Player Matchup

Nemesis
Nemesis
SenpaiAnger
Nemesis
Level 147
God Stats
2W - 4L
1,801 SR
Queue Stats
36W - 35L
1,436 Elo+
Party 1
Nike
Nike
victorious901
Nike
Level 39
God Stats
85W - 83L
1,596 SR
Queue Stats
264W - 347L
1,489 Elo+
Party 1
Cerberus
Cerberus
xXMercenarioXx1
Cerberus
Level 48
God Stats
30W - 27L
1,637 SR
Queue Stats
82W - 114L
1,467 Elo+
Party 1
Team Averages
Level 78
1,678 SR
1,464 Elo+

VS

Team Averages
Level 65
1,593 SR
1,456 Elo+
Bacchus
Bacchus
CristianSlim
Bacchus
Level 160
God Stats
38W - 46L
1,467 SR
Queue Stats
664W - 885L
1,402 Elo+
Solo
Sun Wukong
Sun Wukong
EmiLoLo
Sun Wukong
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,402 Elo+
Solo
Neith
Neith
OdinBras
Neith
Level 7
God Stats
17W - 16L
1,811 SR
Queue Stats
19W - 28L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
SenpaiAnger
Nemesis
16
9 / 4 / 8
12,719
707
20,183
17,409
8,041
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

18
7 / 1 / 13
14,367
798
20,034
21,997
25,200
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cerberus
17
4 / 0 / 15
12,164
676
18,719
14,569
16,156
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
CristianSlim
Bacchus
11
0 / 7 / 0
9,063
504
8,871
36,604
26,186
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sun Wukong
EmiLoLo
Sun Wukong
13
4 / 7 / 1
11,506
639
15,604
22,161
18,987
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
OdinBras
Neith
14
1 / 6 / 4
11,034
613
13,140
13,649
4,618
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
10
20
Kills
5
5
Deaths
20
36
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Bacchus
CristianSlim
Bacchus
0
7
0
0
L
Sun Wukong
EmiLoLo
Sun Wukong
4
7
1
0.64
L
Neith
OdinBras
Neith
1
6
4
0.5
W
Nemesis
SenpaiAnger
Nemesis
9
4
8
3.25
W
7
1
13
13.5
W
Cerberus
4
0
15
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,936
Damage
37,615
53,975
Taken
72,414
49,397
Mitigated
49,791
24,219
Healing
14,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
CristianSlim
Bacchus
8,871
1,070
699
12,284
36,604
26,186
0
11,293
24,338
32,506
0
L
Sun Wukong
EmiLoLo
Sun Wukong
15,604
3,018
0
538
22,161
18,987
0
8,548
12,825
0
26,710
L
Neith
OdinBras
Neith
13,140
6,158
0
1,336
13,649
4,618
0
2,428
10,866
0
56,974
W
Nemesis
SenpaiAnger
Nemesis
20,183
11,059
0
5,956
17,409
8,041
505
2,670
14,031
0
69,736
W
20,034
2,176
0
9,807
21,997
25,200
465
2,583
19,414
16,480
50,323
W
Cerberus
18,719
859
1,786
6,670
14,569
16,156
288
4,477
10,092
41,705
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,250
Gold Earned
31,603
244
Minions Killed
162
14
Camps Cleared
2
1,139,089
Distance Traveled
924,091
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
9,063
504
31
2
0
300,965
0
L
Sun Wukong
11,506
639
33
2
2
330,976
2
L
Neith
11,034
613
98
5
0
292,150
0
W
Nemesis
12,719
707
86
5
11
369,006
1
W
Nike
14,367
798
80
4
3
395,721
2
W
Cerberus
12,164
676
78
4
0
374,362
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role