Player Matchup

Chang'e
Chang'e
LAKEZ-F3
Chang'e
Level 84
God Stats
4W - 2L
1,712 SR
Queue Stats
437W - 455L
1,511 Elo+
Solo
Arachne
Arachne
LordDuvou
Arachne
Level 65
God Stats
8W - 2L
1,910 SR
Queue Stats
50W - 51L
1,526 Elo+
Solo
Cerberus
Cerberus
MBQ MAYHEM
Cerberus
Level 160
God Stats
6W - 8L
1,502 SR
Queue Stats
941W - 873L
1,463 Elo+
Solo
Ares
Ares
WuK0ngg
Ares
Level 68
God Stats
21W - 28L
1,578 SR
Queue Stats
466W - 463L
1,506 Elo+
Solo
Cupid
Cupid
theamazingamigo
Cupid
Level 136
God Stats
2W - 0L
1,758 SR
Queue Stats
353W - 381L
1,485 Elo+
Solo
Team Averages
Level 103
1,692 SR
1,498 Elo+

VS

Team Averages
Level 75
1,647 SR
1,486 Elo+
Ares
Ares
AndranXXX
Ares
Level 60
God Stats
1W - 2L
1,500 SR
Queue Stats
273W - 300L
1,488 Elo+
Solo
Bellona
Bellona
DestinR
Bellona
Level 66
God Stats
7W - 9L
1,599 SR
Queue Stats
224W - 229L
1,498 Elo+
Solo
Scylla
Scylla
DigBickIsBack
Scylla
Level 104
God Stats
0W - 1L
1,775 SR
Queue Stats
350W - 376L
1,466 Elo+
Solo
Rama
Rama
Flxws
Rama
Level 68
God Stats
18W - 14L
1,690 SR
Queue Stats
261W - 261L
1,500 Elo+
Solo
Thor
Thor
ShadowDC015
Thor
Level 79
God Stats
3W - 4L
1,672 SR
Queue Stats
308W - 316L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
LAKEZ-F3
Chang'e
17
8 / 5 / 2
10,244
569
11,933
14,510
5,330
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Arachne
LordDuvou
Arachne
16
7 / 0 / 4
9,626
535
10,460
13,382
6,144
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cerberus
MBQ MAYHEM
Cerberus
15
4 / 1 / 3
9,198
511
9,413
13,260
10,292
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ares
WuK0ngg
Ares
14
2 / 5 / 2
8,358
464
7,811
16,024
13,631
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

1
0 / 0 / 0
3,370
187
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
11
0 / 3 / 5
7,494
416
6,085
14,815
9,963
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bellona
DestinR
Bellona
14
0 / 3 / 1
8,092
450
5,864
13,384
8,485
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
5 / 9 / 0
9,116
506
7,437
11,748
3,702
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rama
Flxws
Rama
15
4 / 3 / 1
9,030
502
9,157
8,869
3,057
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
2 / 3 / 1
8,979
499
6,429
11,799
4,249
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
19
21
Kills
11
11
Deaths
21
11
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ares
0
3
5
0.83
L
Bellona
DestinR
Bellona
0
3
1
0.17
L
5
9
0
0.56
L
Rama
Flxws
Rama
4
3
1
1.5
W
Chang'e
LAKEZ-F3
Chang'e
8
5
2
1.8
W
Arachne
LordDuvou
Arachne
7
0
4
9
W
Cerberus
MBQ MAYHEM
Cerberus
4
1
3
5.5
L
2
3
1
0.83
W
Ares
WuK0ngg
Ares
2
5
2
0.6
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,617
Damage
34,972
57,176
Taken
60,615
35,397
Mitigated
29,456
20,547
Healing
17,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
6,085
449
0
4,270
14,815
9,963
0
6,553
8,262
28,385
0
L
Bellona
DestinR
Bellona
5,864
1,921
0
4,330
13,384
8,485
0
6,628
6,756
0
51,143
L
7,437
1,276
96
1,042
11,748
3,702
166
8,494
3,254
43,442
0
L
Rama
Flxws
Rama
9,157
7,211
0
3,141
8,869
3,057
120
4,724
4,145
0
65,766
W
Chang'e
LAKEZ-F3
Chang'e
11,933
343
1,250
6,799
14,510
5,330
0
5,242
9,268
70,643
0
W
Arachne
LordDuvou
Arachne
10,460
7,027
0
4,434
13,382
6,144
0
2,105
11,277
0
72,856
W
Cerberus
MBQ MAYHEM
Cerberus
9,413
400
0
5,444
13,260
10,292
0
1,743
11,517
49,016
0
L
6,429
1,088
0
4,403
11,799
4,249
0
2,758
9,041
0
70,731
W
Ares
WuK0ngg
Ares
7,811
34
45
2,575
16,024
13,631
0
4,432
11,592
49,441
0
W
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,796
Gold Earned
42,711
426
Minions Killed
478
0
Camps Cleared
0
1,380,973
Distance Traveled
1,653,682
6
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,494
416
33
2
0
327,010
3
L
Bellona
8,092
450
97
5
0
354,394
3
L
Scylla
9,116
506
82
5
0
310,779
2
L
Rama
9,030
502
129
7
0
331,737
7
W
Chang'e
10,244
569
123
7
0
336,636
1
W
Arachne
9,626
535
110
6
0
405,337
0
W
Cerberus
9,198
511
121
7
0
315,274
0
L
Thor
8,979
499
137
8
0
329,762
4
W
Ares
8,358
464
72
4
0
323,726
5
W
Cupid
3,370
187
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role