Player Matchup

Thoth
Thoth
 
Thoth
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ymir
Ymir
 
Ymir
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Loki
Loki
I-Spzrow
Loki
Level 28
God Stats
41W - 10L
1,941 SR
Queue Stats
116W - 36L
1,751 Elo+
Party 3
Artemis
Artemis
Radish-Gem
Artemis
Level 138
God Stats
33W - 32L
1,544 SR
Queue Stats
356W - 338L
1,480 Elo+
Party 1
Bellona
Bellona
Raiton-chan
Bellona
Level 148
God Stats
34W - 26L
1,475 SR
Queue Stats
718W - 698L
1,470 Elo+
Party 1
Team Averages
Level 127
1,592 SR
1,540 Elo+

VS

Team Averages
Level 117
1,452 SR
1,462 Elo+
Chiron
Chiron
Goder94
Chiron
Level 120
God Stats
0W - 2L
1,249 SR
Queue Stats
21W - 29L
1,475 Elo+
Party 2
Erlang Shen
Erlang Shen
LazyShiron
Erlang Shen
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
72W - 53L
1,523 Elo+
Solo
Achilles
Achilles
MarvinMW14
Achilles
Level 106
God Stats
10W - 19L
1,478 SR
Queue Stats
111W - 99L
1,466 Elo+
Party 2
Janus
Janus
Obi-Qan
Janus
Level 130
God Stats
41W - 33L
1,556 SR
Queue Stats
53W - 50L
1,458 Elo+
Solo
Sol
Sol
bluestorm666
Sol
Level 160
God Stats
310W - 242L
1,479 SR
Queue Stats
984W - 1,038L
1,387 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
11
2 / 1 / 4
6,400
640
3,825
4,739
1,391
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ymir
 
Ymir
8
1 / 0 / 6
5,210
521
2,023
4,859
2,193
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Loki
11
8 / 0 / 1
6,774
677
6,220
4,835
1,269
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artemis
Radish-Gem
Artemis
9
2 / 1 / 2
5,251
525
5,364
4,501
1,313
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
Raiton-chan
Bellona
11
1 / 0 / 1
6,101
610
4,733
6,660
5,039
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Goder94
Chiron
8
1 / 2 / 0
4,983
498
3,105
6,012
1,069
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Erlang Shen
LazyShiron
Erlang Shen
10
0 / 1 / 0
5,427
543
3,313
6,581
4,403
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Achilles
MarvinMW14
Achilles
7
1 / 4 / 0
4,676
468
2,688
7,806
2,134
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Janus
Obi-Qan
Janus
8
0 / 3 / 1
4,568
457
2,119
6,845
914
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
0 / 4 / 1
4,615
462
2,911
6,432
1,478
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
4
14
Kills
2
2
Deaths
14
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
2
1
4
4
W
Ymir
 
Ymir
1
0
6
4
L
Chiron
Goder94
Chiron
1
2
0
0.5
W
Loki
8
0
1
8.5
L
Erlang Shen
LazyShiron
Erlang Shen
0
1
0
0
L
Achilles
MarvinMW14
Achilles
1
4
0
0.25
L
Janus
Obi-Qan
Janus
0
3
1
0.17
W
Artemis
Radish-Gem
Artemis
2
1
2
3
W
Bellona
Raiton-chan
Bellona
1
0
1
1.5
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,165
Damage
14,136
25,594
Taken
33,676
11,205
Mitigated
9,998
8,876
Healing
12,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
3,825
287
0
830
4,739
1,391
0
1,722
3,017
43,000
0
W
Ymir
 
Ymir
2,023
509
0
1,714
4,859
2,193
0
934
3,925
13,859
0
L
Chiron
Goder94
Chiron
3,105
1,665
200
1,674
6,012
1,069
0
262
5,750
0
26,716
W
Loki
6,220
1,914
0
2,483
4,835
1,269
0
703
4,132
0
33,069
L
Erlang Shen
LazyShiron
Erlang Shen
3,313
1,366
0
2,922
6,581
4,403
0
0
6,581
0
30,892
L
Achilles
MarvinMW14
Achilles
2,688
772
0
2,462
7,806
2,134
0
1,967
5,717
0
18,772
L
Janus
Obi-Qan
Janus
2,119
110
0
2,596
6,845
914
0
797
6,048
15,990
0
W
Artemis
Radish-Gem
Artemis
5,364
2,632
0
1,134
4,501
1,313
564
1,671
2,830
0
25,315
W
Bellona
Raiton-chan
Bellona
4,733
1,747
0
2,715
6,660
5,039
0
0
6,660
0
32,203
L
2,911
1,047
0
2,584
6,432
1,478
322
2,474
3,732
22,363
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,736
Gold Earned
24,269
298
Minions Killed
223
0
Camps Cleared
0
1,027,980
Distance Traveled
856,079
18
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
6,400
640
94
9
0
210,207
4
W
Ymir
5,210
521
12
1
0
190,980
3
L
Chiron
4,983
498
56
6
0
169,804
3
W
Loki
6,774
677
61
6
0
238,862
4
L
Erlang Shen
5,427
543
63
6
0
181,491
1
L
Achilles
4,676
468
42
4
0
179,306
3
L
Janus
4,568
457
22
2
0
176,663
2
W
Artemis
5,251
525
45
5
0
182,669
4
W
Bellona
6,101
610
86
9
0
205,262
3
L
Sol
4,615
462
40
4
0
148,815
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role