteger1124
Hercules
10
3 / 0 / 6
5,937
594
2,690
5,561
2,918
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Amaterasu
Ishineos
Amaterasu
9
1 / 1 / 3
5,265
527
1,075
6,636
2,059
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

9
7 / 2 / 5
6,226
623
7,046
4,900
1,192
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
Sprunger94
Medusa
10
6 / 0 / 1
6,232
623
4,852
4,631
1,262
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
2 / 5 / 0
4,532
453
3,283
6,641
1,626
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Amaterasu
SanJF
Amaterasu
5
0 / 3 / 1
4,048
405
1,385
5,516
1,718
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Medusa
greasedog
Medusa
9
1 / 3 / 0
5,287
529
2,497
6,481
1,565
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

5
0 / 9 / 0
3,599
360
304
6,269
1,516
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Anubis
tayshare
Anubis
6
0 / 4 / 1
3,985
399
2,885
5,528
1,991
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
5
23
Kills
3
3
Deaths
24
19
Assists
2
Player
Kills
Deaths
Assists
KDA
W
6
0
4
8
W
Hercules
Gerteger1124
Hercules
3
0
6
6
W
Amaterasu
Ishineos
Amaterasu
1
1
3
2.5
L
2
5
0
0.4
L
Amaterasu
SanJF
Amaterasu
0
3
1
0.17
W
7
2
5
4.75
W
Medusa
Sprunger94
Medusa
6
0
1
6.5
L
Medusa
greasedog
Medusa
1
3
0
0.33
L
0
9
0
0
L
Anubis
tayshare
Anubis
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,324
Damage
10,354
25,475
Taken
30,435
9,031
Mitigated
8,416
8,097
Healing
6,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,661
1,032
762
1,206
3,747
1,600
268
1,505
2,242
12,394
0
W
Hercules
Gerteger1124
Hercules
2,690
1,143
0
2,096
5,561
2,918
343
1,975
3,586
0
25,366
W
Amaterasu
Ishineos
Amaterasu
1,075
215
0
1,297
6,636
2,059
224
501
6,135
0
16,913
L
3,283
1,860
0
1,516
6,641
1,626
0
2,481
4,024
14,817
0
L
Amaterasu
SanJF
Amaterasu
1,385
612
0
1,323
5,516
1,718
0
2,813
2,476
0
6,212
W
7,046
1,900
0
1,520
4,900
1,192
476
2,357
2,543
21,781
0
W
Medusa
Sprunger94
Medusa
4,852
2,365
0
1,216
4,631
1,262
1,895
134
4,497
0
32,238
L
Medusa
greasedog
Medusa
2,497
820
0
1,652
6,481
1,565
0
102
6,339
0
31,196
L
304
34
42
433
6,269
1,516
0
2,234
3,893
5,030
0
L
Anubis
tayshare
Anubis
2,885
346
0
1,505
5,528
1,991
0
2,392
2,996
17,824
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,854
Gold Earned
21,451
218
Minions Killed
122
0
Camps Cleared
0
963,342
Distance Traveled
880,336
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
6,194
619
27
3
0
191,396
0
W
Hercules
5,937
594
51
5
0
220,516
0
W
Amaterasu
5,265
527
37
4
0
177,472
0
L
Sol
4,532
453
30
3
0
166,748
0
L
Amaterasu
4,048
405
10
1
0
195,516
1
W
Nu Wa
6,226
623
41
4
0
168,970
1
W
Medusa
6,232
623
62
6
0
204,988
2
L
Medusa
5,287
529
51
5
0
180,837
0
L
Ra
3,599
360
3
0
0
156,599
0
L
Anubis
3,985
399
28
3
0
180,636
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role