Player Matchup

Aphrodite
Aphrodite
LightningMcBean0
Aphrodite
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 78L
1,349 Elo+
Solo
Arachne
Arachne
SebaRemix
Arachne
Level 7
God Stats
3W - 7L
1,585 SR
Queue Stats
31W - 62L
1,171 Elo+
Party 1
Ganesha
Ganesha
chaingold3
Ganesha
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Neith
Neith
crimsxnisdead
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Loki
Loki
gordura_acustico
Loki
Level 11
God Stats
3W - 6L
1,722 SR
Queue Stats
18W - 33L
1,319 Elo+
Party 1
Team Averages
Level 10
1,561 SR
1,368 Elo+

VS

Team Averages
Level 6
1,560 SR
1,513 Elo+
Nemesis
Nemesis
ASeSEa
Nemesis
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Thanatos
Thanatos
DoYouLikeE10
Thanatos
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 5L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
Kol9888
Cthulhu
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Zeus
Zeus
MaraSovsThighGap
Zeus
Level 7
God Stats
4W - 1L
1,801 SR
Queue Stats
30W - 28L
1,586 Elo+
Party 3
Amaterasu
Amaterasu
cheesyxfactor
Amaterasu
Level 18
God Stats
5W - 2L
1,500 SR
Queue Stats
151W - 149L
1,477 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
11
3 / 6 / 0
7,526
502
2,530
9,370
2,434
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Arachne
SebaRemix
Arachne
11
5 / 7 / 2
7,472
498
8,124
11,589
4,028
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ganesha
chaingold3
Ganesha
7
0 / 4 / 2
5,441
363
1,473
7,606
3,510
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

1
0 / 3 / 0
4,347
290
549
1,593
400
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
2 / 11 / 6
6,709
447
4,677
11,593
3,013
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ASeSEa
Nemesis
11
4 / 2 / 3
7,289
486
4,460
7,543
2,948
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Thanatos
DoYouLikeE10
Thanatos
16
10 / 2 / 6
10,021
668
9,364
10,892
5,126
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
Kol9888
Cthulhu
10
1 / 2 / 5
6,770
451
3,913
9,642
8,290
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
9 / 2 / 5
10,829
722
10,232
6,014
2,077
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Amaterasu
cheesyxfactor
Amaterasu
13
7 / 2 / 4
8,283
552
4,964
10,133
5,306
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
54
10
Kills
31
31
Deaths
10
10
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Nemesis
ASeSEa
Nemesis
4
2
3
2.75
W
Thanatos
DoYouLikeE10
Thanatos
10
2
6
6.5
W
Cthulhu
Kol9888
Cthulhu
1
2
5
1.75
L
Aphrodite
3
6
0
0.5
W
9
2
5
5.75
L
Arachne
SebaRemix
Arachne
5
7
2
0.86
L
Ganesha
chaingold3
Ganesha
0
4
2
0.25
W
Amaterasu
cheesyxfactor
Amaterasu
7
2
4
4.5
L
0
3
0
0
L
2
11
6
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,353
Damage
32,933
41,751
Taken
44,224
13,385
Mitigated
23,747
6,733
Healing
19,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
ASeSEa
Nemesis
4,460
1,996
0
2,333
7,543
2,948
144
453
7,090
0
34,485
W
Thanatos
DoYouLikeE10
Thanatos
9,364
2,096
0
11,556
10,892
5,126
1,719
624
10,268
0
81,719
W
Cthulhu
Kol9888
Cthulhu
3,913
542
0
900
9,642
8,290
492
701
8,941
23,981
0
L
Aphrodite
2,530
800
1,115
3,870
9,370
2,434
0
3,931
5,153
33,151
0
W
10,232
2,494
0
1,121
6,014
2,077
524
1,197
4,817
85,963
0
L
Arachne
SebaRemix
Arachne
8,124
5,822
0
1,126
11,589
4,028
0
1,809
9,780
0
24,533
L
Ganesha
chaingold3
Ganesha
1,473
156
29
430
7,606
3,510
0
2,343
5,177
7,163
0
W
Amaterasu
cheesyxfactor
Amaterasu
4,964
2,274
0
4,081
10,133
5,306
669
1,075
9,058
0
27,799
L
549
549
0
33
1,593
400
0
1,182
287
0
802
L
4,677
1,340
0
130
11,593
3,013
0
4,299
7,209
0
18,919

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,495
Gold Earned
43,192
152
Minions Killed
457
0
Camps Cleared
0
1,021,856
Distance Traveled
1,521,997
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
7,289
486
65
4
0
304,872
2
W
Thanatos
10,021
668
122
8
0
340,317
6
W
Cthulhu
6,770
451
42
3
0
302,666
0
L
Aphrodite
7,526
502
69
5
0
228,369
1
W
Zeus
10,829
722
160
11
0
243,611
2
L
Arachne
7,472
498
45
3
0
311,083
2
L
Ganesha
5,441
363
6
0
0
166,327
1
W
Amaterasu
8,283
552
68
5
0
330,531
0
L
Neith
4,347
290
0
0
0
56,261
0
L
Loki
6,709
447
32
2
0
259,816
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role