Player Matchup

Chaac
Chaac
 
Chaac
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Neith
Neith
JoeyyD-010
Neith
Level 100
God Stats
1W - 2L
1,747 SR
Queue Stats
3W - 7L
1,361 Elo+
Party 3
Thanatos
Thanatos
MagereRein
Thanatos
Level 106
God Stats
3W - 4L
1,420 SR
Queue Stats
56W - 53L
1,561 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
NSG_Kaizoku
Morgan Le Fay
Level 148
God Stats
1W - 0L
1,775 SR
Queue Stats
8W - 12L
1,501 Elo+
Party 3
Ares
Ares
NSG_RAKETTA
Ares
Level 127
God Stats
8W - 5L
1,627 SR
Queue Stats
8W - 9L
1,575 Elo+
Party 3
Team Averages
Level 124
1,614 SR
1,500 Elo+

VS

Team Averages
Level 119
1,522 SR
1,528 Elo+
Bakasura
Bakasura
 
Bakasura
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Sugarbones
Ra
Level 146
God Stats
1W - 4L
1,485 SR
Queue Stats
121W - 111L
1,496 Elo+
Party 2
Medusa
Medusa
Tinkel
Medusa
Level 68
God Stats
2W - 1L
1,742 SR
Queue Stats
498W - 473L
1,579 Elo+
Party 1
Ganesha
Ganesha
Trolomato
Ganesha
Level 126
God Stats
8W - 14L
1,382 SR
Queue Stats
653W - 621L
1,567 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
16
7 / 0 / 10
9,557
869
7,633
7,550
7,741
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Neith
14
1 / 1 / 15
8,217
747
7,308
6,663
2,326
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Thanatos
MagereRein
Thanatos
14
5 / 1 / 9
8,970
815
4,219
4,790
1,686
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Morgan Le Fay
NSG_Kaizoku
Morgan Le Fay
16
6 / 0 / 13
9,990
908
15,666
10,306
3,006
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
5 / 2 / 13
10,437
949
8,825
14,837
12,569
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
12
1 / 6 / 3
7,408
673
2,687
9,283
3,062
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baron Samedi
 
Baron Samedi
11
0 / 4 / 0
6,224
566
3,328
6,721
2,603
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
3 / 4 / 1
8,670
788
9,386
10,490
3,765
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Medusa
Tinkel
Medusa
11
0 / 8 / 3
6,435
585
3,811
13,467
7,347
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ganesha
Trolomato
Ganesha
14
0 / 2 / 2
7,078
643
10,332
8,830
3,514
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
13
24
Kills
4
4
Deaths
24
60
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
7
0
10
12
L
Bakasura
 
Bakasura
1
6
3
0.42
L
Baron Samedi
 
Baron Samedi
0
4
0
0
W
Neith
1
1
15
8.5
W
Thanatos
MagereRein
Thanatos
5
1
9
9.5
W
Morgan Le Fay
NSG_Kaizoku
Morgan Le Fay
6
0
13
12.5
W
5
2
13
5.75
L
3
4
1
0.88
L
Medusa
Tinkel
Medusa
0
8
3
0.19
L
Ganesha
Trolomato
Ganesha
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,651
Damage
29,544
44,146
Taken
48,791
27,328
Mitigated
20,291
15,383
Healing
9,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
7,633
497
0
2,475
7,550
7,741
552
4,449
2,601
3,684
30,190
L
Bakasura
 
Bakasura
2,687
1,198
0
1,505
9,283
3,062
0
4,327
4,782
0
9,213
L
Baron Samedi
 
Baron Samedi
3,328
75
412
548
6,721
2,603
0
4,062
2,425
16,296
0
W
Neith
7,308
2,549
357
2,491
6,663
2,326
2,651
4,559
1,832
0
27,551
W
Thanatos
MagereRein
Thanatos
4,219
530
0
3,452
4,790
1,686
960
2,032
2,575
0
10,117
W
Morgan Le Fay
NSG_Kaizoku
Morgan Le Fay
15,666
568
113
2,282
10,306
3,006
0
5,962
3,969
41,381
0
W
8,825
213
143
4,070
14,837
12,569
352
4,841
9,440
26,293
0
L
9,386
469
827
3,205
10,490
3,765
0
4,452
5,828
26,523
0
L
Medusa
Tinkel
Medusa
3,811
859
0
1,173
13,467
7,347
0
6,854
6,261
0
8,030
L
Ganesha
Trolomato
Ganesha
10,332
113
0
1,352
8,830
3,514
0
5,250
3,456
29,303
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,171
Gold Earned
35,815
237
Minions Killed
167
8
Camps Cleared
6
1,097,069
Distance Traveled
915,447
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,557
869
57
5
1
242,246
2
L
Bakasura
7,408
673
32
3
2
191,280
2
L
Baron Samedi
6,224
566
30
3
0
120,147
0
W
Neith
8,217
747
40
4
3
180,178
4
W
Thanatos
8,970
815
22
2
1
213,552
1
W
Morgan Le Fay
9,990
908
77
7
2
230,192
2
W
Ares
10,437
949
41
4
1
230,901
3
L
Ra
8,670
788
55
5
1
204,048
3
L
Medusa
6,435
585
21
2
1
180,960
6
L
Ganesha
7,078
643
29
3
2
219,012
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role