Player Matchup

Neith
Neith
Alatotom
Neith
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo
Hades
Hades
Enzo_plays1
Hades
Level 16
God Stats
7W - 8L
1,460 SR
Queue Stats
23W - 33L
1,254 Elo+
Solo
Ratatoskr
Ratatoskr
Victor3456
Ratatoskr
Level 3
God Stats
5W - 11L
1,500 SR
Queue Stats
12W - 19L
1,500 Elo+
Solo
Set
Set
deniel1983
Set
Level 7
God Stats
4W - 3L
1,331 SR
Queue Stats
8W - 17L
1,153 Elo+
Solo
Fenrir
Fenrir
i-Post-YU
Fenrir
Level 17
God Stats
2W - 2L
1,500 SR
Queue Stats
3W - 4L
1,248 Elo+
Solo
Team Averages
Level 10
1,458 SR
1,331 Elo+

VS

Team Averages
Level 4
1,469 SR
1,407 Elo+
Ganesha
Ganesha
Resiliency44
Ganesha
Level 5
God Stats
0W - 3L
1,608 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Thicccucmber
Jormungandr
Level 3
God Stats
0W - 3L
1,236 SR
Queue Stats
0W - 3L
1,034 Elo+
Party 1
Neith
Neith
Volchara_6_8
Neith
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 24L
1,500 Elo+
Solo
Cthulhu
Cthulhu
tttkk69
Cthulhu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ares
Ares
young_Asian_boy2
Ares
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
182W - 227L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Alatotom
Neith
20
9 / 5 / 11
14,421
534
21,439
18,676
7,878
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

19
16 / 4 / 9
13,931
516
23,368
18,914
10,383
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ratatoskr
Victor3456
Ratatoskr
14
4 / 13 / 7
10,838
401
4,744
16,991
5,788
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
4 / 7 / 7
11,389
422
7,767
18,637
7,706
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Fenrir
i-Post-YU
Fenrir
8
1 / 3 / 1
8,892
329
1,906
5,706
1,507
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Resiliency44
Ganesha
19
6 / 7 / 6
12,149
450
11,140
24,225
25,182
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jormungandr
Thicccucmber
Jormungandr
15
12 / 9 / 3
11,844
439
15,156
20,797
21,290
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

2
0 / 2 / 0
6,728
249
86
1,308
265
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
tttkk69
Cthulhu
17
7 / 11 / 6
12,438
461
12,311
24,394
21,231
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
1 / 6 / 2
9,112
337
3,659
13,198
8,755
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
43
34
Kills
26
32
Deaths
35
35
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Neith
Alatotom
Neith
9
5
11
2.9
W
16
4
9
5.13
L
Ganesha
Resiliency44
Ganesha
6
7
6
1.29
L
Jormungandr
Thicccucmber
Jormungandr
12
9
3
1.5
W
Ratatoskr
Victor3456
Ratatoskr
4
13
7
0.58
L
0
2
0
0
W
4
7
7
1.07
W
Fenrir
i-Post-YU
Fenrir
1
3
1
0.5
L
Cthulhu
tttkk69
Cthulhu
7
11
6
0.91
L
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,224
Damage
42,352
78,924
Taken
83,922
33,262
Mitigated
76,723
22,217
Healing
7,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Alatotom
Neith
21,439
13,546
0
8,220
18,676
7,878
8,007
10,761
7,915
0
104,798
W
23,368
6,239
583
10,142
18,914
10,383
2,834
10,668
8,246
68,244
0
L
Ganesha
Resiliency44
Ganesha
11,140
1,379
120
460
24,225
25,182
705
4,984
19,241
67,321
0
L
Jormungandr
Thicccucmber
Jormungandr
15,156
6,287
0
2,833
20,797
21,290
334
5,513
15,284
35,487
0
W
Ratatoskr
Victor3456
Ratatoskr
4,744
2,293
0
1,373
16,991
5,788
567
6,954
10,037
0
35,244
L
86
86
0
84
1,308
265
10
213
1,095
0
1,352
W
7,767
3,010
0
1,336
18,637
7,706
1,887
12,323
6,314
0
34,729
W
Fenrir
i-Post-YU
Fenrir
1,906
1,100
0
563
5,706
1,507
139
1,937
3,769
0
13,619
L
Cthulhu
tttkk69
Cthulhu
12,311
2,606
247
2,794
24,394
21,231
0
9,107
15,264
33,209
0
L
3,659
726
0
477
13,198
8,755
689
3,551
9,518
20,364
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,471
Gold Earned
52,271
363
Minions Killed
197
0
Camps Cleared
0
2,012,909
Distance Traveled
1,713,102
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
14,421
534
156
6
0
407,422
0
W
Hades
13,931
516
91
3
0
444,252
0
L
Ganesha
12,149
450
68
3
0
465,653
0
L
Jormungandr
11,844
439
37
1
0
436,172
2
W
Ratatoskr
10,838
401
50
2
0
464,359
1
L
Neith
6,728
249
5
0
0
57,265
0
W
Set
11,389
422
47
2
0
467,302
2
W
Fenrir
8,892
329
19
1
0
229,574
1
L
Cthulhu
12,438
461
52
2
0
445,069
5
L
Ares
9,112
337
35
1
0
308,943
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role