Player Matchup

Hachiman
Hachiman
Ariec12342155
Hachiman
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,561 Elo+
Party 1
King Arthur
King Arthur
TheLiteralFraud
King Arthur
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
7W - 10L
1,533 Elo+
Solo
Ymir
Ymir
XyenLeT
Ymir
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 6L
1,561 Elo+
Party 1
Zhong Kui
Zhong Kui
iwcio5000
Zhong Kui
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 36L
1,584 Elo+
Solo
Arachne
Arachne
İnfinityvanity
Arachne
Level 29
God Stats
2W - 0L
1,691 SR
Queue Stats
59W - 47L
1,626 Elo+
Solo
Team Averages
Level 14
1,538 SR
1,573 Elo+

VS

Team Averages
Level 16
1,528 SR
1,456 Elo+
Osiris
Osiris
 
Osiris
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Aktonik
Tsukuyomi
Level 14
God Stats
1W - 2L
1,500 SR
Queue Stats
10W - 11L
1,513 Elo+
Solo
Zeus
Zeus
IgrOmaNgfh
Zeus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,236 Elo+
Solo
Ares
Ares
TheBigSam
Ares
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Artemis
Artemis
kastoras91
Artemis
Level 27
God Stats
70W - 61L
1,638 SR
Queue Stats
127W - 142L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Ariec12342155
Hachiman
7
1 / 4 / 2
4,667
519
2,749
4,468
886
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
TheLiteralFraud
King Arthur
8
2 / 1 / 1
5,248
583
1,855
4,719
2,810
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ymir
XyenLeT
Ymir
8
3 / 2 / 1
5,678
631
1,951
4,545
2,781
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Zhong Kui
iwcio5000
Zhong Kui
11
2 / 0 / 4
6,070
674
2,903
5,342
3,760
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
5 / 2 / 2
6,400
711
5,496
6,327
2,394
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
10
5 / 1 / 1
5,830
648
4,808
5,906
4,357
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tsukuyomi
Aktonik
Tsukuyomi
2
0 / 0 / 0
3,511
390
357
616
163
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
1 / 5 / 0
4,839
538
2,587
5,526
1,704
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ares
6
0 / 5 / 3
4,403
489
870
5,955
3,348
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Artemis
kastoras91
Artemis
9
3 / 2 / 0
5,395
599
3,157
4,202
1,279
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
13
13
Kills
9
9
Deaths
13
10
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
5
1
1
5.5
L
Tsukuyomi
Aktonik
Tsukuyomi
0
0
0
0
W
Hachiman
Ariec12342155
Hachiman
1
4
2
0.5
L
1
5
0
0.2
L
Ares
0
5
3
0.3
W
King Arthur
TheLiteralFraud
King Arthur
2
1
1
2.5
W
Ymir
XyenLeT
Ymir
3
2
1
1.75
W
Zhong Kui
iwcio5000
Zhong Kui
2
0
4
4
L
Artemis
kastoras91
Artemis
3
2
0
1.5
W
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,954
Damage
11,779
25,401
Taken
22,205
12,631
Mitigated
10,851
10,080
Healing
4,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
4,808
1,519
0
2,010
5,906
4,357
78
1,529
4,377
0
32,291
L
Tsukuyomi
Aktonik
Tsukuyomi
357
132
0
368
616
163
0
0
616
0
3,084
W
Hachiman
Ariec12342155
Hachiman
2,749
1,977
0
876
4,468
886
560
114
4,354
0
15,153
L
2,587
497
0
484
5,526
1,704
56
1,604
3,922
18,104
0
L
Ares
870
210
0
412
5,955
3,348
0
1,721
4,234
5,109
0
W
King Arthur
TheLiteralFraud
King Arthur
1,855
454
0
1,351
4,719
2,810
0
0
4,719
0
14,873
W
Ymir
XyenLeT
Ymir
1,951
990
0
958
4,545
2,781
275
327
4,218
7,809
0
W
Zhong Kui
iwcio5000
Zhong Kui
2,903
315
0
3,662
5,342
3,760
408
2,151
3,191
29,112
0
L
Artemis
kastoras91
Artemis
3,157
1,682
0
1,233
4,202
1,279
0
0
4,202
0
19,467
W
5,496
3,180
0
3,233
6,327
2,394
0
865
5,462
0
42,603

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,063
Gold Earned
23,978
226
Minions Killed
152
0
Camps Cleared
0
929,810
Distance Traveled
715,514
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
5,830
648
58
6
0
204,301
0
L
Tsukuyomi
3,511
390
8
1
0
23,438
0
W
Hachiman
4,667
519
29
3
0
169,492
0
L
Zeus
4,839
538
44
5
0
154,123
2
L
Ares
4,403
489
11
1
0
172,391
1
W
King Arthur
5,248
583
30
3
0
191,432
0
W
Ymir
5,678
631
20
2
0
195,012
0
W
Zhong Kui
6,070
674
68
8
0
164,589
4
L
Artemis
5,395
599
31
3
0
161,261
3
W
Arachne
6,400
711
79
9
0
209,285
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role