Player Matchup

Tiamat
Tiamat
Davool
Tiamat
Level 4
God Stats
2W - 10L
1,500 SR
Queue Stats
6W - 16L
1,500 Elo+
Solo
Discordia
Discordia
Slamstrike
Discordia
Level 159
God Stats
39W - 33L
1,526 SR
Queue Stats
215W - 215L
1,613 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
nazeral
Ah Muzen Cab
Level 152
God Stats
18W - 10L
1,632 SR
Queue Stats
148W - 117L
1,601 Elo+
Party 1
Team Averages
Level 105
1,552 SR
1,571 Elo+

VS

Team Averages
Level 91
1,625 SR
1,619 Elo+
Hachiman
Hachiman
AthosTheGreat
Hachiman
Level 62
God Stats
95W - 109L
1,467 SR
Queue Stats
368W - 453L
1,510 Elo+
Solo
Kukulkan
Kukulkan
Monhkz
Kukulkan
Level 82
God Stats
17W - 6L
1,772 SR
Queue Stats
88W - 53L
1,634 Elo+
Party 2
Ares
Ares
TweakerMerc
Ares
Level 129
God Stats
2W - 0L
1,636 SR
Queue Stats
55W - 28L
1,713 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Davool
Tiamat
9
0 / 11 / 1
7,181
552
1,181
12,569
5,186
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Discordia
Slamstrike
Discordia
12
0 / 2 / 1
7,647
588
8,183
8,082
2,894
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
nazeral
Ah Muzen Cab
11
1 / 6 / 0
8,042
619
7,050
10,585
3,733
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
AthosTheGreat
Hachiman
13
7 / 0 / 5
9,863
759
6,504
7,669
3,063
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
Monhkz
Kukulkan
14
5 / 1 / 14
9,990
768
11,576
7,755
4,002
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
7 / 0 / 12
10,395
800
8,765
14,070
17,943
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
50
1
Kills
19
19
Deaths
1
2
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Hachiman
AthosTheGreat
Hachiman
7
0
5
9.5
L
Tiamat
Davool
Tiamat
0
11
1
0.05
W
Kukulkan
Monhkz
Kukulkan
5
1
14
12
L
Discordia
Slamstrike
Discordia
0
2
1
0.25
W
7
0
12
13
L
Ah Muzen Cab
nazeral
Ah Muzen Cab
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,414
Damage
26,845
31,236
Taken
29,494
11,813
Mitigated
25,008
2,981
Healing
7,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
AthosTheGreat
Hachiman
6,504
3,921
1,042
2,740
7,669
3,063
1,344
2,701
4,968
0
35,769
L
Tiamat
Davool
Tiamat
1,181
279
0
1,162
12,569
5,186
0
7,735
4,834
5,815
0
W
Kukulkan
Monhkz
Kukulkan
11,576
403
0
1,241
7,755
4,002
687
3,718
4,037
50,632
0
L
Discordia
Slamstrike
Discordia
8,183
66
0
458
8,082
2,894
0
6,610
1,472
34,022
0
W
8,765
500
0
2,369
14,070
17,943
457
3,627
10,443
17,321
0
L
Ah Muzen Cab
nazeral
Ah Muzen Cab
7,050
1,260
0
1,361
10,585
3,733
0
6,413
4,172
0
24,734

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,870
Gold Earned
30,248
111
Minions Killed
187
4
Camps Cleared
9
600,021
Distance Traveled
725,812
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
9,863
759
77
6
5
235,973
5
L
Tiamat
7,181
552
12
1
0
147,327
0
W
Kukulkan
9,990
768
85
7
3
234,882
3
L
Discordia
7,647
588
55
4
4
256,869
1
W
Ares
10,395
800
25
2
1
254,957
2
L
Ah Muzen Cab
8,042
619
44
3
0
195,825
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role