Player Matchup

Odin
Odin
BlitzBrigade245
Odin
Level 82
God Stats
2W - 1L
1,724 SR
Queue Stats
27W - 24L
1,541 Elo+
Party 3
Neith
Neith
LesInquisitor
Neith
Level 109
God Stats
3W - 2L
1,524 SR
Queue Stats
17W - 13L
1,491 Elo+
Solo
Xing Tian
Xing Tian
Sgt Viper91
Xing Tian
Level 119
God Stats
2W - 0L
1,666 SR
Queue Stats
46W - 40L
1,545 Elo+
Party 3
Merlin
Merlin
TopShot10101
Merlin
Level 139
God Stats
1W - 0L
1,552 SR
Queue Stats
89W - 84L
1,526 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Yegadra
Tsukuyomi
Level 147
God Stats
1W - 0L
1,559 SR
Queue Stats
30W - 27L
1,595 Elo+
Party 3
Team Averages
Level 119
1,605 SR
1,540 Elo+

VS

Team Averages
Level 118
1,557 SR
1,500 Elo+
Geb
Geb
Gingerl3read_Man
Geb
Level 142
God Stats
41W - 40L
1,565 SR
Queue Stats
318W - 301L
1,520 Elo+
Party 2
Chiron
Chiron
L7weenie 21
Chiron
Level 84
God Stats
22W - 17L
1,495 SR
Queue Stats
239W - 227L
1,472 Elo+
Party 1
Erlang Shen
Erlang Shen
PR_Slayer-_-
Erlang Shen
Level 103
God Stats
0W - 2L
1,420 SR
Queue Stats
171W - 188L
1,469 Elo+
Party 2
Thanatos
Thanatos
spottedFOX_
Thanatos
Level 125
God Stats
3W - 1L
1,775 SR
Queue Stats
248W - 239L
1,488 Elo+
Party 2
Janus
Janus
xNumber07
Janus
Level 134
God Stats
25W - 17L
1,530 SR
Queue Stats
256W - 216L
1,550 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 3 / 10
10,118
843
6,262
9,008
5,100
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
3 / 1 / 6
9,719
810
8,208
8,837
3,987
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
Sgt Viper91
Xing Tian
17
6 / 0 / 12
11,029
919
11,631
17,772
18,269
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Merlin
17
5 / 1 / 11
10,582
882
15,074
5,771
2,152
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tsukuyomi
Yegadra
Tsukuyomi
17
3 / 1 / 13
9,850
821
13,056
9,648
3,630
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 2
8,532
711
5,906
13,891
12,281
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Chiron
15
2 / 5 / 3
8,800
733
7,519
10,422
3,241
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Erlang Shen
PR_Slayer-_-
Erlang Shen
13
0 / 5 / 3
7,762
647
5,580
17,148
8,749
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Thanatos
spottedFOX_
Thanatos
15
2 / 5 / 3
8,433
703
4,439
12,154
5,466
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Janus
xNumber07
Janus
15
1 / 4 / 1
8,223
685
12,614
8,711
2,659
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
18
22
Kills
6
6
Deaths
22
52
Assists
12
Player
Kills
Deaths
Assists
KDA
W
5
3
10
3.33
L
1
3
2
0.67
L
Chiron
2
5
3
0.7
W
3
1
6
6
L
Erlang Shen
PR_Slayer-_-
Erlang Shen
0
5
3
0.3
W
Xing Tian
Sgt Viper91
Xing Tian
6
0
12
12
W
Merlin
5
1
11
10.5
W
Tsukuyomi
Yegadra
Tsukuyomi
3
1
13
9.5
L
Thanatos
spottedFOX_
Thanatos
2
5
3
0.7
L
Janus
xNumber07
Janus
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,231
Damage
36,058
51,036
Taken
62,326
33,138
Mitigated
32,396
10,510
Healing
16,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,262
581
0
0
9,008
5,100
292
2,491
6,395
0
23,384
L
5,906
356
1,401
1,833
13,891
12,281
1
5,024
8,543
15,480
0
L
Chiron
7,519
1,615
1,118
1,664
10,422
3,241
60
4,768
5,434
0
25,471
W
8,208
2,981
0
3,760
8,837
3,987
3,897
4,408
4,259
0
36,301
L
Erlang Shen
PR_Slayer-_-
Erlang Shen
5,580
1,748
1,205
3,577
17,148
8,749
0
8,633
8,328
0
17,271
W
Xing Tian
Sgt Viper91
Xing Tian
11,631
1,308
2,005
3,682
17,772
18,269
273
5,534
11,878
25,560
0
W
Merlin
15,074
372
465
558
5,771
2,152
1,324
2,010
3,685
47,544
0
W
Tsukuyomi
Yegadra
Tsukuyomi
13,056
3,533
0
40
9,648
3,630
273
3,986
5,531
0
32,933
L
Thanatos
spottedFOX_
Thanatos
4,439
1,640
0
5,309
12,154
5,466
0
4,720
7,107
0
26,135
L
Janus
xNumber07
Janus
12,614
248
0
516
8,711
2,659
0
3,797
4,830
48,159
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,298
Gold Earned
41,750
299
Minions Killed
248
10
Camps Cleared
5
1,185,898
Distance Traveled
1,140,354
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
10,118
843
31
3
0
243,972
1
L
Geb
8,532
711
19
2
0
223,889
9
L
Chiron
8,800
733
50
4
0
231,900
0
W
Neith
9,719
810
87
7
3
186,242
2
L
Erlang Shen
7,762
647
24
2
0
222,813
0
W
Xing Tian
11,029
919
26
2
1
262,396
2
W
Merlin
10,582
882
104
9
4
240,011
0
W
Tsukuyomi
9,850
821
51
4
2
253,277
0
L
Thanatos
8,433
703
60
5
5
205,953
2
L
Janus
8,223
685
95
8
0
255,799
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role