Player Matchup

Izanami
Izanami
 
Izanami
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
BTMH
Ao Kuang
Level 36
God Stats
2W - 4L
1,393 SR
Queue Stats
25W - 33L
1,408 Elo+
Solo
Horus
Horus
Radamanthys999
Horus
Level 103
God Stats
26W - 27L
1,378 SR
Queue Stats
1,043W - 1,152L
1,464 Elo+
Solo
Sol
Sol
Vampire-232
Sol
Level 140
God Stats
3W - 3L
1,399 SR
Queue Stats
203W - 185L
1,446 Elo+
Solo
Geb
Geb
il_BURRITO_Ii
Geb
Level 88
God Stats
12W - 7L
1,560 SR
Queue Stats
253W - 270L
1,376 Elo+
Solo
Team Averages
Level 82
1,446 SR
1,439 Elo+

VS

Team Averages
Level 70
1,503 SR
1,407 Elo+
Cabrakan
Cabrakan
Fallenxnovaa
Cabrakan
Level 32
God Stats
2W - 5L
1,431 SR
Queue Stats
110W - 100L
1,423 Elo+
Solo
Camazotz
Camazotz
Gizmoslick
Camazotz
Level 108
God Stats
4W - 7L
1,387 SR
Queue Stats
181W - 206L
1,422 Elo+
Solo
Achilles
Achilles
RiChItRa
Achilles
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 52L
1,374 Elo+
Solo
Charybdis
Charybdis
Sebz_700
Charybdis
Level 102
God Stats
1W - 3L
1,741 SR
Queue Stats
220W - 210L
1,380 Elo+
Solo
Tiamat
Tiamat
cbt8059
Tiamat
Level 65
God Stats
9W - 13L
1,458 SR
Queue Stats
292W - 274L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
14
2 / 0 / 2
8,093
578
4,734
5,944
1,691
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ao Kuang
BTMH
Ao Kuang
15
6 / 0 / 5
8,768
626
3,952
7,000
2,451
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

12
1 / 0 / 3
7,321
523
5,430
7,970
5,509
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

14
7 / 0 / 1
8,948
639
8,459
7,553
2,985
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
0 / 0 / 4
6,182
442
3,005
8,653
5,458
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Fallenxnovaa
Cabrakan
12
0 / 2 / 0
6,450
461
2,585
7,909
7,172
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Camazotz
Gizmoslick
Camazotz
8
0 / 5 / 0
5,378
384
3,463
10,731
5,257
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Achilles
RiChItRa
Achilles
5
0 / 6 / 0
4,961
354
559
6,098
3,075
Charybdis
Sebz_700
Charybdis
12
0 / 1 / 0
6,801
486
3,675
9,179
2,384
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tiamat
cbt8059
Tiamat
12
0 / 2 / 0
6,743
482
6,691
6,706
3,928
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
0
16
Kills
0
0
Deaths
16
15
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
2
0
2
3
W
Ao Kuang
BTMH
Ao Kuang
6
0
5
8.5
L
Cabrakan
Fallenxnovaa
Cabrakan
0
2
0
0
L
Camazotz
Gizmoslick
Camazotz
0
5
0
0
W
1
0
3
2.5
L
Achilles
RiChItRa
Achilles
0
6
0
0
L
Charybdis
Sebz_700
Charybdis
0
1
0
0
W
7
0
1
7.5
L
Tiamat
cbt8059
Tiamat
0
2
0
0
W
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,580
Damage
16,973
37,120
Taken
40,623
18,094
Mitigated
21,816
17,961
Healing
12,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
4,734
3,787
0
1,795
5,944
1,691
692
309
5,605
0
62,292
W
Ao Kuang
BTMH
Ao Kuang
3,952
692
0
5,421
7,000
2,451
424
1,468
5,404
51,917
0
L
Cabrakan
Fallenxnovaa
Cabrakan
2,585
387
0
2,101
7,909
7,172
0
1,383
6,526
32,768
0
L
Camazotz
Gizmoslick
Camazotz
3,463
993
0
3,941
10,731
5,257
0
4,004
6,611
0
20,996
W
5,430
2,778
205
3,395
7,970
5,509
276
2,269
5,697
0
32,784
L
Achilles
RiChItRa
Achilles
559
267
0
294
6,098
3,075
0
3,467
2,544
0
3,653
L
Charybdis
Sebz_700
Charybdis
3,675
1,504
0
4,437
9,179
2,384
684
2,366
6,433
0
44,351
W
8,459
2,230
0
5,590
7,553
2,985
1,144
3,648
3,601
53,723
4,194
L
Tiamat
cbt8059
Tiamat
6,691
435
0
1,879
6,706
3,928
0
3,059
3,620
43,029
0
W
3,005
155
0
1,555
8,653
5,458
0
1,098
7,467
20,331
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,312
Gold Earned
30,333
455
Minions Killed
295
0
Camps Cleared
0
1,356,093
Distance Traveled
1,232,806
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,093
578
130
9
0
272,739
3
W
Ao Kuang
8,768
626
110
8
0
332,458
2
L
Cabrakan
6,450
461
75
5
0
250,120
4
L
Camazotz
5,378
384
33
2
0
254,603
4
W
Horus
7,321
523
62
4
0
222,637
0
L
Achilles
4,961
354
6
0
0
211,540
0
L
Charybdis
6,801
486
93
7
0
260,230
2
W
Sol
8,948
639
129
9
0
271,557
3
L
Tiamat
6,743
482
88
6
0
256,313
1
W
Geb
6,182
442
24
2
0
256,702
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role