Player Matchup

Anhur
Anhur
BeastModeEngage
Anhur
Level 6
God Stats
2W - 2L
1,614 SR
Queue Stats
8W - 6L
1,676 Elo+
Solo
Aphrodite
Aphrodite
CacatuaLateral
Aphrodite
Level 27
God Stats
63W - 46L
1,660 SR
Queue Stats
206W - 193L
1,588 Elo+
Solo
Fenrir
Fenrir
CraZyAsMEX512
Fenrir
Level 23
God Stats
2W - 5L
1,441 SR
Queue Stats
68W - 63L
1,568 Elo+
Solo
Achilles
Achilles
MarzRover23
Achilles
Level 16
God Stats
2W - 4L
1,417 SR
Queue Stats
27W - 22L
1,604 Elo+
Solo
Amaterasu
Amaterasu
ThermicRanger14
Amaterasu
Level 28
God Stats
13W - 11L
1,592 SR
Queue Stats
67W - 51L
1,571 Elo+
Solo
Team Averages
Level 20
1,545 SR
1,601 Elo+

VS

Team Averages
Level 24
1,661 SR
1,702 Elo+
Izanami
Izanami
AccountNameBAC
Izanami
Level 27
God Stats
9W - 1L
1,925 SR
Queue Stats
18W - 2L
1,883 Elo+
Solo
Awilix
Awilix
HunterJT7
Awilix
Level 29
God Stats
4W - 3L
1,504 SR
Queue Stats
75W - 64L
1,594 Elo+
Solo
Ullr
Ullr
andresb_007
Ullr
Level 28
God Stats
4W - 1L
1,574 SR
Queue Stats
28W - 28L
1,578 Elo+
Solo
Loki
Loki
easyandbroken
Loki
Level 18
God Stats
12W - 6L
1,834 SR
Queue Stats
51W - 30L
1,765 Elo+
Solo
Chang'e
Chang'e
Ëchð
Chang'e
Level 18
God Stats
2W - 0L
1,470 SR
Queue Stats
19W - 10L
1,689 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 0
6,925
495
3,038
7,754
1,995
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Aphrodite
CacatuaLateral
Aphrodite
11
0 / 2 / 3
6,666
476
3,955
7,174
2,245
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

9
2 / 5 / 1
6,312
451
2,614
9,899
3,857
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Achilles
MarzRover23
Achilles
9
1 / 7 / 1
5,938
424
4,551
10,770
3,180
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Amaterasu
ThermicRanger14
Amaterasu
12
0 / 2 / 0
6,602
472
2,426
12,630
7,875
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 0 / 0
10,030
716
9,443
6,896
3,130
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Awilix
HunterJT7
Awilix
13
5 / 2 / 5
8,203
586
8,753
9,126
3,571
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
2 / 0 / 2
7,817
558
4,511
5,858
1,368
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

12
5 / 1 / 7
7,629
545
5,977
7,033
5,373
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Chang'e
Ëchð
Chang'e
13
2 / 1 / 5
7,736
553
6,558
7,338
2,395
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
37
4
Kills
18
18
Deaths
4
5
Assists
19
Player
Kills
Deaths
Assists
KDA
W
4
0
0
4
L
1
2
0
0.5
L
Aphrodite
CacatuaLateral
Aphrodite
0
2
3
0.75
L
2
5
1
0.5
W
Awilix
HunterJT7
Awilix
5
2
5
3.75
L
Achilles
MarzRover23
Achilles
1
7
1
0.21
L
Amaterasu
ThermicRanger14
Amaterasu
0
2
0
0
W
2
0
2
3
W
5
1
7
8.5
W
Chang'e
Ëchð
Chang'e
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,584
Damage
35,242
48,227
Taken
36,251
19,152
Mitigated
15,837
14,918
Healing
13,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,443
6,190
0
3,682
6,896
3,130
2,681
0
6,896
0
99,852
L
3,038
2,197
0
2,167
7,754
1,995
0
0
7,502
0
49,396
L
Aphrodite
CacatuaLateral
Aphrodite
3,955
339
755
4,293
7,174
2,245
273
3,199
3,842
38,693
0
L
2,614
537
99
1,784
9,899
3,857
0
2,272
7,191
0
11,448
W
Awilix
HunterJT7
Awilix
8,753
4,246
0
3,282
9,126
3,571
0
1,236
7,800
0
50,732
L
Achilles
MarzRover23
Achilles
4,551
1,715
0
526
10,770
3,180
0
1,087
9,555
0
26,915
L
Amaterasu
ThermicRanger14
Amaterasu
2,426
475
0
5,294
12,630
7,875
0
0
12,591
0
36,173
W
4,511
1,531
0
989
5,858
1,368
0
220
5,638
0
45,857
W
5,977
1,387
0
1,574
7,033
5,373
0
693
6,254
0
27,191
W
Chang'e
Ëchð
Chang'e
6,558
508
955
3,293
7,338
2,395
159
1,590
5,488
53,530
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,443
Gold Earned
41,415
330
Minions Killed
492
0
Camps Cleared
0
1,297,115
Distance Traveled
1,377,443
11
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,030
716
190
14
0
274,369
3
L
Anhur
6,925
495
88
6
0
237,199
1
L
Aphrodite
6,666
476
84
6
0
264,495
4
L
Fenrir
6,312
451
25
2
0
241,065
2
W
Awilix
8,203
586
90
6
0
290,393
2
L
Achilles
5,938
424
41
3
0
251,362
2
L
Amaterasu
6,602
472
92
7
0
302,994
2
W
Ullr
7,817
558
85
6
0
241,184
6
W
Loki
7,629
545
39
3
0
300,019
7
W
Chang'e
7,736
553
88
6
0
271,478
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role