Player Matchup

Neith
Neith
Masters
 
Neith
Masters
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Zhong Kui
Zhong Kui
Masters
Alaistar_CZ
Zhong Kui
Masters
Level 148
God Stats
29W - 29L
1,624 SR
Queue Stats
1,117W - 1,098L
2,217 MMR
Party 2
Guan Yu
Guan Yu
Diamond V
MonkeyD_Dani
Guan Yu
Diamond V
Level 160
God Stats
13W - 10L
1,748 SR
Queue Stats
610W - 599L
2,020 MMR
Solo
Gilgamesh
Gilgamesh
Masters
Xl Patty Xl
Gilgamesh
Masters
Level 160
God Stats
27W - 18L
1,660 SR
Queue Stats
490W - 506L
2,085 MMR
Solo
Baron Samedi
Baron Samedi
Platinum I
xI-Lucario-Ix
Baron Samedi
Platinum I
Level 48
God Stats
14W - 11L
1,702 SR
Queue Stats
606W - 609L
2,038 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 130
1,647 SR
1,972 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 118
1,619 SR
1,959 MMR
Heimdallr
Heimdallr
Masters
 
Heimdallr
Masters
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Platinum II
Baabaroosa
Cerberus
Platinum II
Level 157
God Stats
10W - 3L
1,754 SR
Queue Stats
20W - 13L
2,167 MMR
Party 1
Awilix
Awilix
Diamond IV
CapnRoberts
Awilix
Diamond IV
Level 159
God Stats
0W - 2L
1,812 SR
Queue Stats
298W - 300L
2,108 MMR
Solo
Chang'e
Chang'e
Platinum III
FeedAndIQuit
Chang'e
Platinum III
Level 39
God Stats
0W - 1L
1,644 SR
Queue Stats
18W - 6L
2,163 MMR
Party 1
Sylvanus
Sylvanus
Platinum IV
RED_DEVILS-DECHA
Sylvanus
Platinum IV
Level 112
God Stats
2W - 5L
1,386 SR
Queue Stats
78W - 67L
1,858 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
19
4 / 6 / 4
12,116
577
7,444
11,143
4,634
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Zhong Kui
Alaistar_CZ
Zhong Kui
19
7 / 3 / 15
13,255
631
26,632
20,561
13,091
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Guan Yu
MonkeyD_Dani
Guan Yu
18
3 / 4 / 8
11,583
552
7,822
18,251
9,731
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Gilgamesh
Xl Patty Xl
Gilgamesh
20
6 / 0 / 8
13,354
636
11,554
16,427
18,789
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Baron Samedi
xI-Lucario-Ix
Baron Samedi
17
5 / 4 / 13
11,340
540
8,274
14,881
16,140
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
GebArtioSusanoLokiPersephone

VS

Bans
TiamatKhepriOdinSobekMorgan Le Fay
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
18
3 / 6 / 5
10,861
517
14,398
17,274
6,525
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
Baabaroosa
Cerberus
16
1 / 4 / 1
9,683
461
6,666
17,241
12,665
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Awilix
16
6 / 5 / 6
10,410
496
8,860
14,090
5,199
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chang'e
FeedAndIQuit
Chang'e
17
4 / 3 / 8
11,146
531
12,128
14,598
5,256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
3 / 8 / 6
8,745
416
6,507
17,396
15,730
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
43
25
Kills
17
17
Deaths
26
48
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
4
6
4
1
L
Heimdallr
 
Heimdallr
3
6
5
0.92
W
Zhong Kui
Alaistar_CZ
Zhong Kui
7
3
15
4.83
L
Cerberus
Baabaroosa
Cerberus
1
4
1
0.38
L
Awilix
6
5
6
1.8
L
Chang'e
FeedAndIQuit
Chang'e
4
3
8
2.67
W
Guan Yu
MonkeyD_Dani
Guan Yu
3
4
8
1.75
L
3
8
6
0.75
W
Gilgamesh
Xl Patty Xl
Gilgamesh
6
0
8
10
W
Baron Samedi
xI-Lucario-Ix
Baron Samedi
5
4
13
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,726
Damage
48,559
81,263
Taken
80,599
62,385
Mitigated
45,375
33,537
Healing
26,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
7,444
2,597
0
3,496
11,143
4,634
3,171
4,675
6,468
0
96,553
L
Heimdallr
 
Heimdallr
14,398
8,234
0
5,609
17,274
6,525
0
8,567
8,707
0
93,050
W
Zhong Kui
Alaistar_CZ
Zhong Kui
26,632
8,445
0
9,926
20,561
13,091
4,689
6,172
14,389
93,016
14,077
L
Cerberus
Baabaroosa
Cerberus
6,666
334
0
3,489
17,241
12,665
738
5,933
11,308
57,123
0
L
Awilix
8,860
3,305
0
4,224
14,090
5,199
98
5,873
8,217
0
66,819
L
Chang'e
FeedAndIQuit
Chang'e
12,128
982
1,954
6,817
14,598
5,256
0
4,439
10,159
86,750
0
W
Guan Yu
MonkeyD_Dani
Guan Yu
7,822
927
342
6,618
18,251
9,731
1,467
5,556
12,695
0
85,753
L
6,507
1,698
1,097
3,258
17,396
15,730
0
8,505
8,891
21,867
8,959
W
Gilgamesh
Xl Patty Xl
Gilgamesh
11,554
2,872
0
8,001
16,427
18,789
1,771
4,556
11,871
3,493
82,548
W
Baron Samedi
xI-Lucario-Ix
Baron Samedi
8,274
696
1,207
3,947
14,881
16,140
829
5,055
9,826
33,637
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,648
Gold Earned
50,845
643
Minions Killed
610
0
Camps Cleared
0
2,034,696
Distance Traveled
1,896,221
30
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,116
577
183
9
0
362,731
3
L
Heimdallr
10,861
517
147
7
0
355,492
3
W
Zhong Kui
13,255
631
144
7
0
403,186
4
L
Cerberus
9,683
461
135
6
0
351,772
5
L
Awilix
10,410
496
109
5
0
438,554
4
L
Chang'e
11,146
531
170
8
0
402,601
2
W
Guan Yu
11,583
552
132
6
0
435,711
7
L
Sylvanus
8,745
416
49
2
0
347,802
6
W
Gilgamesh
13,354
636
154
7
0
445,380
10
W
Baron Samedi
11,340
540
30
1
0
387,688
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role