Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
CallMeCorndog
Fenrir
Level 6
God Stats
5W - 2L
1,500 SR
Queue Stats
109W - 49L
1,787 Elo+
Party 2
Guan Yu
Guan Yu
LordExodial
Guan Yu
Level 25
God Stats
4W - 3L
1,645 SR
Queue Stats
248W - 217L
1,579 Elo+
Solo
Pele
Pele
SexBaBombs
Pele
Level 122
God Stats
27W - 30L
1,587 SR
Queue Stats
422W - 319L
1,545 Elo+
Party 2
Aphrodite
Aphrodite
skadiplayer07
Aphrodite
Level 16
God Stats
1W - 0L
1,464 SR
Queue Stats
34W - 20L
1,701 Elo+
Solo
Team Averages
Level 40
1,539 SR
1,623 Elo+

VS

Team Averages
Level 38
1,507 SR
1,648 Elo+
Camazotz
Camazotz
BlazeInferno99
Camazotz
Level 14
God Stats
2W - 3L
1,172 SR
Queue Stats
21W - 26L
1,635 Elo+
Solo
Sylvanus
Sylvanus
DemonSlayer854
Sylvanus
Level 121
God Stats
8W - 8L
1,721 SR
Queue Stats
125W - 124L
1,623 Elo+
Party 1
Artemis
Artemis
Edrentonlol
Artemis
Level 9
God Stats
4W - 4L
1,534 SR
Queue Stats
8W - 10L
1,438 Elo+
Party 1
Anhur
Anhur
Th3Dawg
Anhur
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 6L
1,993 Elo+
Solo
Anubis
Anubis
Zangao01
Anubis
Level 29
God Stats
2W - 3L
1,609 SR
Queue Stats
72W - 77L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
17
7 / 2 / 12
11,369
598
15,059
16,016
5,751
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

16
6 / 3 / 21
10,880
573
11,777
22,428
15,795
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Guan Yu
LordExodial
Guan Yu
20
9 / 2 / 5
12,127
638
12,427
19,198
16,776
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

15
3 / 5 / 9
10,099
532
10,043
16,366
6,986
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Aphrodite
skadiplayer07
Aphrodite
16
6 / 2 / 8
10,499
553
7,277
11,657
4,161
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
15
5 / 4 / 2
9,429
496
5,812
16,560
4,993
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
12
2 / 8 / 4
8,285
436
12,564
18,379
20,010
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Artemis
Edrentonlol
Artemis
14
2 / 8 / 5
9,190
484
11,857
16,086
5,499
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anhur
Th3Dawg
Anhur
14
3 / 5 / 3
9,149
482
10,546
11,400
3,488
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
Zangao01
Anubis
15
1 / 6 / 4
9,647
508
11,680
12,989
4,727
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
31
31
Kills
13
14
Deaths
31
55
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
7
2
12
6.5
L
Camazotz
5
4
2
1.5
W
6
3
21
5.5
L
Sylvanus
2
8
4
0.5
L
Artemis
Edrentonlol
Artemis
2
8
5
0.56
W
Guan Yu
LordExodial
Guan Yu
9
2
5
5.75
W
3
5
9
1.5
L
Anhur
Th3Dawg
Anhur
3
5
3
0.9
L
Anubis
Zangao01
Anubis
1
6
4
0.5
W
Aphrodite
skadiplayer07
Aphrodite
6
2
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,583
Damage
52,459
85,665
Taken
75,414
49,469
Mitigated
38,717
46,731
Healing
24,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
15,059
5,733
0
8,445
16,016
5,751
3,420
5,092
10,924
0
71,611
L
Camazotz
5,812
1,271
0
7,997
16,560
4,993
0
3,093
13,467
0
61,068
W
11,777
3,085
0
3,809
22,428
15,795
473
7,078
15,350
0
39,297
L
Sylvanus
12,564
3,358
1,367
5,250
18,379
20,010
352
2,756
15,623
33,903
13,285
L
Artemis
Edrentonlol
Artemis
11,857
6,504
0
4,586
16,086
5,499
668
972
15,114
0
52,006
W
Guan Yu
LordExodial
Guan Yu
12,427
1,258
2,943
10,547
19,198
16,776
1,399
5,970
13,228
9,975
74,244
W
10,043
3,301
0
4,574
16,366
6,986
53
4,911
11,455
0
77,196
L
Anhur
Th3Dawg
Anhur
10,546
3,700
0
1,398
11,400
3,488
0
1,256
10,144
0
55,758
L
Anubis
Zangao01
Anubis
11,680
1,024
0
3,896
12,989
4,727
0
1,032
11,957
66,620
0
W
Aphrodite
skadiplayer07
Aphrodite
7,277
746
7,620
8,793
11,657
4,161
1,227
2,492
9,165
57,083
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,974
Gold Earned
45,700
496
Minions Killed
470
0
Camps Cleared
0
1,993,225
Distance Traveled
1,611,503
19
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,369
598
104
5
0
370,524
8
L
Camazotz
9,429
496
87
5
0
391,351
1
W
Fenrir
10,880
573
38
2
0
408,040
3
L
Sylvanus
8,285
436
64
3
0
295,635
5
L
Artemis
9,190
484
99
5
0
339,504
5
W
Guan Yu
12,127
638
157
8
0
415,160
0
W
Pele
10,099
532
94
5
0
414,861
1
L
Anhur
9,149
482
87
5
0
267,618
1
L
Anubis
9,647
508
133
7
0
317,395
5
W
Aphrodite
10,499
553
103
5
0
384,640
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role