Player Matchup

Ullr
Ullr
Diamond II
 
Ullr
Diamond II
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Osiris
Osiris
Diamond V
 
Osiris
Diamond V
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Susano
Susano
Gold I
Chanchi02
Susano
Gold I
Level 69
God Stats
1W - 1L
1,542 SR
Queue Stats
25W - 14L
1,817 MMR
Solo
Geb
Geb
Diamond V
LorDRM
Geb
Diamond V
Level 160
God Stats
2W - 2L
1,455 SR
Queue Stats
492W - 508L
2,162 MMR
Solo
Sol
Sol
Masters
TheAℓℓex
Sol
Masters
Level 160
God Stats
16W - 15L
1,692 SR
Queue Stats
672W - 606L
2,958 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 127
1,538 SR
1,987 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 132
1,642 SR
2,239 MMR
Chiron
Chiron
Masters
BambiLaniñaPolla
Chiron
Masters
Level 158
God Stats
0W - 1L
1,283 SR
Queue Stats
49W - 49L
3,131 MMR
Solo
Kuzenbo
Kuzenbo
Diamond V
EmNoitedeClimão
Kuzenbo
Diamond V
Level 155
God Stats
37W - 24L
1,723 SR
Queue Stats
326W - 321L
2,050 MMR
Solo
Bellona
Bellona
Diamond V
Farwar2020
Bellona
Diamond V
Level 50
God Stats
2W - 2L
1,704 SR
Queue Stats
56W - 32L
2,373 MMR
Solo
Gilgamesh
Gilgamesh
Gold III
Tenna
Gilgamesh
Gold III
Level 148
God Stats
2W - 4L
1,509 SR
Queue Stats
79W - 75L
1,713 MMR
Solo
Anhur
Anhur
Platinum II
TheMightyMica
Anhur
Platinum II
Level 150
God Stats
5W - 1L
1,989 SR
Queue Stats
274W - 257L
1,929 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
10
3 / 1 / 2
6,106
611
3,652
5,331
1,672
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Osiris
 
Osiris
11
0 / 0 / 3
6,017
602
1,880
3,513
2,501
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Susano
Chanchi02
Susano
12
4 / 0 / 5
6,765
677
3,681
6,325
2,064
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Geb
LorDRM
Geb
10
1 / 0 / 5
5,999
600
2,336
4,775
3,019
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
2 / 0 / 2
6,319
632
3,286
2,711
909
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bans
OdinAthenaMorgan Le FayArtioSet

VS

Bans
PersephoneAresThorGaneshaJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 0
5,114
511
4,446
5,807
1,347
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

7
0 / 2 / 0
4,708
471
2,493
4,990
3,968
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bellona
Farwar2020
Bellona
4
0 / 0 / 0
3,705
371
680
2,003
749
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Gilgamesh
Tenna
Gilgamesh
8
0 / 3 / 0
4,770
477
1,133
4,654
1,878
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 2 / 0
5,210
521
943
5,840
1,451
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
1
10
Kills
1
1
Deaths
10
17
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
3
1
2
4
W
Osiris
 
Osiris
0
0
3
1.5
L
1
3
0
0.33
W
Susano
Chanchi02
Susano
4
0
5
6.5
L
0
2
0
0
L
Bellona
Farwar2020
Bellona
0
0
0
0
W
Geb
LorDRM
Geb
1
0
5
3.5
L
Gilgamesh
Tenna
Gilgamesh
0
3
0
0
W
2
0
2
3
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,835
Damage
9,695
22,655
Taken
23,294
10,165
Mitigated
9,393
9,304
Healing
6,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
3,652
1,472
0
1,587
5,331
1,672
0
944
4,387
0
32,461
W
Osiris
 
Osiris
1,880
579
0
1,185
3,513
2,501
0
235
3,278
0
27,388
L
4,446
1,657
140
1,223
5,807
1,347
0
1,296
4,511
0
29,712
W
Susano
Chanchi02
Susano
3,681
952
0
3,084
6,325
2,064
0
290
6,035
0
38,516
L
2,493
624
0
1,487
4,990
3,968
0
1,321
3,669
14,896
0
L
Bellona
Farwar2020
Bellona
680
200
0
980
2,003
749
0
0
2,003
0
4,461
W
Geb
LorDRM
Geb
2,336
648
0
1,749
4,775
3,019
0
672
4,103
14,959
0
L
Gilgamesh
Tenna
Gilgamesh
1,133
185
0
1,069
4,654
1,878
0
271
4,383
0
24,951
W
3,286
1,079
0
1,699
2,711
909
1,264
352
2,359
37,771
5,698
L
943
332
0
1,795
5,840
1,451
0
2,435
3,405
0
30,506

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,206
Gold Earned
23,507
341
Minions Killed
222
0
Camps Cleared
0
1,022,346
Distance Traveled
764,858
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
6,106
611
77
8
0
190,047
3
W
Osiris
6,017
602
67
7
0
186,263
2
L
Chiron
5,114
511
61
6
0
184,031
3
W
Susano
6,765
677
82
8
0
240,091
2
L
Kuzenbo
4,708
471
22
2
0
168,786
0
L
Bellona
3,705
371
12
1
0
67,190
0
W
Geb
5,999
600
13
1
0
208,996
4
L
Gilgamesh
4,770
477
55
6
0
181,437
1
W
Sol
6,319
632
102
10
0
196,949
2
L
Anhur
5,210
521
72
7
0
163,414
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role