Player Matchup

Anhur
Anhur
EinLebenLang96
Anhur
Level 29
God Stats
17W - 35L
1,302 SR
Queue Stats
71W - 132L
1,234 Elo+
Party 3
Da Ji
Da Ji
FistMeOniisama
Da Ji
Level 73
God Stats
30W - 10L
1,771 SR
Queue Stats
264W - 54L
1,862 Elo+
Party 2
Ymir
Ymir
GayBoi_ThiccAF
Ymir
Level 29
God Stats
6W - 0L
1,957 SR
Queue Stats
328W - 47L
1,937 Elo+
Party 2
Ravana
Ravana
ImStuckStepbrox
Ravana
Level 65
God Stats
8W - 1L
1,899 SR
Queue Stats
293W - 46L
1,903 Elo+
Party 2
Kuzenbo
Kuzenbo
ladiusmoon
Kuzenbo
Level 59
God Stats
1W - 1L
1,500 SR
Queue Stats
72W - 139L
1,220 Elo+
Party 3
Team Averages
Level 51
1,686 SR
1,631 Elo+

VS

Team Averages
Level 57
1,583 SR
1,409 Elo+
Anhur
Anhur
ERGodzLynx
Anhur
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
HunterZz_TTV
Ao Kuang
Level 46
God Stats
1W - 5L
1,311 SR
Queue Stats
94W - 125L
1,315 Elo+
Party 1
Aphrodite
Aphrodite
TOPMAN_545
Aphrodite
Level 124
God Stats
9W - 3L
1,858 SR
Queue Stats
107W - 74L
1,547 Elo+
Party 1
Charybdis
Charybdis
ogarcia32
Charybdis
Level 59
God Stats
4W - 4L
1,664 SR
Queue Stats
97W - 86L
1,385 Elo+
Solo
Sol
Sol
twitch_sublime
Sol
Level 56
God Stats
6W - 2L
1,581 SR
Queue Stats
35W - 58L
1,296 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 0
5,918
538
3,071
3,571
974
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
6 / 1 / 3
6,872
625
2,911
5,915
2,812
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

12
7 / 1 / 2
7,283
662
7,180
5,549
2,469
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

14
6 / 0 / 4
7,821
711
7,006
3,857
1,649
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

Kuzenbo
ladiusmoon
Kuzenbo
9
0 / 1 / 3
5,596
509
2,167
5,994
4,591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
6
0 / 6 / 0
4,296
391
500
4,937
865
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Ao Kuang
HunterZz_TTV
Ao Kuang
6
0 / 6 / 1
4,568
415
2,863
9,271
2,004
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
TOPMAN_545
Aphrodite
8
0 / 2 / 1
5,166
470
1,257
5,601
1,520
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
ogarcia32
Charybdis
8
1 / 2 / 0
4,940
449
3,536
5,578
1,636
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

9
1 / 6 / 0
5,664
515
4,314
7,409
1,447
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
4
21
Kills
2
3
Deaths
22
12
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Anhur
0
6
0
0
W
2
0
0
2
W
6
1
3
7.5
W
7
1
2
8
L
Ao Kuang
HunterZz_TTV
Ao Kuang
0
6
1
0.08
W
6
0
4
8
L
Aphrodite
TOPMAN_545
Aphrodite
0
2
1
0.25
W
Kuzenbo
ladiusmoon
Kuzenbo
0
1
3
1.5
L
Charybdis
ogarcia32
Charybdis
1
2
0
0.5
L
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,335
Damage
12,470
24,886
Taken
32,796
12,495
Mitigated
7,472
10,752
Healing
9,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
500
471
0
184
4,937
865
0
560
4,255
0
7,681
W
3,071
1,572
0
1,170
3,571
974
949
1,068
2,503
0
33,320
W
2,911
531
0
2,541
5,915
2,812
41
2,084
3,831
0
31,754
W
7,180
3,429
0
1,518
5,549
2,469
0
2,721
2,828
39,922
3,271
L
Ao Kuang
HunterZz_TTV
Ao Kuang
2,863
714
100
2,616
9,271
2,004
0
2,171
6,902
12,713
0
W
7,006
1,575
0
2,882
3,857
1,649
344
869
2,988
0
50,003
L
Aphrodite
TOPMAN_545
Aphrodite
1,257
22
504
2,825
5,601
1,520
0
636
4,965
18,741
0
W
Kuzenbo
ladiusmoon
Kuzenbo
2,167
651
0
2,641
5,994
4,591
283
1,692
4,302
12,404
0
L
Charybdis
ogarcia32
Charybdis
3,536
2,229
70
2,036
5,578
1,636
0
3,256
2,322
0
24,695
L
4,314
925
0
1,216
7,409
1,447
0
2,168
5,197
21,993
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,490
Gold Earned
24,634
331
Minions Killed
182
0
Camps Cleared
0
1,038,383
Distance Traveled
908,599
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
4,296
391
21
2
0
152,479
0
W
Anhur
5,918
538
78
7
0
184,854
2
W
Da Ji
6,872
625
63
6
0
201,425
4
W
Ymir
7,283
662
79
7
0
213,204
1
L
Ao Kuang
4,568
415
34
3
0
199,958
3
W
Ravana
7,821
711
93
8
0
237,401
3
L
Aphrodite
5,166
470
34
3
0
200,097
0
W
Kuzenbo
5,596
509
18
2
0
201,499
3
L
Charybdis
4,940
449
56
5
0
172,832
0
L
Sol
5,664
515
37
3
0
183,233
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role