Player Matchup

Neith
Neith
GoldenEye x003
Neith
Level 27
God Stats
5W - 4L
1,521 SR
Queue Stats
8W - 12L
1,458 Elo+
Solo
Fafnir
Fafnir
HOUSEofM1240
Fafnir
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
46W - 39L
1,294 Elo+
Solo
Osiris
Osiris
HokutoMuscle
Osiris
Level 29
God Stats
2W - 10L
1,162 SR
Queue Stats
13W - 23L
1,194 Elo+
Party 2
Ravana
Ravana
MR-JOESTAR1994
Ravana
Level 44
God Stats
10W - 23L
1,308 SR
Queue Stats
39W - 46L
1,316 Elo+
Party 2
Hades
Hades
ebony-falcon2013
Hades
Level 4
God Stats
3W - 2L
1,317 SR
Queue Stats
9W - 4L
1,667 Elo+
Party 2
Team Averages
Level 26
1,361 SR
1,386 Elo+

VS

Team Averages
Level 28
1,450 SR
1,400 Elo+
Cthulhu
Cthulhu
GokuWhiteish
Cthulhu
Level 27
God Stats
13W - 9L
1,601 SR
Queue Stats
37W - 41L
1,458 Elo+
Solo
Hachiman
Hachiman
Ietum
Hachiman
Level 39
God Stats
2W - 3L
1,459 SR
Queue Stats
82W - 89L
1,485 Elo+
Party 1
Zeus
Zeus
LOSTKAWZ822954
Zeus
Level 29
God Stats
51W - 65L
1,434 SR
Queue Stats
211W - 297L
1,345 Elo+
Solo
Gilgamesh
Gilgamesh
RedDrahn
Gilgamesh
Level 29
God Stats
21W - 43L
1,295 SR
Queue Stats
85W - 114L
1,338 Elo+
Solo
Ra
Ra
X-_mobcry_-X
Ra
Level 14
God Stats
1W - 2L
1,461 SR
Queue Stats
28W - 35L
1,374 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 5 / 10
12,148
868
6,409
10,335
4,152
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Fafnir
20
1 / 5 / 21
12,955
925
7,079
20,805
36,695
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Osiris
20
8 / 3 / 26
14,410
1,029
18,429
21,005
20,479
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
20 / 3 / 19
16,940
1,210
27,100
17,315
10,282
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

20
14 / 2 / 21
15,811
1,129
30,558
20,583
23,494
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Team 1 Tickets

104

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
GokuWhiteish
Cthulhu
20
3 / 8 / 12
13,648
975
22,036
22,133
27,661
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hachiman
Ietum
Hachiman
19
11 / 5 / 3
15,600
1,114
30,471
13,539
4,290
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
2 / 10 / 9
12,562
897
11,898
16,620
4,690
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
RedDrahn
Gilgamesh
20
0 / 8 / 11
12,320
880
5,650
22,667
8,575
Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

19
2 / 14 / 8
12,277
877
13,904
22,167
8,304
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

142
Kill Participation
61
45
Kills
18
18
Deaths
45
97
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
GokuWhiteish
Cthulhu
3
8
12
1.13
W
2
5
10
1.4
W
Fafnir
1
5
21
2.3
W
Osiris
8
3
26
7
L
Hachiman
Ietum
Hachiman
11
5
3
2.5
L
2
10
9
0.65
W
20
3
19
9.83
L
Gilgamesh
RedDrahn
Gilgamesh
0
8
11
0.69
L
2
14
8
0.43
W
14
2
21
12.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,575
Damage
83,959
90,043
Taken
97,126
95,102
Mitigated
53,520
17,716
Healing
6,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
GokuWhiteish
Cthulhu
22,036
1,721
2,046
119
22,133
27,661
0
9,475
12,658
49,030
0
W
6,409
2,884
0
1,243
10,335
4,152
0
6,249
4,086
0
20,442
W
Fafnir
7,079
3,537
450
1,604
20,805
36,695
0
11,361
9,444
18,685
0
W
Osiris
18,429
9,833
0
1,520
21,005
20,479
0
9,852
11,153
0
31,693
L
Hachiman
Ietum
Hachiman
30,471
17,314
0
233
13,539
4,290
0
5,355
8,184
0
65,252
L
11,898
3,026
420
1,867
16,620
4,690
0
6,505
10,115
36,180
0
W
27,100
5,471
0
2,518
17,315
10,282
0
10,489
6,826
0
53,814
L
Gilgamesh
RedDrahn
Gilgamesh
5,650
826
0
123
22,667
8,575
0
9,625
13,042
0
25,979
L
13,904
4,919
696
950
22,167
8,304
0
6,677
15,490
20,532
0
W
30,558
826
2,995
7,386
20,583
23,494
0
9,887
10,696
59,774
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,264
Gold Earned
66,407
203
Minions Killed
251
9
Camps Cleared
4
1,243,849
Distance Traveled
1,240,039
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
13,648
975
55
4
0
289,170
1
W
Neith
12,148
868
21
2
6
154,773
1
W
Fafnir
12,955
925
28
2
0
234,477
3
W
Osiris
14,410
1,029
25
2
1
269,929
0
L
Hachiman
15,600
1,114
85
6
2
240,964
0
L
Zeus
12,562
897
53
4
2
230,043
5
W
Ravana
16,940
1,210
52
4
1
289,157
0
L
Gilgamesh
12,320
880
45
3
0
272,027
0
L
Ra
12,277
877
13
1
0
207,835
0
W
Hades
15,811
1,129
77
6
1
295,513
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role