Player Matchup

Medusa
Medusa
 
Medusa
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
EstyStark
Jormungandr
Level 160
God Stats
1W - 1L
1,687 SR
Queue Stats
26W - 28L
1,526 Elo+
Solo
Odin
Odin
MastaJoshwa
Odin
Level 134
God Stats
3W - 1L
1,561 SR
Queue Stats
145W - 121L
1,633 Elo+
Solo
Zeus
Zeus
So Ezz Bro
Zeus
Level 144
God Stats
9W - 8L
1,742 SR
Queue Stats
547W - 505L
1,591 Elo+
Solo
Loki
Loki
ThiccLoner96
Loki
Level 144
God Stats
82W - 46L
1,717 SR
Queue Stats
178W - 173L
1,653 Elo+
Solo
Team Averages
Level 147
1,641 SR
1,581 Elo+

VS

Team Averages
Level 117
1,585 SR
1,594 Elo+
Raijin
Raijin
CShields
Raijin
Level 115
God Stats
2W - 9L
1,280 SR
Queue Stats
774W - 728L
1,577 Elo+
Solo
Sylvanus
Sylvanus
ShoeStir
Sylvanus
Level 95
God Stats
47W - 37L
1,556 SR
Queue Stats
882W - 769L
1,619 Elo+
Party 2
Cu Chulainn
Cu Chulainn
TangledAnt50083
Cu Chulainn
Level 150
God Stats
21W - 8L
1,704 SR
Queue Stats
377W - 344L
1,540 Elo+
Party 1
Izanami
Izanami
aprilfool98
Izanami
Level 101
God Stats
17W - 11L
1,613 SR
Queue Stats
875W - 796L
1,591 Elo+
Party 2
Pele
Pele
ho66o6
Pele
Level 122
God Stats
11W - 6L
1,773 SR
Queue Stats
90W - 79L
1,641 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
12
1 / 1 / 0
6,487
541
3,859
4,823
1,040
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jormungandr
EstyStark
Jormungandr
10
0 / 4 / 0
5,819
485
5,019
10,107
7,350
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

10
0 / 1 / 2
5,334
445
2,572
5,916
2,943
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

11
1 / 3 / 4
6,630
553
6,411
6,618
2,360
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
5 / 2 / 0
7,108
592
4,913
7,240
2,046
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
CShields
Raijin
10
1 / 4 / 3
5,929
494
3,337
6,475
2,103
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sylvanus
ShoeStir
Sylvanus
10
2 / 0 / 4
6,052
504
2,619
5,100
2,179
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cu Chulainn
TangledAnt50083
Cu Chulainn
12
4 / 1 / 3
7,065
589
10,107
10,849
7,544
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
aprilfool98
Izanami
12
0 / 1 / 2
6,608
551
2,866
7,839
2,174
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Pele
ho66o6
Pele
12
4 / 1 / 2
6,842
570
2,820
5,459
2,114
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
25
7
Kills
11
11
Deaths
7
6
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
1
1
0
1
W
Raijin
CShields
Raijin
1
4
3
0.63
L
Jormungandr
EstyStark
Jormungandr
0
4
0
0
L
0
1
2
1
W
Sylvanus
ShoeStir
Sylvanus
2
0
4
4
L
1
3
4
1
W
Cu Chulainn
TangledAnt50083
Cu Chulainn
4
1
3
5.5
L
5
2
0
2.5
W
Izanami
aprilfool98
Izanami
0
1
2
1
W
Pele
ho66o6
Pele
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,774
Damage
21,749
34,704
Taken
35,722
15,739
Mitigated
16,114
9,517
Healing
13,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
3,859
1,721
0
988
4,823
1,040
0
224
4,599
0
48,089
W
Raijin
CShields
Raijin
3,337
201
0
617
6,475
2,103
0
2,398
3,993
27,662
0
L
Jormungandr
EstyStark
Jormungandr
5,019
2,110
0
1,496
10,107
7,350
180
1,572
7,703
33,312
0
L
2,572
544
0
2,320
5,916
2,943
0
1,902
3,920
0
14,842
W
Sylvanus
ShoeStir
Sylvanus
2,619
943
377
2,560
5,100
2,179
0
1,123
3,818
13,770
4,099
L
6,411
1,184
0
1,596
6,618
2,360
0
2,373
3,980
47,826
0
W
Cu Chulainn
TangledAnt50083
Cu Chulainn
10,107
1,660
0
4,256
10,849
7,544
0
6,600
4,081
6,732
36,432
L
4,913
1,781
0
3,117
7,240
2,046
0
1,224
5,828
0
43,202
W
Izanami
aprilfool98
Izanami
2,866
1,827
0
3,659
7,839
2,174
0
65
7,625
0
48,146
W
Pele
ho66o6
Pele
2,820
494
0
1,641
5,459
2,114
0
1,404
4,055
0
43,639

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,378
Gold Earned
32,496
378
Minions Killed
387
0
Camps Cleared
0
1,134,672
Distance Traveled
1,216,684
21
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,487
541
102
9
0
221,032
5
W
Raijin
5,929
494
64
5
0
234,175
2
L
Jormungandr
5,819
485
83
7
0
199,185
4
L
Odin
5,334
445
22
2
0
235,929
3
W
Sylvanus
6,052
504
35
3
0
245,207
4
L
Zeus
6,630
553
93
8
0
199,282
7
W
Cu Chulainn
7,065
589
93
8
0
238,419
1
L
Loki
7,108
592
78
7
0
279,244
2
W
Izanami
6,608
551
115
10
0
217,431
1
W
Pele
6,842
570
80
7
0
281,452
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role